mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-26 10:40:37 +01:00
77bd0b28b0
Many small adjustments : - 10% less for the spawn rate of the Creeper - Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5% - Dungeon Master now spawn on sandstone, and now only under -250 - Mese Monster now spawn on sandstone, and now only under -125 - Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20% - NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass, Dirt, Dirt With Grass) - Oerkki now spawn on sandstone and below -75 - Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves) - Stone Monster now spawn on sandstone, only under -25 - Wolf spawns rate is increased by 5% - Zombies now spawn 10% lesser
94 lines
3.2 KiB
Lua
Executable File
94 lines
3.2 KiB
Lua
Executable File
-- Mob Api
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dofile(minetest.get_modpath("mobs").."/api.lua")
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-- Animals
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dofile(minetest.get_modpath("mobs").."/chicken.lua") -- JKmurray
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dofile(minetest.get_modpath("mobs").."/cow.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/rat.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/sheep.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/warthog.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/bee.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/bunny.lua") -- ExeterDad
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dofile(minetest.get_modpath("mobs").."/kitten.lua") -- Jordach/BFD
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dofile(minetest.get_modpath("mobs").."/goat.lua") -- ???
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-- Monsters
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dofile(minetest.get_modpath("mobs").."/dirtmonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/oerkki.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/dog.lua") -- CProgrammerRU
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--dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
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dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
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dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint
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dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1
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dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1
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dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ???
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dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ???
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dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- Kalabasa
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-- begin slimes mobs compatibility changes
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-- cannot find mesecons?, craft glue instead
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if not minetest.get_modpath("mesecons_materials") then
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minetest.register_craftitem(":mesecons_materials:glue", {
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image = "jeija_glue.png",
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description = "Glue",
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})
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end
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if minetest.setting_get("log_mods") then minetest.log("action", "Slimes loaded") end
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-- end slimes mobs compatibility changes
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-- NPC
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dofile(minetest.get_modpath("mobs").."/npc.lua") -- TenPlus1
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-- Creeper (fast impl by davedevils)
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dofile(minetest.get_modpath("mobs").."/creeper.lua")
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-- Meat & Cooked Meat
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minetest.register_craftitem("mobs:meat_raw", {
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description = "Raw Meat",
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inventory_image = "mobs_meat_raw.png",
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on_use = minetest.item_eat(3),
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})
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minetest.register_craftitem("mobs:meat", {
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description = "Meat",
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inventory_image = "mobs_meat.png",
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on_use = minetest.item_eat(8),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:meat",
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recipe = "mobs:meat_raw",
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cooktime = 5,
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})
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-- Golden Lasso
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minetest.register_tool("mobs:magic_lasso", {
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description = "Magic Lasso (right-click animal to put in inventory)",
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inventory_image = "mobs_magic_lasso.png",
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})
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minetest.register_craft({
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output = "mobs:magic_lasso",
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recipe = {
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{"farming:string", "default:gold_lump", "farming:string"},
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{"default:gold_lump", "default:diamondblock", "default:gold_lump"},
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{"farming:string", "default:gold_lump", "farming:string"},
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}
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})
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if minetest.setting_get("log_mods") then
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minetest.log("action", "mobs loaded")
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end
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