mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-14 06:20:32 +01:00
9eaff838e5
- Moved farming and screwdriver into MinetestForFun Game - Updated files (mostly `is_ground_content`) - Removed weird partial copy of jukebox in MinetestForFun Game
147 lines
3.4 KiB
Lua
Executable File
147 lines
3.4 KiB
Lua
Executable File
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-- Hoe registration function
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farming.register_hoe = function(name, def)
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-- Check for : prefix (register new hoes in your mod's namespace)
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if name:sub(1,1) ~= ":" then
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name = ":" .. name
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end
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-- Check def table
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if def.description == nil then
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def.description = "Hoe"
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end
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if def.inventory_image == nil then
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def.inventory_image = "unknown_item.png"
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end
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if def.recipe == nil then
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def.recipe = {
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{"air","air",""},
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{"","group:stick",""},
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{"","group:stick",""}
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}
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end
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if def.max_uses == nil then
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def.max_uses = 30
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end
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-- Register the tool
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minetest.register_tool(name, {
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description = def.description,
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inventory_image = def.inventory_image,
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on_use = function(itemstack, user, pointed_thing)
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return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
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end
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})
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-- Register its recipe
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if def.material == nil then
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minetest.register_craft({
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output = name:sub(2),
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recipe = def.recipe
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})
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else
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minetest.register_craft({
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output = name:sub(2),
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recipe = {
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{def.material, def.material, ""},
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{"", "group:stick", ""},
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{"", "group:stick", ""}
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}
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})
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-- Reverse Recipe
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minetest.register_craft({
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output = name:sub(2),
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recipe = {
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{"", def.material, def.material},
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{"", "group:stick", ""},
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{"", "group:stick", ""}
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}
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})
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end
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end
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-- Turns dirt with group soil=1 into soil
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function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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local upos = pointed_thing.under
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if minetest.is_protected(upos, user:get_player_name()) then
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minetest.record_protection_violation(upos, user:get_player_name())
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return
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end
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local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local above = minetest.get_node(p)
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name]
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or not minetest.registered_nodes[above.name] then
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return
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end
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-- check if the node above the pointed thing is air
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if above.name ~= "air" then
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return
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end
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-- check if pointing at dirt
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if minetest.get_item_group(under.name, "soil") ~= 1 then
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return
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end
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-- turn the node into soil, wear out item and play sound
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minetest.set_node(pt.under, {name="farming:soil"})
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5,})
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itemstack:add_wear(65535/(uses-1))
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return itemstack
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end
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-- Define Hoes
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farming.register_hoe(":farming:hoe_wood", {
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description = "Wooden Hoe",
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inventory_image = "farming_tool_woodhoe.png",
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max_uses = 30,
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material = "group:wood"
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})
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farming.register_hoe(":farming:hoe_stone", {
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description = "Stone Hoe",
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inventory_image = "farming_tool_stonehoe.png",
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max_uses = 90,
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material = "group:stone"
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})
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farming.register_hoe(":farming:hoe_steel", {
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description = "Steel Hoe",
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inventory_image = "farming_tool_steelhoe.png",
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max_uses = 200,
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material = "default:steel_ingot"
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})
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farming.register_hoe(":farming:hoe_bronze", {
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description = "Bronze Hoe",
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inventory_image = "farming_tool_bronzehoe.png",
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max_uses = 220,
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material = "default:bronze_ingot"
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})
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farming.register_hoe(":farming:hoe_mese", {
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description = "Mese Hoe",
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inventory_image = "farming_tool_mesehoe.png",
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max_uses = 350,
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material = "default:mese_crystal"
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})
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farming.register_hoe(":farming:hoe_diamond", {
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description = "Diamond Hoe",
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inventory_image = "farming_tool_diamondhoe.png",
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max_uses = 500,
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material = "default:diamond"
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})
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