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server-nalc/mods/homedecor_modpack/fake_fire
2014-12-11 18:53:00 +01:00
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##### JP's Fork of LazyJ's Minetest Mod, "Fake Fire"

Replaced LazyJ's smoke nodes pictures by smoke particles. Lighter, prettier, configurable smoke.



##### LazyJ's Fork of Semmett9's "Fake Fire" Mod

This fork of 'Fake Fire' is based off of Semmett9's 2014_03_14 release of the
mod.

At LinuxGaming.us, we have a creative-leaning Minetest server. Destruction by
arson is not something we like. When the Fake Fire mod was installed we finally
could make warm hearths and campfires without fear of burning down our builds.
We could also use Fake Fire to simulate things burning without worrying our
neighbors about the fires spreading and destroying their stuff.

As a creative bunch of Minetesters, we often come up with new ideas for things.
This fork of "Fake Fire" incorporates some of those ideas.


Semmett9's original version of this mod can be found here:

* Minetest.net
http://forum.minetest.net/viewtopic.php?id=6145

* Ad.Fly
http://adf.ly/RbzwV

Yes, it has advertisements. That's what helps to pay for hosting Semmett9's
website and server costs. Everything has a cost. Someone pays. Even when it
comes to so-called free, open-source software. Someone pays. Everything has a
cost. Try running your own business and you will understand. There are no
free lunches in life.

Ok, done ranting. ;)-


~ LazyJ, 2014_06_19



Minetest version:  0.4.9
Depends: default
Recommended Additional Mods: none
License:  GPL v2
Source Code:  http://github.com/LazyJ/fake_fire
Download (.zip):  http://github.com/LazyJ/fake_fire/archive/master.zip

Install:
	* After downloading, unzip the file.
	* Rename the directory "fake_fire_fork-master" to "fake_fire"
	* Copy the "fake_fire" directory into either
	../minetest/worlds/yourworld'sname/worldmods/
	or
	../minetest/mods/
	* If you put "fake_fire" in the ../minetest/mods/ directory, either
	enable the mod from within Minetest's "Configure" button
	(main menu, bottom right) or by adding this line to the
	world's "world.mt" file:
	load_mod_fake_fire = true