mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 10:00:26 +01:00
399 lines
8.9 KiB
Lua
Executable File
399 lines
8.9 KiB
Lua
Executable File
-- AWARDS
|
|
-- by Rubenwardy
|
|
-------------------------------------------------------
|
|
-- this is the init file for the award mod
|
|
-------------------------------------------------------
|
|
|
|
local S
|
|
if (minetest.get_modpath("intllib")) then
|
|
dofile(minetest.get_modpath("intllib").."/intllib.lua")
|
|
S = intllib.Getter(minetest.get_current_modname())
|
|
else
|
|
S = function ( s ) return s end
|
|
end
|
|
|
|
dofile(minetest.get_modpath("awards").."/api.lua")
|
|
|
|
-- Light it up
|
|
awards.register_achievement("award_lightitup",{
|
|
title = S("Light It Up"),
|
|
description = S("Place 100 torches."),
|
|
prizes = {"moreblocks:super_glow_glass 5"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "default:torch",
|
|
target = 100
|
|
}
|
|
})
|
|
|
|
-- Light ALL the things!
|
|
awards.register_achievement("award_light_all_the_things",{
|
|
title = S("Light ALL The Things!"),
|
|
description = S("Place 1,000 torches."),
|
|
prizes = {"moreblocks:super_glow_glass 25"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "default:torch",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
|
|
-- Saint-Maclou
|
|
if minetest.get_modpath("moreblocks") then
|
|
awards.register_achievement("award_saint_maclou",{
|
|
title = S("Saint-Maclou"),
|
|
description = S("Place 20 coal checkers."),
|
|
prizes = {"default:mese 2"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "moreblocks:coal_checker",
|
|
target = 20
|
|
}
|
|
})
|
|
|
|
-- Castorama
|
|
awards.register_achievement("award_castorama",{
|
|
title = S("Castorama"),
|
|
description = S("Place 20 iron checkers."),
|
|
prizes = {"default:mese 2"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "moreblocks:iron_checker",
|
|
target = 20
|
|
}
|
|
})
|
|
|
|
-- Sam the Trapper
|
|
awards.register_achievement("award_sam_the_trapper",{
|
|
title = S("Sam the Trapper"),
|
|
description = S("Place 2 trap stones."),
|
|
prizes = {"default:stonebrick 10"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "moreblocks:trap_stone",
|
|
target = 2
|
|
}
|
|
})
|
|
end
|
|
|
|
-- Obsessed with Obsidian
|
|
awards.register_achievement("award_obsessed_with_obsidian",{
|
|
title = S("Obsessed with Obsidian"),
|
|
description = S("Mine 50 obsidian."),
|
|
prizes = {"default:obsidian 10"},
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:obsidian",
|
|
target = 50
|
|
}
|
|
})
|
|
|
|
-- On the way
|
|
awards.register_achievement("award_on_the_way",{
|
|
title = S("On The Way"),
|
|
description = S("Place 100 rails."),
|
|
prizes = {"default:rail 10"},
|
|
icon = "novicebuilder.png",
|
|
trigger = {
|
|
type = "place",
|
|
node = "default:rail",
|
|
target = 100
|
|
}
|
|
})
|
|
|
|
-- Lumberjack
|
|
awards.register_achievement("award_lumberjack",{
|
|
title = S("Lumberjack"),
|
|
description = S("Dig 100 tree blocks."),
|
|
prizes = {"default:axe_bronze"},
|
|
icon = "default_tree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:tree",
|
|
target = 100
|
|
}
|
|
})
|
|
|
|
-- Semi-pro Lumberjack
|
|
awards.register_achievement("award_lumberjack_semipro",{
|
|
title = S("Semi-pro Lumberjack"),
|
|
description = S("Dig 1,000 tree blocks."),
|
|
prizes = {"default:wood 99", "default:axe_mese"},
|
|
icon = "default_tree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:tree",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
-- Professional Lumberjack
|
|
awards.register_achievement("award_lumberjack_professional",{
|
|
title = S("Professional Lumberjack"),
|
|
description = S("Dig 10,000 tree blocks."),
|
|
prizes = {"default:stick 999"},
|
|
icon = "default_tree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:tree",
|
|
target = 10000
|
|
}
|
|
})
|
|
|
|
-- L33T Lumberjack
|
|
awards.register_achievement("award_lumberjack_leet",{
|
|
title = S("L33T Lumberjack"),
|
|
description = S("Dig 100,000 tree blocks."),
|
|
prizes = {"default:axe_diamond"},
|
|
icon = "default_tree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:tree",
|
|
target = 100000
|
|
}
|
|
})
|
|
|
|
-- Junglebaby
|
|
awards.register_achievement("award_junglebaby",{
|
|
title = S("Junglebaby"),
|
|
description = S("Dig 100 jungle tree blocks."),
|
|
prizes = {"default:wood 10"},
|
|
icon = "default_jungletree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:jungletree",
|
|
target = 100
|
|
}
|
|
})
|
|
|
|
-- Jungleman
|
|
awards.register_achievement("award_jungleman",{
|
|
title = S("Jungleman"),
|
|
description = S("Dig 1,000 jungle tree blocks."),
|
|
prizes = {"default:wood 99"},
|
|
icon = "default_jungletree.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:jungletree",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
-- Found some Mese!
