mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 01:50:25 +01:00
227 lines
6.1 KiB
Lua
Executable File
227 lines
6.1 KiB
Lua
Executable File
-- This file supplies the steel pipes
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local REGISTER_COMPATIBILITY = true
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local pipes_empty_nodenames = {}
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local pipes_full_nodenames = {}
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local vti = {4, 3, 2, 1, 6, 5}
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local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
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for index, connects in ipairs(cconnects) do
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local outboxes = {}
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local outsel = {}
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local outimgs = {}
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for i = 1, 6 do
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outimgs[vti[i]] = "pipeworks_plain.png"
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end
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local jx = 0
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local jy = 0
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local jz = 0
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for _, v in ipairs(connects) do
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if v == 1 or v == 2 then
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jx = jx + 1
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elseif v == 3 or v == 4 then
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jy = jy + 1
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else
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jz = jz + 1
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end
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pipeworks.add_node_box(outboxes, pipeworks.pipe_boxes[v])
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table.insert(outsel, pipeworks.pipe_selectboxes[v])
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outimgs[vti[v]] = "pipeworks_pipe_end.png"
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end
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if #connects == 1 then
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local v = connects[1]
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v = v-1 + 2*(v%2) -- Opposite side
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outimgs[vti[v]] = "^pipeworks_plain.png"
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end
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if #connects >= 2 then
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pipeworks.add_node_box(outboxes, pipeworks.pipe_bendsphere)
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end
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if jx == 2 and jy ~= 2 and jz ~= 2 then
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outimgs[5] = pipeworks.liquid_texture.."^pipeworks_windowed_XXXXX.png"
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outimgs[6] = outimgs[5]
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end
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local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
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local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you."
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local image = nil
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if #connects == 0 then
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pgroups = {snappy = 3, tube = 1}
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pipedesc = "Pipe segment"
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image = "pipeworks_pipe_inv.png"
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end
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--table.insert(pipeworks.tubenodes, name.."_"..tname)
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minetest.register_node("pipeworks:pipe_"..index.."_empty", {
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description = pipedesc,
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drawtype = "nodebox",
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tiles = pipeworks.fix_image_names(outimgs, "_empty"),
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sunlight_propagates = true,
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inventory_image = image,
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wield_image = image,
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paramtype = "light",
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = outsel
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},
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node_box = {
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type = "fixed",
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fixed = outboxes
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},
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groups = pgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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drop = "pipeworks:pipe_1_empty",
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after_place_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end,
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after_dig_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end
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})
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local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
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minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
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description = pipedesc,
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drawtype = "nodebox",
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tiles = pipeworks.fix_image_names(outimgs, "_loaded"),
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = outsel
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},
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node_box = {
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type = "fixed",
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fixed = outboxes
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},
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groups = pgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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drop = "pipeworks:pipe_1_empty",
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after_place_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end,
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after_dig_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end
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})
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table.insert(pipes_empty_nodenames, "pipeworks:pipe_"..index.."_empty")
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table.insert(pipes_full_nodenames, "pipeworks:pipe_"..index.."_loaded")
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end
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if REGISTER_COMPATIBILITY then
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local cempty = "pipeworks:pipe_compatibility_empty"
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local cloaded = "pipeworks:pipe_compatibility_loaded"
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minetest.register_node(cempty, {
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drawtype = "airlike",
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "pipeworks_pipe_inv.png",
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wield_image = "pipeworks_pipe_inv.png",
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description = "Pipe Segment (legacy)",
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groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
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drop = "pipeworks:pipe_1_empty",
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after_place_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end,
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})
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minetest.register_node(cloaded, {
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drawtype = "airlike",
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "pipeworks_pipe_inv.png",
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groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
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drop = "pipeworks:pipe_1_empty",
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after_place_node = function(pos)
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pipeworks.scan_for_pipe_objects(pos)
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end,
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})
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for xm = 0, 1 do
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for xp = 0, 1 do
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for ym = 0, 1 do
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for yp = 0, 1 do
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for zm = 0, 1 do
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for zp = 0, 1 do
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local pname = xm..xp..ym..yp..zm..zp
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minetest.register_alias("pipeworks:pipe_"..pname.."_empty", cempty)
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minetest.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded)
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end
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end
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end
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end
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end
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end
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minetest.register_abm({
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nodenames = {"group:pipe_to_update"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1}
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local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1}
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if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
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pipeworks.scan_for_pipe_objects(pos)
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end
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end
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})
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end
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table.insert(pipes_empty_nodenames,"pipeworks:valve_on_empty")
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table.insert(pipes_empty_nodenames,"pipeworks:valve_off_empty")
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table.insert(pipes_empty_nodenames,"pipeworks:entry_panel_empty")
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table.insert(pipes_empty_nodenames,"pipeworks:flow_sensor_empty")
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table.insert(pipes_full_nodenames,"pipeworks:valve_on_loaded")
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table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded")
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table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded")
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minetest.register_abm({
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nodenames = pipes_empty_nodenames,
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.check_for_inflows(pos,node)
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end
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})
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minetest.register_abm({
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nodenames = pipes_full_nodenames,
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.check_sources(pos,node)
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end
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})
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minetest.register_abm({
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nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.spigot_check(pos,node)
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end
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})
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minetest.register_abm({
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nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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pipeworks.fountainhead_check(pos,node)
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end
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})
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