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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-19 00:30:35 +01:00
server-nalc/mods/mobs/init.lua
Quentin BUISSON-DEBON 77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00

94 lines
3.2 KiB
Lua
Executable File

-- Mob Api
dofile(minetest.get_modpath("mobs").."/api.lua")
-- Animals
dofile(minetest.get_modpath("mobs").."/chicken.lua") -- JKmurray
dofile(minetest.get_modpath("mobs").."/cow.lua") -- KrupnoPavel
dofile(minetest.get_modpath("mobs").."/rat.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/sheep.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/warthog.lua") -- KrupnoPavel
dofile(minetest.get_modpath("mobs").."/bee.lua") -- KrupnoPavel
dofile(minetest.get_modpath("mobs").."/bunny.lua") -- ExeterDad
dofile(minetest.get_modpath("mobs").."/kitten.lua") -- Jordach/BFD
dofile(minetest.get_modpath("mobs").."/goat.lua") -- ???
-- Monsters
dofile(minetest.get_modpath("mobs").."/dirtmonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/oerkki.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/dog.lua") -- CProgrammerRU
--dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint
dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1
dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1
dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ???
dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ???
dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- Kalabasa
-- begin slimes mobs compatibility changes
-- cannot find mesecons?, craft glue instead
if not minetest.get_modpath("mesecons_materials") then
minetest.register_craftitem(":mesecons_materials:glue", {
image = "jeija_glue.png",
description = "Glue",
})
end
if minetest.setting_get("log_mods") then minetest.log("action", "Slimes loaded") end
-- end slimes mobs compatibility changes
-- NPC
dofile(minetest.get_modpath("mobs").."/npc.lua") -- TenPlus1
-- Creeper (fast impl by davedevils)
dofile(minetest.get_modpath("mobs").."/creeper.lua")
-- Meat & Cooked Meat
minetest.register_craftitem("mobs:meat_raw", {
description = "Raw Meat",
inventory_image = "mobs_meat_raw.png",
on_use = minetest.item_eat(3),
})
minetest.register_craftitem("mobs:meat", {
description = "Meat",
inventory_image = "mobs_meat.png",
on_use = minetest.item_eat(8),
})
minetest.register_craft({
type = "cooking",
output = "mobs:meat",
recipe = "mobs:meat_raw",
cooktime = 5,
})
-- Golden Lasso
minetest.register_tool("mobs:magic_lasso", {
description = "Magic Lasso (right-click animal to put in inventory)",
inventory_image = "mobs_magic_lasso.png",
})
minetest.register_craft({
output = "mobs:magic_lasso",
recipe = {
{"farming:string", "default:gold_lump", "farming:string"},
{"default:gold_lump", "default:diamondblock", "default:gold_lump"},
{"farming:string", "default:gold_lump", "farming:string"},
}
})
if minetest.setting_get("log_mods") then
minetest.log("action", "mobs loaded")
end