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server-nalc/mods/mobs/oerkki.lua
Quentin BUISSON-DEBON 77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00

65 lines
1.6 KiB
Lua
Executable File

-- Oerkki by PilzAdam
mobs:register_mob("mobs:oerkki", {
-- animal, monster, npc, barbarian
type = "monster",
-- aggressive, deals 7 damage when player hit
passive = false,
attack_type = "dogfight",
damage = 7,
-- health & armor
hp_min = 40,
hp_max = 50,
armor = 90,
-- textures and model
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_oerkki.x",
textures = {
{"mobs_oerkki.png"},
{"mobs_oerkki2.png"},
},
visual_size = {x=5, y=5},
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = false,
sounds = {
random = "mobs_oerkki",
attack = "mobs_oerkki_attack",
},
-- speed and jump
walk_velocity = 2,
run_velocity = 4,
view_range = 16,
jump = true,
-- chance of dropping obsidian and coins
drops = {
{name = "default:obsidian",
chance = 3, min = 1, max = 2,},
{name = "maptools:silver_coin",
chance = 1, min = 1, max = 1,},
},
-- damaged by
water_damage = 2,
lava_damage = 2,
light_damage = 1,
-- model animation
animation = {
stand_start = 0, stand_end = 23,
walk_start = 24, walk_end = 36,
run_start = 37, run_end = 49,
punch_start = 37, punch_end = 49,
speed_normal = 15, speed_run = 15,
},
-- replace torch with air (remove)
replace_rate = 50,
replace_what = {"default:torch"},
replace_with = "air",
replace_offset = -1,
})
-- spawns on stone/sandstone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below
mobs:register_spawn("mobs:oerkki", {"default:stone", "default:sandstone"}, 5, -1, 7000, 1, -75)
-- register spawn egg
mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)