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Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments : - 10% less for the spawn rate of the Creeper - Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5% - Dungeon Master now spawn on sandstone, and now only under -250 - Mese Monster now spawn on sandstone, and now only under -125 - Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20% - NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass, Dirt, Dirt With Grass) - Oerkki now spawn on sandstone and below -75 - Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves) - Stone Monster now spawn on sandstone, only under -25 - Wolf spawns rate is increased by 5% - Zombies now spawn 10% lesser
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@ -30,7 +30,7 @@ Changelog:
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1.12- Added animal ownership so that players cannot steal your tamed animals
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1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy
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1,10- Footstep removed (use replace), explosion routine added for exploding mobs.
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1,10- Footstep removed (use replace), explosion routine added for exploding mobs.
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1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals
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1.08- Mob throwing attack has been rehauled so that they can damage one another, also drops and on_die function added
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1.07- Npc's can now be set to follow player or stand by using self.order and self.owner variables
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@ -50,4 +50,4 @@ beta- Npc mob added, kills monsters, attacks player when punched, right click wi
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0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :)
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0.3 - Added LOTT's Spider mob, made Cobwebs, added KPavel's Bee with Honey and Beehives (made texture), Warthogs now have sound and can be tamed, taming of shaved sheep or milked cow with 8 wheat so it will not despawn, many bug fixes :)
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0.2 - Cooking bucket of milk into cheese now returns empty bucket
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0.1 - Initial Release
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0.1 - Initial Release
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@ -52,5 +52,5 @@ mobs:register_mob("mobs:creeper", {
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speed_normal = 15, speed_run = 15,
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},
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})
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mobs:register_spawn("mobs:creeper", {"default:dirt_with_grass"}, 20, 8, 18000, 1, 31000)
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mobs:register_spawn("mobs:creeper", {"default:dirt_with_grass"}, 20, 8, 20000, 1, 31000)
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mobs:register_egg("mobs:creeper", "Creeper", "mobs_creeper_inv.png", 1)
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@ -51,7 +51,7 @@ mobs:register_mob("mobs:dirt_monster", {
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punch_start = 40, punch_end = 63,
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},
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})
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-- spawn on normal;grey dirt between -1 and 5 light, 1 in 7000 change, 1 dirt monster in area up to 31000 in height
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mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "watershed:drygrass"}, 5, -1, 9500, 1, 31000)
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-- spawn on dirt_with_grass and drygrass between -1 and 5 light, 1 in 10000 change, 1 dirt monster in area up to 31000 in height
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mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "watershed:drygrass"}, 5, -1, 10000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "default_dirt.png", 1)
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@ -71,7 +71,7 @@ mobs:register_mob("mobs:dungeon_master", {
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},
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})
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-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below
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mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 20, -1, 7000, 1, -100)
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mobs:register_spawn("mobs:dungeon_master", {"default:stone", "default:sandstone", "nether:netherrack"}, 20, -1, 7000, 1, -250)
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-- register spawn egg
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mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1)
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@ -64,4 +64,3 @@ mobs:register_mob("mobs:goat", {
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mobs:register_spawn("mobs:goat", {"default:dirt_with_grass"}, 20, -1, 10000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:goat", "Goat", "default_grass.png", 1)
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@ -23,7 +23,6 @@ dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
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--dofile(minetest.get_modpath("mobs").."/dog-can-help.lua") -- ???
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dofile(minetest.get_modpath("mobs").."/dog.lua") -- CProgrammerRU
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--dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
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dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
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@ -18,4 +18,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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THE SOFTWARE.
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@ -62,7 +62,7 @@ mobs:register_mob("mobs:mese_monster", {
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},
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})
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-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below -25
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mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 7000, 1, -25)
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mobs:register_spawn("mobs:mese_monster", {"default:stone", "default:sandstone"}, 20, -1, 7000, 1, -125)
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-- register spawn egg
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mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
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@ -60,7 +60,7 @@ mobs:register_mob("mobs:minotaur", {
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},
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})
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-- spawns on desert sand between -1 and 20 light, 1 in 20000 chance, 1 Minotaur in area up to 31000 in height
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mobs:register_spawn("mobs:minotaur", {"default:desert_sand"}, 20, -1, 30000, 1, 31000)
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mobs:register_spawn("mobs:minotaur", {"watershed:drygrass"}, 20, -1, 25000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)
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@ -47,7 +47,7 @@ mobs:register_mob("mobs:npc", {
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},
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-- damaged by
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water_damage = 0,
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lava_damage = 2,
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lava_damage = 6,
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light_damage = 0,
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-- follow diamond
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follow = "default:diamond",
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@ -138,6 +138,6 @@ mobs:register_mob("mobs:npc", {
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end,
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})
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-- spawning enable for now
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mobs:register_spawn("mobs:npc", {"default:dirt_with_grass"}, 20, -1, 20000, 1, 31000)
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mobs:register_spawn("mobs:npc", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, 20, -1, 50000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1)
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@ -58,7 +58,7 @@ mobs:register_mob("mobs:oerkki", {
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replace_with = "air",
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replace_offset = -1,
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})
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-- spawns on stone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below
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mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10)
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-- spawns on stone/sandstone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below
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mobs:register_spawn("mobs:oerkki", {"default:stone", "default:sandstone"}, 5, -1, 7000, 1, -75)
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-- register spawn egg
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mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)
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@ -57,8 +57,8 @@ mobs:register_mob("mobs:spider", {
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punch_start = 50, punch_end = 90,
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},
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})
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-- spawn on desert stone/crystal dirt, between 0 and 5 light, 1 in 10000 chance, 1 in area up to 31000 in height
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mobs:register_spawn("mobs:spider", {"default:jungleleaves", "default:jungletree"}, 20, -1, 10000, 1, 31000)
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-- spawn on jungleleaves/jungletree, between 0 and 5 light, 1 in 10000 chance, 1 in area up to 31000 in height
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mobs:register_spawn("mobs:spider", {"default:jungleleaves", "default:jungletree"}, 20, -1, 7000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1)
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@ -57,7 +57,7 @@ mobs:register_mob("mobs:stone_monster", {
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punch_start = 40, punch_end = 63,
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},
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})
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-- spawns on stone between -1 and 5 light, 1 in 7000 chance, 1 in area below -5
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mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 5, -1, 7000, 1, -5)
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-- spawns on stone between -1 and 5 light, 1 in 7000 chance, 1 in area below -25
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mobs:register_spawn("mobs:stone_monster", {"default:stone", "default:sandstone"}, 5, -1, 7000, 1, -25)
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-- register spawn egg
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mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)
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@ -67,5 +67,5 @@ mobs:register_mob("mobs:wolf", {
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end
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end
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})
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mobs:register_spawn("mobs:wolf", {"default:dirt_with_grass"}, 3, -1, 9500, 1, 31000)
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mobs:register_spawn("mobs:wolf", {"default:dirt_with_grass"}, 3, -1, 10000, 1, 31000)
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mobs:register_egg("mobs:wolf", "Wolf", "mobs_wolf_inv.png", 1)
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@ -59,7 +59,7 @@ mobs:register_mob("mobs:zombie", {
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})
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-- spawn in nether forest between -1 and 5 light, 1 in 6000 change, 1 zombie in area up to 31000 in height
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mobs:register_spawn("mobs:zombie", {"nether:dirt_top"}, 5, -1, 6000, 1, 31000)
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mobs:register_spawn("mobs:zombie", {"nether:dirt_top"}, 5, -1, 6600, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:zombie", "Zombie", "mobs_zombie_head.png", 1)
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