mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-25 18:20:36 +01:00
cb851dfe2d
- Update the spreadsheet for the future classes adds - Update news again (fix line about minotaur, it spawns on desert sand ;))
178 lines
5.0 KiB
Lua
178 lines
5.0 KiB
Lua
|
|
-- Lava Slimes by TomasJLuis & TenPlus1
|
|
|
|
-- sounds
|
|
local lava_sounds = {
|
|
damage = "mobs_slimes_damage",
|
|
death = "mobs_slimes_death",
|
|
jump = "mobs_slimes_jump",
|
|
attack = "mobs_slimes_attack",
|
|
}
|
|
|
|
-- lava slime textures
|
|
local lava_textures = {"mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_front.png", "mobs_lava_slime_sides.png"}
|
|
|
|
-- register small lava slime
|
|
mobs:register_mob("mobs:lavasmall", {
|
|
-- animal, monster, npc, barbarian
|
|
type = "monster",
|
|
-- aggressive, deals 2 damage to player when hit
|
|
passive = false,
|
|
damage = 2,
|
|
attack_type = "dogfight",
|
|
attacks_monsters = true,
|
|
-- health and armor
|
|
hp_min = 4, hp_max = 8,
|
|
armor = 100,
|
|
-- textures and model
|
|
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
|
visual = "cube",
|
|
textures = { lava_textures },
|
|
blood_texture = "mobs_lava_slime_blood.png",
|
|
visual_size = {x = 0.5, y = 0.5},
|
|
-- sounds a bit here, but mainly define in the beginning
|
|
makes_footstep_sound = false,
|
|
sounds = lava_sounds,
|
|
-- speed and jump, sinks in water
|
|
walk_velocity = 4,
|
|
run_velocity = 4,
|
|
walk_chance = 0,
|
|
jump = true,
|
|
jump_chance = 30,
|
|
jump_height = 6,
|
|
replace_rate = 20,
|
|
footstep = "fire:basic_flame",
|
|
view_range = 16,
|
|
floats = 1,
|
|
-- chance of dropping lava orb and coins
|
|
drops = {
|
|
{name = "mobs:lava_orb",
|
|
chance = 15, min = 1, max = 1,},
|
|
{name = "maptools:silver_coin",
|
|
chance = 4, min = 1, max = 1,},
|
|
},
|
|
-- damaged by
|
|
water_damage = 10,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
-- model animation
|
|
-- no model animation
|
|
})
|
|
mobs:register_egg("mobs:lavasmall", "Small Lava Slime", "mobs_lava_slime_egg.png", 1)
|
|
|
|
-- register medium lava slime
|
|
mobs:register_mob("mobs:lavamedium", {
|
|
-- animal, monster, npc, barbarian
|
|
type = "monster",
|
|
-- aggressive, deals 4 damage to player when hit
|
|
passive = false,
|
|
damage = 4,
|
|
attack_type = "dogfight",
|
|
attacks_monsters = true,
|
|
-- health and armor
|
|
hp_min = 16, hp_max = 32,
|
|
armor = 90,
|
|
-- textures and model
|
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
visual = "cube",
|
|
textures = { lava_textures },
|
|
blood_texture = "mobs_lava_slime_blood.png",
|
|
visual_size = {x = 1, y = 1},
|
|
-- sounds a bit here, but mainly define in the beginning
|
|
makes_footstep_sound = false,
|
|
sounds = lava_sounds,
|
|
-- speed and jump, sinks in water
|
|
walk_velocity = 3,
|
|
run_velocity = 3,
|
|
walk_chance = 0,
|
|
jump = true,
|
|
jump_chance = 30,
|
|
jump_height = 6,
|
|
replace_rate = 20,
|
|
footstep = "fire:basic_flame",
|
|
view_range = 16,
|
|
floats = 1,
|
|
-- chance of dropping lava orb and coins
|
|
drops = {
|
|
},
|
|
-- damaged by
|
|
water_damage = 10,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
-- model animation
|
|
-- no model animation
|
|
-- do things when die
|
|
on_die = function(self, pos)
|
|
local num = math.random(2, 4)
|
|
for i=1,num do
|
|
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:lavasmall")
|
|
end
|
|
end,
|
|
})
|
|
mobs:register_egg("mobs:lavamedium", "Medium Lava Slime", "mobs_lava_slime_egg.png", 1)
|
|
|
|
-- register big lava slime
|
|
mobs:register_mob("mobs:lavabig", {
|
|
-- animal, monster, npc, barbarian
|
|
type = "monster",
|
|
-- aggressive, deals 6 damage to player when hit
|
|
passive = false,
|
|
damage = 6,
|
|
attack_type = "dogfight",
|
|
attacks_monsters = true,
|
|
-- health and armor
|
|
hp_min = 32, hp_max = 64,
|
|
armor = 90,
|
|
-- textures and model
|
|
collisionbox = {-1, -1, -1, 1, 1, 1},
|
|
visual = "cube",
|
|
textures = { lava_textures },
|
|
blood_texture = "mobs_lava_slime_blood.png",
|
|
visual_size = {x = 2, y = 2},
|
|
-- sounds a bit here, but mainly define in the beginning
|
|
makes_footstep_sound = false,
|
|
sounds = lava_sounds,
|
|
-- speed and jump, sinks in water
|
|
walk_velocity = 2.5,
|
|
run_velocity = 2.5,
|
|
walk_chance = 0,
|
|
jump = true,
|
|
jump_chance = 30,
|
|
jump_height = 6,
|
|
replace_rate = 20,
|
|
replace_offset = -1,
|
|
footstep = "fire:basic_flame",
|
|
view_range = 16,
|
|
floats = 1,
|
|
-- chance of dropping lava orb and coins
|
|
drops = {
|
|
},
|
|
-- damaged by
|
|
water_damage = 10,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
-- model animation
|
|
-- no model animation
|
|
-- do things when die
|
|
on_die = function(self, pos)
|
|
local num = math.random(1, 2)
|
|
for i=1,num do
|
|
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:lavamedium")
|
|
end
|
|
end,
|
|
})
|
|
mobs:register_egg("mobs:lavabig", "Big Lava Slime", "mobs_lava_slime_egg.png", 1)
|
|
|
|
--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
|
|
mobs:spawn_specific("mobs:lavabig", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 4000, 1, -32000, 32000)
|
|
mobs:spawn_specific("mobs:lavamedium", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 4000, 2, -32000, 32000)
|
|
--mobs:spawn_specific("mobs:lavasmall", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 10s000, 2, -32000, 32000)
|
|
|
|
-- lava orb
|
|
minetest.register_craftitem("mobs:lava_orb", {
|
|
description = "Lava orb",
|
|
inventory_image = "zmobs_lava_orb.png",
|
|
})
|
|
|
|
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|