|
|
awards.register_achievement("award_mesefind",{
|
|
title = S("First Mese Find"),
|
|
description = S("Find some Mese."),
|
|
icon = "default_mese_block.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:stone_with_mese",
|
|
target = 1
|
|
}
|
|
})
|
|
|
|
-- You're a copper
|
|
awards.register_achievement("award_youre_a_copper",{
|
|
title = S("You're a copper"),
|
|
description = S("Dig 1,000 copper ores."),
|
|
prizes = {"default:copper_ingot 20"},
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:stone_with_copper",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
-- You're winner
|
|
awards.register_achievement("award_youre_winner",{
|
|
title = S("YOU'RE A WINNER!"),
|
|
description = S("Dig 1 mossy cobblestone."),
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:mossycobble",
|
|
target = 1
|
|
},
|
|
secret = true,
|
|
})
|
|
|
|
-- Found a Nyan cat!
|
|
awards.register_achievement("award_nyanfind",{
|
|
title = S("OMG, Nyan Cat!"),
|
|
description = S("Find a nyan cat."),
|
|
icon = "default_nc_rb.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:nyancat",
|
|
target = 1
|
|
}
|
|
})
|
|
|
|
-- Mini Miner
|
|
awards.register_achievement("award_mine2",{
|
|
title = S("Mini Miner"),
|
|
description = S("Dig 100 stone blocks."),
|
|
prizes = {"default:steel_ingot"},
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:stone",
|
|
target = 100
|
|
}
|
|
})
|
|
|
|
-- Hardened Miner
|
|
awards.register_achievement("award_mine3",{
|
|
title = S("Hardened Miner"),
|
|
description = S("Dig 1,000 stone blocks"),
|
|
prizes = {"default:pick_mese"},
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:stone",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
-- Master Miner
|
|
awards.register_achievement("award_mine4",{
|
|
title = S("Master Miner"),
|
|
description = S("Dig 10,000 stone blocks."),
|
|
prizes = {"default:pick_diamond"},
|
|
icon = "miniminer.png",
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:stone",
|
|
target = 10000
|
|
}
|
|
})
|
|
|
|
-- Marchand de sable
|
|
awards.register_achievement("award_marchand_de_sable",{
|
|
title = S("Marchand De Sable"),
|
|
description = S("Dig 1,000 sand."),
|
|
prizes = {"default:shovel_mese"},
|
|
background = "bg_mining.png",
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:sand",
|
|
target = 1000
|
|
}
|
|
})
|
|
|
|
-- Join
|
|
awards.register_achievement("award_join2",{
|
|
title = S("Frequent Visitor"),
|
|
description = S("Connect to the server 50 times."),
|
|
prizes = {"default:sword_mese"},
|
|
trigger = {
|
|
type = "join",
|
|
target = 50
|
|
},
|
|
secret = true
|
|
})
|
|
|
|
-- Dying Spree
|
|
awards.register_achievement("award_dying_spree",{
|
|
title = S("Dying Spree"),
|
|
description = S("Die 5 times."),
|
|
prizes = {"maptools:superapple 2"},
|
|
trigger = {
|
|
type = "death",
|
|
target = 5
|
|
}
|
|
})
|
|
|
|
-- Bot-like
|
|
awards.register_achievement("award_bot_like",{
|
|
title = S("Bot-like"),
|
|
description = S("Die 10 times."),
|
|
prizes = {"maptools:superapple 4"},
|
|
trigger = {
|
|
type = "death",
|
|
target = 10
|
|
}
|
|
})
|
|
|
|
-- You Suck!
|
|
awards.register_achievement("award_you_suck",{
|
|
title = S("You Suck!"),
|
|
description = S("Die 100 times."),
|
|
prizes = {"3d_armor:boots_diamond"},
|
|
trigger = {
|
|
type = "death",
|
|
target = 100
|
|
},
|
|
secret = true
|
|
})
|
|
|
|
-- Burned to death
|
|
awards.register_achievement("award_burn",{
|
|
title = S("You're a witch!"),
|
|
description = S("Burn to death in a fire.")
|
|
--prizes = {"default:water_source"}, NE MARCHE PAS
|
|
})
|
|
awards.register_onDeath(function(player,data)
|
|
local pos = player:getpos()
|
|
if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then
|
|
return "award_burn"
|
|
end
|
|
return nil
|
|
end)
|
|
|
|
-- Died in flowing lava
|
|
awards.register_achievement("award_in_the_flow",{
|
|
title = S("In the Flow"),
|
|
description = S("Die in flowing lava.")
|
|
--prizes = {"default:obsidian"}, NE MARCHE PAS ICI
|
|
})
|
|
awards.register_onDeath(function(player,data)
|
|
local pos = player:getpos()
|
|
if pos and minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil then
|
|
return "award_in_the_flow"
|
|
end
|
|
return nil
|
|
end)
|
|
|
|
-- Die near diamond ore
|
|
awards.register_achievement("award_this_is_sad",{
|
|
title = S("This is Sad"),
|
|
description = S("Die near diamond ore.")
|
|
--prizes = {"default:diamond 2"}, NE MARCHE PAS
|
|
})
|
|
awards.register_onDeath(function(player,data)
|
|
local pos = player:getpos()
|
|
if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then
|
|
return "award_this_is_sad"
|
|
end
|
|
return nil
|
|
end)
|
|
|
|
-- Die near diamond ore
|
|
awards.register_achievement("award_the_stack",{
|
|
title = S("The Stack"),
|
|
description = S("Die near bones.")
|
|
})
|
|
awards.register_onDeath(function(player,data)
|
|
local pos = player:getpos()
|
|
if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then
|
|
return "award_the_stack"
|
|
end
|
|
return nil
|
|
end)
|
|
|