forked from mtcontrib/signs_lib
added a proper register-sign API call
(see api.lua and standard_signs.lua for examples) make selectionbox call now ignores the old onpole flag (it's automatic now) removed debug print()'s moved the signs-on-fences lbm settings to here, from basic_signs. some misc cleanups added reference models for standard wooden sign ("wallmounted" on wall, "facedir" on wall, and pole-mount variants, using standard-size pole mount), and a separate .blend with street_signs' OM3 sign on slim pole mount.
This commit is contained in:
parent
fe57c23132
commit
f6673dc0f1
202
api.lua
202
api.lua
@ -15,14 +15,16 @@ signs_lib.standard_vscale = 1
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signs_lib.standard_lspace = 1
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signs_lib.standard_fsize = 15
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signs_lib.standard_xoffs = 4
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signs_lib.standard_yoffs = 2
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signs_lib.standard_yoffs = 0
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signs_lib.standard_cpl = 35
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signs_lib.standard_wood_groups = table.copy(minetest.registered_items["default:sign_wall_wood"].groups)
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signs_lib.standard_wood_groups.sign = 1
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signs_lib.standard_wood_groups.attached_node = nil
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signs_lib.standard_steel_groups = table.copy(minetest.registered_items["default:sign_wall_steel"].groups)
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signs_lib.standard_steel_groups.sign = 1
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signs_lib.standard_steel_groups.attached_node = nil
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signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
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signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
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@ -567,7 +569,7 @@ minetest.register_entity("signs_lib:text", {
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-- make selection boxes
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-- sizex/sizey specified in inches because that's what MUTCD uses.
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function signs_lib.make_selection_boxes(sizex, sizey, onpole, xoffs, yoffs, zoffs, fdir)
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function signs_lib.make_selection_boxes(sizex, sizey, foo, xoffs, yoffs, zoffs, is_facedir)
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local tx = (sizex * 0.0254 ) / 2
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local ty = (sizey * 0.0254 ) / 2
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@ -575,34 +577,18 @@ function signs_lib.make_selection_boxes(sizex, sizey, onpole, xoffs, yoffs, zoff
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local yo = yoffs and yoffs * 0.0254 or 0
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local zo = zoffs and zoffs * 0.0254 or 0
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if onpole == "_onpole" then
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if not fdir then
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return {
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type = "wallmounted",
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wall_side = { -0.5 - 0.3125 + zo, -ty + yo, -tx + xo, -0.4375 - 0.3125 + zo, ty + yo , tx + xo },
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wall_top = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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wall_bottom = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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}
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else
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return {
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type = "fixed",
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fixed = { -tx + xo, -ty + yo, 0.5 + 0.3125 + zo, tx + xo, ty + yo, 0.4375 + 0.3125 + zo }
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}
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end
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if not is_facedir then
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return {
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type = "wallmounted",
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wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
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wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
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wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
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}
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else
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if not fdir then
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return {
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type = "wallmounted",
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wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
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wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
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wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
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}
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else
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return {
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type = "fixed",
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fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
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}
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end
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return {
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type = "fixed",
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fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
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}
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end
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end
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@ -611,9 +597,6 @@ function signs_lib.check_for_pole(pos, pointed_thing)
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local pnode = minetest.get_node(ppos)
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local pdef = minetest.registered_items[pnode.name]
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print(dump(pos))
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print(dump(ppos))
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if (signs_lib.allowed_poles[pnode.name]
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or (pdef and pdef.drawtype == "fencelike")
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or string.find(pnode.name, "default:fence_")
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@ -624,18 +607,19 @@ function signs_lib.check_for_pole(pos, pointed_thing)
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)
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and
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(pos.x ~= ppos.x or pos.z ~= ppos.z) then
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print("signs_lib.check_for_pole returned true")
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return true
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end
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end
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function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
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local playername = placer:get_player_name()
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local def = minetest.registered_items[itemstack:get_name()]
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local ppos = minetest.get_pointed_thing_position(pointed_thing)
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local pnode = minetest.get_node(ppos)
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local pdef = minetest.registered_items[pnode.name]
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local playername = placer:get_player_name()
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if signs_lib.check_for_pole(pos, pointed_thing) then
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if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
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local node = minetest.get_node(pos)
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minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = node.param2})
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end
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@ -650,6 +634,154 @@ function signs_lib.register_fence_with_sign()
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minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
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end
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--[[
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The main sign registration function
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===================================
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Example minimal recommended def for writable signs:
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signs_lib.register_sign("foo:my_cool_sign", {
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description = "Wooden cool sign",
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inventory_image = "signs_lib_sign_cool_inv.png",
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tiles = {
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"signs_lib_sign_cool.png",
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"signs_lib_sign_cool_edges.png"
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},
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number_of_lines = 2,
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horiz_scaling = 0.8,
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vert_scaling = 1,
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line_spacing = 9,
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font_size = 31,
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x_offset = 7,
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y_offset = 4,
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chars_per_line = 40,
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entity_info = "standard"
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})
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* default def assumes a wallmounted sign with on-pole being allowed.
