mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-18 16:20:38 +01:00
82 lines
2.3 KiB
Lua
Executable File
82 lines
2.3 KiB
Lua
Executable File
--[[
|
|
Beginners_chest mod
|
|
Put some useful stuff in chests for the new players
|
|
|
|
Version : 1.1 - 11/8/2014_14h48UTC
|
|
Last modification by Mg on the : 11/8/2014 @ 14h48 UTC
|
|
|
|
Mod ßý Mg, based on an idea of MinetestForFun/Darcidride
|
|
]]--
|
|
|
|
chests = {
|
|
[1] = {
|
|
position = {x = 5, y = 40, z = -1},
|
|
interval_max = 3600,
|
|
stuff = {
|
|
[1] = "3d_armor:boots_steel",
|
|
[2] = "default:pick_stone",
|
|
[3] = "default:sword_stone",
|
|
[32] = ""
|
|
}
|
|
},
|
|
[2] = {
|
|
position = {x = 34, y = 20, z = 101},
|
|
interval_max = 2400,
|
|
stuff = {
|
|
[1] = "3d_armor:steel_chest",
|
|
[2] = "throwing:bow_stone",
|
|
[3] = "default:sword_stone",
|
|
[4] = "farming:carrot 3",
|
|
[32] = ""
|
|
}
|
|
}
|
|
}
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
local i = 1
|
|
while i < table.getn(chests)+1 do
|
|
|
|
if not chests[i].stuff then
|
|
chests[i].stuff = {
|
|
[1] = "default:wood",
|
|
[32] = ""
|
|
}
|
|
end
|
|
if not chests[i].interval_timer then
|
|
chests[i].interval_timer = 0
|
|
end
|
|
if not chests[i].interval_max then
|
|
chests[i].interval_max = 7200 -- Using default value : 2h
|
|
end
|
|
|
|
chests[i].interval_timer = chests[i].interval_timer + dtime
|
|
|
|
if chests[i].position.x and chests[i].position.y and chests[i].position.z and chests[i].interval_timer >= chests[i].interval_max then
|
|
chests[i].interval_timer = 0
|
|
node = minetest.get_node(chests[i].position)
|
|
if node.name ~= "ignore" then
|
|
if node.name ~= "default:chest" then
|
|
if node.name == "air" then
|
|
minetest.add_node(chests[i].position,{name = "default:chest"})
|
|
minetest.log("action","[b_chest]["..i.."] Chest placed at "..chests[i].position.x..", "..chests[i].position.y..", "..chests[i].position.z)
|
|
else
|
|
minetest.log("action","[b_chest]["..i.."] Unable to place chest at "..chests[i].position.x..", "..chests[i].position.y..", "..chests[i].position.z.." : place already in use.")
|
|
break
|
|
end
|
|
end
|
|
|
|
meta = minetest.get_meta(chests[i].position)
|
|
inv = meta:get_inventory()
|
|
inv:set_list("main", chests[i].stuff)
|
|
|
|
minetest.log("action","[b_chest]["..i.."] Chest reloaded at "..chests[i].position.x..", "..chests[i].position.y..", "..chests[i].position.z)
|
|
|
|
else
|
|
minetest.log("action","[b_chest]["..i.."] Cannot reload chest at "..chests[i].position.x..", "..chests[i].position.y..", "..chests[i].position.z.." : area not loaded.")
|
|
end
|
|
end
|
|
i = i + 1
|
|
end
|
|
|
|
end)
|