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141 lines
5.7 KiB
Lua
141 lines
5.7 KiB
Lua
-- minetest/dye/init.lua
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-- To make recipes that will work with any dye ever made by anybody, define
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-- them based on groups.
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-- You can select any group of groups, based on your need for amount of colors.
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-- basecolor: 9, excolor: 17, unicolor: 89
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--
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-- Example of one shapeless recipe using a color group:
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-- Note: As this uses basecolor_*, you'd need 9 of these.
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-- minetest.register_craft({
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-- type = "shapeless",
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-- output = '<mod>:item_yellow',
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-- recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'},
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-- })
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-- Other mods can use these for looping through available colors
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dye = {}
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dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
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dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
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-- Base color groups:
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-- - basecolor_white
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-- - basecolor_grey
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-- - basecolor_black
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-- - basecolor_red
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-- - basecolor_yellow
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-- - basecolor_green
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-- - basecolor_cyan
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-- - basecolor_blue
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-- - basecolor_magenta
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-- Extended color groups (* = equal to a base color):
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-- * excolor_white
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-- - excolor_lightgrey
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-- * excolor_grey
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-- - excolor_darkgrey
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-- * excolor_black
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-- * excolor_red
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-- - excolor_orange
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-- * excolor_yellow
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-- - excolor_lime
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-- * excolor_green
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-- - excolor_aqua
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-- * excolor_cyan
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-- - excolor_sky_blue
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-- * excolor_blue
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-- - excolor_violet
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-- * excolor_magenta
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-- - excolor_red_violet
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-- The whole unifieddyes palette as groups:
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-- - unicolor_<excolor>
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-- For the following, no white/grey/black is allowed:
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-- - unicolor_medium_<excolor>
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-- - unicolor_dark_<excolor>
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-- - unicolor_light_<excolor>
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-- - unicolor_<excolor>_s50
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-- - unicolor_medium_<excolor>_s50
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-- - unicolor_dark_<excolor>_s50
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-- Local stuff
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local dyelocal = {}
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-- This collection of colors is partly a historic thing, partly something else.
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dyelocal.dyes = {
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{"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
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{"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
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{"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
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{"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
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{"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
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{"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
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{"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
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{"dark_green", "Dark green dye",{dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
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{"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
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{"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
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{"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
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{"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
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{"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}},
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{"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}},
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{"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
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}
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-- Define items
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for _, row in ipairs(dyelocal.dyes) do
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local name = row[1]
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local description = row[2]
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local groups = row[3]
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local item_name = "dye:"..name
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local item_image = "dye_"..name..".png"
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minetest.register_craftitem(item_name, {
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inventory_image = item_image,
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description = description,
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groups = groups
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})
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minetest.register_craft({
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type = "shapeless",
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output = item_name.." 4",
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recipe = {"group:flower,color_"..name},
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})
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end
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-- manually add coal->black dye
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minetest.register_craft({
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type = "shapeless",
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output = "dye:black 4",
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recipe = {"group:coal"},
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})
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-- Mix recipes
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-- Just mix everything to everything somehow sanely
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dyelocal.mixbases = {"magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
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dyelocal.mixes = {
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-- magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
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white = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet", "grey", "grey", "white", "white"},
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grey = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "pink", "dark_grey","grey", "grey"},
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dark_grey={"brown","brown", "brown", "brown", "brown","dark_green","dark_green","blue","blue","violet","black", "black"},
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black = {"black", "black", "black", "black", "black", "black", "black", "black", "black", "black", "black"},
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violet= {"magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
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blue = {"violet", "magenta","brown","brown","dark_green","cyan","cyan", "cyan", "blue"},
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cyan = {"blue","brown","dark_green","dark_grey","green","cyan","dark_green","cyan"},
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dark_green={"brown","brown","brown", "brown", "green", "green", "dark_green"},
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green = {"brown", "yellow","yellow","dark_green","green","green"},
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yellow= {"red", "orange", "yellow","orange", "yellow"},
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brown = {"brown", "brown","orange", "brown"},
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orange= {"red", "orange","orange"},
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red = {"magenta","red"},
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magenta={"magenta"},
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}
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for one,results in pairs(dyelocal.mixes) do
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for i,result in ipairs(results) do
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local another = dyelocal.mixbases[i]
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minetest.register_craft({
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type = "shapeless",
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output = 'dye:'..result..' 2',
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recipe = {'dye:'..one, 'dye:'..another},
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})
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end
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end
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