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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-05 10:00:26 +01:00
server-nalc/mods/mff
2015-10-08 22:10:26 +02:00
..
mff_core mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
mff_hud@f7ccec1446 [hudbars & mff_hud] Let hudbars override our hud's flags 2015-10-08 22:10:26 +02:00
mff_introspect mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
mff_pclasses added reserved spear for hunter 2015-09-21 22:09:16 +02:00
mff_quests [mff_quests] Implement objective iterator, node punch & placement callbacks 2015-09-06 15:36:10 +02:00
modpack.txt mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
README.md mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00

  • MFF-specific mods folder

** Code convention All MFF mods must be in the mff global table, and thus shall depend on the mff_core mod first defining it. The reason for this is to allow introspection using mff_introspect to track bugs at runtime, and more generally to define a code namespace.