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*For signs that can't support onpole, include in the def:
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allow_onpole = false,
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* "standard" entity info implies the standard wood/steel sign model, in
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wallmounted mode. For facedir signs using the standard model, use:
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entity_info = {
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mesh = "signs_lib_standard_wall_sign_entity.obj",
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yaw = signs_lib.standard_yaw
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},
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]]--
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function signs_lib.register_sign(name, rdef)
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local def = table.copy(rdef)
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if rdef.entity_info == "standard" then
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def.entity_info = {
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mesh = "signs_lib_standard_wall_sign_entity.obj",
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yaw = signs_lib.wallmounted_yaw
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}
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elseif rdef.entity_info then
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def.entity_info = rdef.entity_info
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end
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if rdef.entity_info then
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def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
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def.on_construct = rdef.on_construct or signs_lib.construct_sign
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def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
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def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
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def.on_punch = rdef.on_punch or signs_lib.update_sign
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def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
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def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
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def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
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def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
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def.font_size = rdef.font_size or signs_lib.standard_fsize
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def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
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def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
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def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
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def.default_color = rdef.default_color or "0"
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if rdef.locked and not rdef.after_place_node then
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def.after_place_node = function(pos, placer, itemstack, pointed_thing)
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signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
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end
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else
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def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
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end
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end
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def.paramtype = rdef.paramtype or "light"
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def.paramtype2 = rdef.paramtype2 or "wallmounted"
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def.drawtype = rdef.drawtype or "mesh"
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def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
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def.wield_image = rdef.wield_image or def.inventory_image
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def.drop = rdef.drop or name
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def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
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def.on_rotate = rdef.on_rotate or signs_lib.wallmounted_rotate
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if rdef.on_rotate then
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def.on_rotate = rdef.on_rotate
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elseif rdef.drawtype == "wallmounted" then
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def.on_rotate = signs_lib.wallmounted_rotate
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else
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def.on_rotate = signs_lib.facedir_rotate
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end
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if rdef.groups then
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def.groups = rdef.groups
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else
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def.groups = signs_lib.standard_wood_groups
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end
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local cbox = signs_lib.make_selection_boxes(35, 25, allow_onpole)
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def.selection_box = rdef.selection_box or cbox
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def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
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if def.sunlight_propagates ~= false then
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def.sunlight_propagates = true
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end
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minetest.register_node(":"..name, def)
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table.insert(signs_lib.lbm_restore_nodes, name)
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if rdef.allow_onpole ~= false then
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local opdef = table.copy(def)
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local offset = 0.3125
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if opdef.uses_slim_pole_mount then
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offset = 0.35
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end
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if opdef.paramtype2 == "wallmounted" then
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opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
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opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
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opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
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opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
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else
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opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
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opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
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opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
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opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
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end
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opdef.groups.not_in_creative_inventory = 1
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opdef.tiles[3] = "signs_lib_pole_mount.png"
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opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
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opdef.on_rotate = nil
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if opdef.entity_info then
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opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
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end
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minetest.register_node(":"..name.."_onpole", opdef)
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table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
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end
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end
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-- restore signs' text after /clearobjects and the like, the next time
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-- a block is reloaded by the server.
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BIN
models/basic_signs wooden sign.blend
Normal file
BIN
models/basic_signs wooden sign.blend
Normal file
Binary file not shown.
BIN
models/street_signs OM3.blend
Normal file
BIN
models/street_signs OM3.blend
Normal file
Binary file not shown.
