mirror of
https://github.com/sys4-fr/server-nalc.git
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39 lines
1.3 KiB
Lua
Executable File
39 lines
1.3 KiB
Lua
Executable File
local SPAWN_INTERVAL = 5*60
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minetest.register_chatcommand("spawn", {
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description = "Teleport a player to the defined spawnpoint",
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func = function(name)
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local player = minetest.get_player_by_name(name)
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local function go_to_spawn()
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if minetest.setting_get_pos("static_spawnpoint") then
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minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...")
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player:setpos(minetest.setting_get_pos("static_spawnpoint"))
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minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.")
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return true
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else
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minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!")
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return false
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end
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end
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-- Checking timers
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if not action_timers.api.get_timer("spawn_" .. name) then
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action_timers.api.register_timer("spawn_" .. name, SPAWN_INTERVAL)
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return go_to_spawn()
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else
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local res = action_timers.api.do_action("spawn_" .. name, go_to_spawn)
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print(res)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.")
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return false
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else
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return res
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end
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end
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end
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})
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