mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 03:00:38 +01:00
321 lines
9.6 KiB
Lua
Executable File
321 lines
9.6 KiB
Lua
Executable File
local S = unified_inventory.gettext
|
|
local F = unified_inventory.fgettext
|
|
|
|
-- Create detached creative inventory after loading all mods
|
|
minetest.after(0.01, function()
|
|
local rev_aliases = {}
|
|
for source, target in pairs(minetest.registered_aliases) do
|
|
if not rev_aliases[target] then rev_aliases[target] = {} end
|
|
table.insert(rev_aliases[target], source)
|
|
end
|
|
unified_inventory.items_list = {}
|
|
for name, def in pairs(minetest.registered_items) do
|
|
if (not def.groups.not_in_creative_inventory or
|
|
def.groups.not_in_creative_inventory == 0) and
|
|
def.description and def.description ~= "" then
|
|
table.insert(unified_inventory.items_list, name)
|
|
local all_names = rev_aliases[name] or {}
|
|
table.insert(all_names, name)
|
|
for _, name in ipairs(all_names) do
|
|
local recipes = minetest.get_all_craft_recipes(name)
|
|
if recipes then
|
|
for _, recipe in ipairs(recipes) do
|
|
|
|
local unknowns
|
|
|
|
for _,chk in pairs(recipe.items) do
|
|
local groupchk = string.find(chk, "group:")
|
|
if groupchk then
|
|
for _,groupname in pairs(string.gsub(chk, "group:", ""):split(",")) do
|
|
if not unified_inventory.get_group_item(groupname).item then
|
|
unknowns = true
|
|
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
|
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown group " .. groupname)
|
|
end
|
|
break
|
|
end
|
|
end
|
|
elseif not minetest.registered_items[chk] then
|
|
unknowns = true
|
|
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
|
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown item " .. chk)
|
|
end
|
|
break
|
|
end
|
|
end
|
|
|
|
if not unknowns then
|
|
unified_inventory.register_craft(recipe)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
table.sort(unified_inventory.items_list)
|
|
unified_inventory.items_list_size = #unified_inventory.items_list
|
|
minetest.log("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
|
|
for _, name in ipairs(unified_inventory.items_list) do
|
|
local def = minetest.registered_items[name]
|
|
-- Simple drops
|
|
if type(def.drop) == "string" then
|
|
local dstack = ItemStack(def.drop)
|
|
if not dstack:is_empty() and dstack:get_name() ~= name then
|
|
unified_inventory.register_craft({
|
|
type = "digging",
|
|
items = {name},
|
|
output = def.drop,
|
|
width = 0,
|
|
})
|
|
|
|
end
|
|
-- Complex drops. Yes, it's really complex!
|
|
elseif type(def.drop) == "table" then
|
|
--[[ Extract single items from the table and save them into dedicated tables
|
|
to register them later, in order to avoid duplicates. These tables counts
|
|
the total number of guaranteed drops and drops by chance (“maybes”) for each item.
|
|
For “maybes”, the final count is the theoretical maximum number of items, not
|
|
neccessarily the actual drop count. ]]
|
|
local drop_guaranteed = {}
|
|
local drop_maybe = {}
|
|
-- This is for catching an obscure corner case: If the top items table has
|
|
-- only items with rarity = 1, but max_items is set, then only the first
|
|
-- max_items will be part of the drop, any later entries are logically
|
|
-- impossible, so this variable is for keeping track of this
|
|
local max_items_left = def.drop.max_items
|
|
-- For checking whether we still encountered only guaranteed only so far;
|
|
-- for the first “maybe” item it will become false which will cause ALL
|
|
-- later items to be considered “maybes”.
|
|
-- A common idiom is:
|
|
-- { max_items 1, { items = {
|
|
-- { items={"example:1"}, rarity = 5 },
|
|
-- { items={"example:2"}, rarity = 1 }, }}}
|
|
-- example:2 must be considered a “maybe” because max_items is set and it
|
|
-- appears after a “maybe”
|
|
local max_start = true
|
|
-- Let's iterate through the items madness!
