mirror of
https://github.com/sys4-fr/server-nalc.git
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153 lines
4.2 KiB
Lua
Executable File
153 lines
4.2 KiB
Lua
Executable File
-- Sticks portion of Colored Wood mod by Vanessa Ezekowitz ~~ 2012-07-17
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-- based on my unified dyes modding template.
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--
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-- License: WTFPL
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local colored_block_modname = "coloredwood"
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local colored_block_description = "Stick"
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for shade = 1, 3 do
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local shadename = coloredwood.shades[shade]
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local shadename2 = coloredwood.shades2[shade]
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for hue = 1, 12 do
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local huename = coloredwood.hues[hue]
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local huename2 = coloredwood.hues2[hue]
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local colorname = colored_block_modname..":stick_"..shadename..huename
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local pngname = colored_block_modname.."_stick_"..shadename..huename..".png"
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local itemdesc = shadename2..huename2..colored_block_description
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local woodname = colored_block_modname..":wood_"..shadename..huename
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local s50colorname = colored_block_modname..":stick_"..shadename..huename.."_s50"
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local s50pngname = colored_block_modname.."_stick_"..shadename..huename.."_s50.png"
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local s50itemdesc = shadename2..huename2..colored_block_description.." (50% Saturation)"
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local s50woodname = colored_block_modname..":wood_"..shadename..huename.."_s50"
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minetest.register_craft({
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type = "fuel",
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recipe = colorname,
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burntime = 7,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = s50colorname,
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burntime = 7,
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})
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minetest.register_craftitem(colorname, {
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description = itemdesc,
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inventory_image = pngname,
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groups = { coloredsticks=1, stick=1 }
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})
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minetest.register_craftitem(s50colorname, {
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description = s50itemdesc,
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inventory_image = s50pngname,
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groups = { coloredsticks=1, stick=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = colorname.." 4",
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recipe = {
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woodname
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}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = s50colorname.." 4",
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recipe = {
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s50woodname
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}
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})
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end
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end
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-- Generate the "light" shades separately, since they don"t have a low-sat version.
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for hue = 1, 12 do
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local huename = coloredwood.hues[hue]
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local huename2 = coloredwood.hues2[hue]
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local colorname = colored_block_modname..":stick_light_"..huename
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local pngname = colored_block_modname.."_stick_light_"..huename..".png"
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local itemdesc = "Light "..huename2..colored_block_description
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local woodname = colored_block_modname..":wood_light_"..huename
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minetest.register_craftitem(colorname, {
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description = itemdesc,
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inventory_image = pngname,
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groups = { coloredsticks=1, stick=1 }
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})
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minetest.register_craft({
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type = "fuel",
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recipe = colorname,
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burntime = 7,
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})
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minetest.register_craft( {
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type = "shapeless",
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output = colorname.." 4",
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recipe = {
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woodname
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}
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})
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end
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-- ============================================================
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-- The 5 levels of greyscale.
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--
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-- Oficially these are 0, 25, 50, 75, and 100% relative to white,
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-- but in practice, they"re actually 7.5%, 25%, 50%, 75%, and 95%.
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-- (otherwise black and white would wash out).
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for grey = 1,5 do
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local greyname = coloredwood.greys[grey]
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local greyname2 = coloredwood.greys2[grey]
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local greyshadename = colored_block_modname..":stick_"..greyname
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local pngname = colored_block_modname.."_stick_"..greyname..".png"
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local itemdesc = greyname2..colored_block_description
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local greywoodname = colored_block_modname..":wood_"..greyname
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minetest.register_craftitem(greyshadename, {
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description = itemdesc,
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inventory_image = pngname,
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groups = { coloredsticks=1, stick=1 }
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})
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minetest.register_craft({
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type = "fuel",
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recipe = greyshadename,
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burntime = 7,
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})
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minetest.register_craft( {
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type = "shapeless",
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output = greyshadename.." 4",
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recipe = {
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greywoodname
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}
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})
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end
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-- ====================================================================
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-- This recipe causes all colored sticks to be usable to craft ladders.
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minetest.register_craft({
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output = "default:ladder 2" ,
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recipe = {
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{"group:coloredsticks", "" , "group:coloredsticks" },
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{"group:coloredsticks", "group:coloredsticks", "group:coloredsticks" },
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{"group:coloredsticks", "" , "group:coloredsticks" }
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}
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})
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