mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
83 lines
1.8 KiB
Lua
83 lines
1.8 KiB
Lua
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-- Wolf by KrupnoPavel
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local drop_coin = nil -- NALC : Drop silver coin by chance if maptools mod loaded
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if minetest.get_modpath("maptools") then
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drop_coin = {
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name = "maptools:silver_coin",
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chance = 4, min = 1, max = 1,
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}
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end
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mobs:register_mob(
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"pmobs:wolf",
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{
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type = "monster",
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docile_by_day = true,
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passive = false,
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pathfinding = false,
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reach = 2,
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hp_min = 15,
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hp_max = 20,
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armor = 200,
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passive = false,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_wolf.x",
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textures = {
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{"mobs_wolf.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_wolf",
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war_cry = "mobs_wolf_attack",
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},
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view_range = 7,
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walk_velocity = 2,
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run_velocity = 3,
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stepheight = 1.1,
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damage = 3,
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attack_type = "dogfight",
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drops = {
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{
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name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,
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},
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drop_coin -- NALC
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item():get_name()
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if tool == "mobs:meat_raw" or
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(minetest.get_modpath("zombie") and tool == "zombie:rotten_flesh") then
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clicker:get_inventory():remove_item("main", tool)
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minetest.add_entity(self.object:getpos(), "pmobs:dog")
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self.object:remove()
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end
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end,
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animation = {
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speed_normal = 20,
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speed_run = 30,
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stand_start = 10,
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stand_end = 20,
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walk_start = 75,
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walk_end = 100,
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run_start = 100,
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run_end = 130,
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punch_start = 135,
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punch_end = 155,
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},
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jump = true,
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step = 0.5,
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blood_texture = "mobs_blood.png",
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})
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mobs:register_spawn("pmobs:wolf", {"default:dirt_with_grass","default:dirt","default:snow", "default:snowblock"}, 20, -1, 100000, 1, 31000)
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mobs:register_egg("pmobs:wolf", "Wolf", "wool_grey.png", 1)
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mobs:alias_mob("mobs:wolf", "pmobs:wolf")
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