|
|
if def.drop.items then
|
|
for i=1,#def.drop.items do
|
|
if max_items_left ~= nil and max_items_left <= 0 then break end
|
|
local itit = def.drop.items[i]
|
|
for j=1,#itit.items do
|
|
local dstack = ItemStack(itit.items[j])
|
|
if not dstack:is_empty() and dstack:get_name() ~= name then
|
|
local dname = dstack:get_name()
|
|
local dcount = dstack:get_count()
|
|
-- Guaranteed drops AND we are not yet in “maybe mode”
|
|
if #itit.items == 1 and itit.rarity == 1 and max_start then
|
|
if drop_guaranteed[dname] == nil then
|
|
drop_guaranteed[dname] = 0
|
|
end
|
|
drop_guaranteed[dname] = drop_guaranteed[dname] + dcount
|
|
|
|
if max_items_left ~= nil then
|
|
max_items_left = max_items_left - 1
|
|
if max_items_left <= 0 then break end
|
|
end
|
|
-- Drop was a “maybe”
|
|
else
|
|
if max_items_left ~= nil then max_start = false end
|
|
if drop_maybe[dname] == nil then
|
|
drop_maybe[dname] = 0
|
|
end
|
|
drop_maybe[dname] = drop_maybe[dname] + dcount
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
for itemstring, count in pairs(drop_guaranteed) do
|
|
unified_inventory.register_craft({
|
|
type = "digging",
|
|
items = {name},
|
|
output = itemstring .. " " .. count,
|
|
width = 0,
|
|
})
|
|
end
|
|
for itemstring, count in pairs(drop_maybe) do
|
|
unified_inventory.register_craft({
|
|
type = "digging_chance",
|
|
items = {name},
|
|
output = itemstring .. " " .. count,
|
|
width = 0,
|
|
})
|
|
end
|
|
end
|
|
end
|
|
for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
|
|
for _, recipe in ipairs(recipes) do
|
|
local ingredient_items = {}
|
|
for _, spec in ipairs(recipe.items) do
|
|
local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
|
|
for _, name in ipairs(unified_inventory.items_list) do
|
|
if matches_spec(name) then
|
|
ingredient_items[name] = true
|
|
end
|
|
end
|
|
end
|
|
for name, _ in pairs(ingredient_items) do
|
|
if unified_inventory.crafts_for.usage[name] == nil then
|
|
unified_inventory.crafts_for.usage[name] = {}
|
|
end
|
|
table.insert(unified_inventory.crafts_for.usage[name], recipe)
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
|
|
-- load_home
|
|
local function load_home()
|
|
local input = io.open(unified_inventory.home_filename, "r")
|
|
if not input then
|
|
unified_inventory.home_pos = {}
|
|
return
|
|
end
|
|
while true do
|
|
local x = input:read("*n")
|
|
if not x then break end
|
|
local y = input:read("*n")
|
|
local z = input:read("*n")
|
|
local name = input:read("*l")
|
|
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
|
end
|
|
io.close(input)
|
|
end
|
|
load_home()
|
|
|
|
function unified_inventory.set_home(player, pos)
|
|
local player_name = player:get_player_name()
|
|
unified_inventory.home_pos[player_name] = vector.round(pos)
|
|
-- save the home data from the table to the file
|
|
local output = io.open(unified_inventory.home_filename, "w")
|
|
for k, v in pairs(unified_inventory.home_pos) do
|
|
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
|
|
end
|
|
io.close(output)
|
|
end
|
|
|
|
function unified_inventory.go_home(player)
|
|
local pos = unified_inventory.home_pos[player:get_player_name()]
|
|
if pos then
|
|
player:setpos(pos)
|
|
end
|
|
end
|
|
|
|
-- register_craft
|
|
function unified_inventory.register_craft(options)
|
|
if not options.output then
|
|
return
|
|
end
|
|
local itemstack = ItemStack(options.output)
|
|
if itemstack:is_empty() then
|
|
return
|
|
end
|
|
if options.type == "normal" and options.width == 0 then
|
|
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
|
end
|
|
if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
|
|
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
|
|
end
|
|
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
|
|
end
|
|
|
|
|
|
local craft_type_defaults = {
|
|
width = 3,
|
|
height = 3,
|
|
uses_crafting_grid = false,
|
|
}
|
|
|
|
|
|
function unified_inventory.craft_type_defaults(name, options)
|
|
if not options.description then
|
|
options.description = name
|
|
end
|
|
setmetatable(options, {__index = craft_type_defaults})
|
|
return options
|
|
end
|
|
|
|
|
|
function unified_inventory.register_craft_type(name, options)
|
|
unified_inventory.registered_craft_types[name] =
|
|
unified_inventory.craft_type_defaults(name, options)
|
|
end
|
|
|
|
|
|
unified_inventory.register_craft_type("normal", {
|
|
description = F("Crafting"),
|
|
icon = "ui_craftgrid_icon.png",
|
|
width = 3,
|
|
height = 3,
|
|
get_shaped_craft_width = function (craft) return craft.width end,
|
|
dynamic_display_size = function (craft)
|
|
local w = craft.width
|
|
local h = math.ceil(table.maxn(craft.items) / craft.width)
|
|
local g = w < h and h or w
|
|
return { width = g, height = g }
|
|
end,
|
|
uses_crafting_grid = true,
|
|
})
|
|
|
|
|
|
unified_inventory.register_craft_type("shapeless", {
|
|
description = F("Mixing"),
|
|
icon = "ui_craftgrid_icon.png",
|
|
width = 3,
|
|
height = 3,
|
|
dynamic_display_size = function (craft)
|
|
local maxn = table.maxn(craft.items)
|
|
local g = 1
|
|
while g*g < maxn do g = g + 1 end
|
|
return { width = g, height = g }
|
|
end,
|
|
uses_crafting_grid = true,
|
|
})
|
|
|
|
|
|
unified_inventory.register_craft_type("cooking", {
|
|
description = F("Cooking"),
|
|
icon = "default_furnace_front.png",
|
|
width = 1,
|
|
height = 1,
|
|
})
|
|
|
|
|
|
unified_inventory.register_craft_type("digging", {
|
|
description = F("Digging"),
|
|
icon = "default_tool_steelpick.png",
|
|
width = 1,
|
|
height = 1,
|
|
})
|
|
|
|
unified_inventory.register_craft_type("digging_chance", {
|
|
description = "Digging (by chance)",
|
|
icon = "default_tool_steelpick.png^[transformFY.png",
|
|
width = 1,
|
|
height = 1,
|
|
})
|
|
|
|
function unified_inventory.register_page(name, def)
|
|
unified_inventory.pages[name] = def
|
|
end
|
|
|
|
|
|
function unified_inventory.register_button(name, def)
|
|
if not def.action then
|
|
def.action = function(player)
|
|
unified_inventory.set_inventory_formspec(player, name)
|
|
end
|
|
end
|
|
def.name = name
|
|
table.insert(unified_inventory.buttons, def)
|
|
end
|
|
|
|
|
|
function unified_inventory.is_creative(playername)
|
|
return minetest.check_player_privs(playername, {creative=true})
|
|
or minetest.setting_getbool("creative_mode")
|
|
end
|
|
|