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server-nalc/mods/3d_armor/3d_armor
2015-01-10 00:11:56 +01:00
..
models Merge server to github 2014-12-11 18:53:00 +01:00
textures Updated 3d_armor 2015-01-09 22:30:25 +01:00
admin.lua Updated 3d_armor 2015-01-09 22:30:25 +01:00
armor.conf Merge server to github 2014-12-11 18:53:00 +01:00
armor.conf.example Update 3d_armor 2015-01-08 21:42:38 +01:00
armor.lua Fix things 2015-01-08 21:52:16 +01:00
crafting_guide.txt Updated 3d_armor 2015-01-09 22:30:25 +01:00
depends.txt Merge server to github 2014-12-11 18:53:00 +01:00
init.lua unification of cactus armor 2015-01-10 00:11:56 +01:00
README.txt Merge server to github 2014-12-11 18:53:00 +01:00

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.