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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 02:30:38 +01:00
server-nalc/mods/sea
2017-03-17 02:29:53 +01:00
..
clams [sea] Update for #445 2016-05-10 23:51:01 +02:00
noairblocks [sea] Update for #445 2016-05-10 23:51:01 +02:00
seacobble Optimize **all** PNG files 2015-07-06 18:59:12 +02:00
seacoral [sea] Update for #445 2016-05-10 23:51:01 +02:00
seaglass Compress all iamges files with Trimage 2016-03-11 15:22:09 +01:00
seagravel [sea] Update for #445 2016-05-10 23:51:01 +02:00
sealamps fix light_source warning, register_node function rewrite light_source to LIGHT_MAX(14) when is greater than LIGHT_MAX 2017-03-17 02:29:53 +01:00
seaplants [sea] Update for #445 2016-05-10 23:51:01 +02:00
seastone Compress all iamges files with Trimage 2016-03-11 15:22:09 +01:00
seastonebrick Compress all iamges files with Trimage 2016-03-11 15:22:09 +01:00
seawrecks Purge the repo's other mods from moreores 2016-06-03 21:53:25 +02:00
stairsshine Removed all whitespaces (using new script) 2015-06-10 19:12:48 +02:00
whiteshell [sea] Update for #445 2016-05-10 23:51:01 +02:00
LICENSE.txt [sea] Update for #445 2016-05-10 23:51:01 +02:00
modpack.txt Merge server to github 2014-12-11 18:53:00 +01:00
README.md [sea] Update for #445 2016-05-10 23:51:01 +02:00

sea-modpack
sea-modpack

Version 0.4.0

  • clams --> collect algae for seaglass and crushed white shells for blocks
  • noairblocks --> removes the airblocks around seacorals, seaplants and sealamps
  • seacobble --> cobble in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seacoral --> give some health directly and can be used as dyes with the unified dyes mod and optionally the color machine mod Colors: aqua, cyan, lime, magenta, redviolet and skyblue
  • seaglass --> seaglass that can be on or off in the colors, neutral, white, yellow, red, blue and black
  • seagravel --> gravel in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • sealamps --> a torch that burns under water and a diving lantern
  • seaplants --> provide some health when eating them, combine them to make a seasalad mix
  • seastone --> stone in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seastonebrick --> stonebrick in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seawrecks --> This version two types, consisting of 'default' materials
  • stairsshine --> Just like minetest_game's stairs supports stair- and slabmaking for the blocks, this one supports blocks that have a lightsource_14
  • whiteshell --> provides some more crushed white shells for blocks

Dependencies ? = optional

  • clams --> default
  • noairblocks --> default
  • seacobble --> default, dye, stairs, clams, whiteshell? , colormachine?
  • seacoral --> default, noairblocks, unifieddyes, colormachine?
  • seaglass --> default, dye, stairs, clams, stairsshine? , colormachine?
  • seagravel --> default, dye, stairs, clams, whiteshell? , colormachine?
  • sealamps --> default, bucket, noairblocks
  • seaplants --> default, noairblocks
  • seastone --> default, dye, stairs, clams, whiteshell? , colormachine?
  • seastonebrick --> default, stairs, seastone, colormachine?
  • seawrecks --> default
  • stairsshine --> default
  • whiteshell --> default, clams

Credits

  • Celeron55 for making minetest and this mod possible (the mapgen.lua code (and part of his mob mod code) and for the minetest_game stairs mod)
  • Kahrl for the minetest_game stairs mod
  • VanessaE for making unifieddyes (among of a lot of other good mods)
  • Cornernote (for the dye_code in an older sea version). Thanks for all your work for minetest cornernote!
  • Chinchow, for asking me what I was doing (nothing constructive till then)
  • Sapier, because of his fish in his animals-mod I understood you could build something under water without an waterblock around it.
  • Inocudom, for the support of this modpack (and telling me about Jeija's hydro-turbine).
  • Jeija (because of the hydro-turbine (mesecons)).
  • Neuromancer for the constructive feed-back concerning the performance.
  • Sokomine for constructive feedback of the total modpack
  • Mossmanikin for his support
  • Jouster27 for the helpful feedback about version 0.3.0
  • Chlue simple abm profiling ( https://forum.minetest.net/viewtopic.php?pid=113112#p113112 )