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server-nalc/mods/hud/functions.lua
LeMagnesium 7142fdf3cd Updated hud/hunger while saving our modifications
- Splitted hud into two mods : hud and hunger
2015-04-06 20:38:52 +02:00

47 lines
1.0 KiB
Lua

function hud.read_conf()
local mod_path = minetest.get_modpath("hud")
local set = io.open(mod_path .. "/hud.conf", "r")
if set then
dofile(mod_path .. "/hud.conf")
set:close()
end
end
function hud.notify_hunger(delay, use)
local txt_part = "enable"
if use then
txt_part = "use"
end
minetest.after(delay, function()
minetest.chat_send_all("#Better HUD: You can't " .. txt_part .. " hunger without the \"hunger\" mod")
minetest.chat_send_all(" Enable it or download it from \"https://github.com/BlockMen/hunger\"")
end)
end
function hud.player_event(player, event)
--needed for first update called by on_join
minetest.after(0, function()
if event == "health_changed" then
for _,v in pairs(hud.damage_events) do
if v.func then
v.func(player)
end
end
end
if event == "breath_changed" then
for _,v in pairs(hud.breath_events) do
if v.func then
v.func(player)
end
end
end
if event == "hud_changed" then--called when flags changed
end
end)
end
core.register_playerevent(hud.player_event)