@ -1,107 +1,30 @@
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-- Definitions for standard minetest_game wooden and steel wall signs
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for _, onpole in ipairs({"", "_onpole"}) do
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signs_lib.register_sign("default:sign_wall_wood", {
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description = "Wooden wall sign",
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inventory_image = "signs_lib_sign_wall_wooden_inv.png",
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tiles = {
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"signs_lib_sign_wall_wooden.png",
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"signs_lib_sign_wall_wooden_edges.png",
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},
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entity_info = "standard"
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})
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local nci = nil
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local on_rotate = signs_lib.wallmounted_rotate
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local pole_mount_tex = nil
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signs_lib.register_sign("default:sign_wall_steel", {
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description = "Steel wall sign",
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inventory_image = "signs_lib_sign_wall_steel_inv.png",
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tiles = {
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"signs_lib_sign_wall_steel.png",
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"signs_lib_sign_wall_steel_edges.png",
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},
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groups = signs_lib.standard_steel_groups,
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sounds = signs_lib.standard_steel_sign_sounds,
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locked = true,
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entity_info = "standard"
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})
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if onpole == "_onpole" then
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nci = 1
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on_rotate = nil
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pole_mount_tex = "signs_lib_pole_mount.png" -- the metal straps on back, if needed
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end
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-- insert the old wood sign-on-fencepost into signs_lib's conversion LBM
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local wood_groups = table.copy(signs_lib.standard_wood_groups)
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wood_groups.not_in_creative_inventory = nci
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local steel_groups = table.copy(signs_lib.standard_steel_groups)
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steel_groups.not_in_creative_inventory = nci
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cbox = signs_lib.make_selection_boxes(35, 25, onpole)
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minetest.register_node(":default:sign_wall_wood"..onpole, {
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description = "Wooden wall sign",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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drawtype = "mesh",
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node_box = cbox,
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selection_box = cbox,
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mesh = "signs_lib_standard_wall_sign"..onpole..".obj",
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tiles = {
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"signs_lib_sign_wall_wooden.png",
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"signs_lib_sign_wall_wooden_edges.png",
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pole_mount_tex
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},
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inventory_image = "signs_lib_sign_wall_wooden_inv.png",
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wield_image = "signs_lib_sign_wall_wooden_inv.png",
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groups = wood_groups,
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sounds = signs_lib.standard_wood_sign_sounds,
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default_color = "0",
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on_rightclick = signs_lib.construct_sign,
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on_construct = signs_lib.construct_sign,
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on_destruct = signs_lib.destruct_sign,
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on_receive_fields = signs_lib.receive_fields,
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on_punch = signs_lib.update_sign,
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on_rotate = signs_lib.wallmounted_rotate,
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number_of_lines = signs_lib.standard_lines,
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horiz_scaling = signs_lib.standard_hscale,
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vert_scaling = signs_lib.standard_vscale,
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line_spacing = signs_lib.standard_lspace,
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font_size = signs_lib.standard_fsize,
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x_offset = signs_lib.standard_xoffs,
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y_offset = signs_lib.standard_yoffs,
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chars_per_line = signs_lib.standard_cpl,
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entity_info = {
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mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj",
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yaw = signs_lib.wallmounted_yaw
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},
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drop = "default:sign_wall_wood"
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})
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table.insert(signs_lib.lbm_restore_nodes, "default:sign_wall_wood"..onpole)
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minetest.register_node(":default:sign_wall_steel"..onpole, {
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description = "Steel wall sign",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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drawtype = "mesh",
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node_box = cbox,
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selection_box = cbox,
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mesh = "signs_lib_standard_wall_sign"..onpole..".obj",
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tiles = {
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"signs_lib_sign_wall_steel.png",
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"signs_lib_sign_wall_steel_edges.png",
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pole_mount_tex
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},
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inventory_image = "signs_lib_sign_wall_steel_inv.png",
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wield_image = "signs_lib_sign_wall_steel_inv.png",
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groups = wood_groups,
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sounds = signs_lib.standard_steel_sign_sounds,
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default_color = "0",
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on_rightclick = signs_lib.construct_sign,
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on_construct = signs_lib.construct_sign,
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on_destruct = signs_lib.destruct_sign,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
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end,
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on_receive_fields = signs_lib.receive_fields,
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on_punch = signs_lib.update_sign,
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can_dig = signs_lib.can_modify,
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on_rotate = signs_lib.wallmounted_rotate,
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number_of_lines = signs_lib.standard_lines,
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horiz_scaling = signs_lib.standard_hscale,
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vert_scaling = signs_lib.standard_vscale,
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line_spacing = signs_lib.standard_lspace,
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font_size = signs_lib.standard_fsize,
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x_offset = signs_lib.standard_xoffs,
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y_offset = signs_lib.standard_yoffs,
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chars_per_line = signs_lib.standard_cpl,
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entity_info = {
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mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj",
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yaw = signs_lib.wallmounted_yaw
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},
|
||||
drop = "default:sign_wall_steel"
|
||||
})
|
||||
table.insert(signs_lib.lbm_restore_nodes, "default:sign_wall_steel"..onpole)
|
||||
end
|
||||
table.insert(signs_lib.old_fenceposts_with_signs, "signs:sign_post")
|
||||
signs_lib.old_fenceposts["signs:sign_post"] = "default:fence_wood"
|
||||
signs_lib.old_fenceposts_replacement_signs["signs:sign_post"] = "default:sign_wall_wood_onpole"
|
||||
|
Loading…
Reference in New Issue
Block a user