server-nalc/mods/3d_armor/3d_armor
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README.txt Updated 3d_armor 2015-05-14 11:52:05 +02:00
admin.lua [3d_armor] Add drowning protection on admin helmets 2016-01-28 22:53:34 +01:00
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armor.conf.example Updated 3d_armor 2015-05-14 11:52:05 +02:00
armor.lua [3d_armor] Add drowning protection on admin helmets 2016-01-28 22:53:34 +01:00
crafting_guide.txt Updated 3d_armor 2015-05-14 11:52:05 +02:00
depends.txt Updated 3d_armor and removed whitespaces 2015-08-16 11:04:11 +02:00
init.lua Updated 3d_armor and removed whitespaces 2015-08-16 11:04:11 +02:00

README.txt

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Fire protection added by TenPlus1 when using crystal armor if Ethereal mod active, level 1
protects against torches, level 2 for crystal spike, level 3 for fire, level 5 for lava.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.