mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 10:00:26 +01:00
184 lines
4.8 KiB
Lua
Executable File
184 lines
4.8 KiB
Lua
Executable File
-- State Changes
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local update_bobtrap = function (pos, node)
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local nodename=""
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local param2=""
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--Switch Trap State
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if
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-- Swap Traps
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node.name == 'bobblocks:trap_spike' then nodename = 'bobblocks:trap_spike_set'
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elseif node.name == 'bobblocks:trap_spike_set' then nodename = 'bobblocks:trap_spike'
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elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set'
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elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major'
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end
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minetest.add_node(pos, {name = nodename})
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end
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-- Punch Traps
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local on_bobtrap_punched = function (pos, node, puncher)
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if
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-- Start Traps
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node.name == 'bobblocks:trap_spike' or node.name == 'bobblocks:trap_spike_set' or
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node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
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then
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update_bobtrap(pos, node)
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end
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end
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minetest.register_on_punchnode(on_bobtrap_punched)
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--ABM (Spring The Traps)
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minetest.register_abm(
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{nodenames = {"bobblocks:trap_spike_set"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for k, obj in pairs(objs) do
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update_bobtrap(pos, node)
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end
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end,
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})
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minetest.register_abm(
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{nodenames = {"bobblocks:trap_spike_major_set"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for k, obj in pairs(objs) do
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update_bobtrap(pos, node)
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end
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end,
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})
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-- Nodes
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minetest.register_node("bobblocks:trap_grass", {
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description = "Trap Grass",
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tile_images = {"default_grass.png"},
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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is_ground_content = false,
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walkable = false,
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climbable = false,
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})
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minetest.register_node("bobblocks:trap_spike", {
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description = "Trap Spike Minor",
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drawtype = "plantlike",
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visual_scale = 1,
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tile_images = {"bobblocks_minorspike.png"},
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inventory_image = ("bobblocks_minorspike.png"),
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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groups = {cracky=3,melty=3},
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})
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minetest.register_node("bobblocks:trap_spike_set", {
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description = "Trap Spike Minor Set",
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drawtype = "raillike",
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visual_scale = 1,
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tile_images = {"bobblocks_trap_set.png"},
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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groups = {cracky=3,melty=3,not_in_creative_inventory=1},
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drop = 'bobblocks:trap_spike',
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})
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minetest.register_node("bobblocks:trap_spike_major", {
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description = "Trap Spike Major",
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drawtype = "plantlike",
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visual_scale = 1,
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tile_images = {"bobblocks_majorspike.png"},
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inventory_image = ("bobblocks_majorspike.png"),
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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groups = {cracky=2,melty=2},
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})
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minetest.register_node("bobblocks:trap_spike_major_set", {
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description = "Trap Spike Major Set",
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drawtype = "raillike",
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visual_scale = 1,
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tile_images = {"bobblocks_trap_set.png"},
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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groups = {cracky=3,melty=3,not_in_creative_inventory=1},
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drop = 'bobblocks:trap_spike_major',
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})
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-- Crafting
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minetest.register_craft({
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output = 'bobblocks:trap_spike',
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recipe = {
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{'', '', ''},
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{'', 'default:cobble', ''},
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{'default:cobble', 'default:apple', 'default:cobble'},
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}
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})
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minetest.register_craft({
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output = 'bobblocks:trap_spike_major',
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recipe = {
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{'', 'default:cobble', ''},
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{'', 'default:apple', ''},
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{'default:cobble', 'default:apple', 'default:cobble'},
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}
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})
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minetest.register_craft({
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output = 'bobblocks:trap_grass',
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recipe = {
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{'', '', ''},
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{'', 'default:dirt', ''},
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{'', 'default:stick', ''},
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}
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})
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-- ABM
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minetest.register_abm(
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{nodenames = {"bobblocks:trap_spike"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for k, obj in pairs(objs) do
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obj:set_hp(obj:get_hp()-1)
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minetest.sound_play("bobblocks_trap_fall",
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{pos = pos, gain = 1.0, max_hear_distance = 3,})
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end
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end,
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})
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minetest.register_abm(
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{nodenames = {"bobblocks:trap_spike_major"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for k, obj in pairs(objs) do
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obj:set_hp(obj:get_hp()-100)
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minetest.sound_play("bobblocks_trap_fall",
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{pos = pos, gain = 1.0, max_hear_distance = 3,})
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end
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end,
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})
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