forked from mtcontrib/signs_lib
Merge branch 'patch-1' into 'master'
pass node information to sign update function, remove all entities on update incase of rogue See merge request VanessaE/signs_lib!1
This commit is contained in:
commit
fac33e369f
217
init.lua
217
init.lua
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@ -40,55 +40,33 @@ local wall_dir_change = {
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signs_lib.wallmounted_rotate = function(pos, node, user, mode)
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if mode ~= screwdriver.ROTATE_FACE then return false end
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minetest.swap_node(pos, { name = node.name, param2 = wall_dir_change[node.param2 % 6] })
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for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local e = v:get_luaentity()
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if e and e.name == "signs:text" then
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v:remove()
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end
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end
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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return true
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end
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signs_lib.facedir_rotate = function(pos, node, user, mode)
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if mode ~= screwdriver.ROTATE_FACE then return false end
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newparam2 = (node.param2 %8) + 1
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local newparam2 = (node.param2 %8) + 1
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if newparam2 == 5 then
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newparam2 = 6
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elseif newparam2 > 6 then
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newparam2 = 0
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end
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local e = v:get_luaentity()
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if e and e.name == "signs:text" then
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v:remove()
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end
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end
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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return true
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end
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signs_lib.facedir_rotate_simple = function(pos, node, user, mode)
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if mode ~= screwdriver.ROTATE_FACE then return false end
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newparam2 = (node.param2 %8) + 1
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local newparam2 = (node.param2 %8) + 1
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if newparam2 > 3 then newparam2 = 0 end
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local e = v:get_luaentity()
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if e and e.name == "signs:text" then
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v:remove()
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end
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end
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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return true
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end
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signs_lib.modpath = minetest.get_modpath("signs_lib")
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local DEFAULT_TEXT_SCALE = {x=0.8, y=0.5}
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@ -206,15 +184,15 @@ default_sign_metal_image = "default_sign_steel.png"
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--table copy
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function signs_lib.table_copy(t)
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local nt = { };
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for k, v in pairs(t) do
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if type(v) == "table" then
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nt[k] = signs_lib.table_copy(v)
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else
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nt[k] = v
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end
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end
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return nt
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local nt = { }
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for k, v in pairs(t) do
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if type(v) == "table" then
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nt[k] = signs_lib.table_copy(v)
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else
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nt[k] = v
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end
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end
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return nt
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end
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-- infinite stacks
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@ -512,7 +490,7 @@ local function set_obj_text(obj, text, new, pos)
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end
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signs_lib.construct_sign = function(pos, locked)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string(
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"formspec",
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"size[6,4]"..
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@ -523,13 +501,13 @@ signs_lib.construct_sign = function(pos, locked)
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end
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signs_lib.destruct_sign = function(pos)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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local e = v:get_luaentity()
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if e and e.name == "signs:text" then
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v:remove()
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end
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end
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if e and e.name == "signs:text" then
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v:remove()
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end
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end
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end
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local function make_infotext(text)
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@ -542,7 +520,7 @@ local function make_infotext(text)
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return table.concat(lines2, "\n")
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end
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signs_lib.update_sign = function(pos, fields, owner)
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signs_lib.update_sign = function(pos, fields, owner, node)
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-- First, check if the interact keyword from CWz's mod is being set,
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-- or has been changed since the last restart...
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@ -586,28 +564,11 @@ signs_lib.update_sign = function(pos, fields, owner)
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else
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new = (meta:get_int("__signslib_new_format") ~= 0)
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end
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signs_lib.destruct_sign(pos)
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local text = meta:get_string("text")
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if text == nil then return end
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local found
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for _, v in ipairs(objects) do
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local e = v:get_luaentity()
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if e and e.name == "signs:text" then
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if found then
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v:remove()
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else
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set_obj_text(v, text, new, pos)
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found = true
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end
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end
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end
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if found then
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return
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end
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-- if there is no entity
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if text == nil or text == "" then return end
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local sign_info
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local signnode = minetest.get_node(pos)
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local signnode = node or minetest.get_node(pos)
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local signname = signnode.name
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local textpos = minetest.registered_nodes[signname].textpos
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if textpos then
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@ -764,52 +725,52 @@ minetest.register_node(":"..default_sign, {
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signs_lib.receive_fields(pos, formname, fields, sender)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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on_rotate = signs_lib.wallmounted_rotate
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})
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minetest.register_node(":signs:sign_yard", {
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.yard_sign_model.nodebox,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.yard_sign_model.nodebox,
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selection_box = {
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type = "fixed",
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fixed = {-0.4375, -0.5, -0.0625, 0.4375, 0.375, 0}
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},
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tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
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groups = {choppy=2, dig_immediate=2},
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drop = default_sign,
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tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"},
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groups = {choppy=2, dig_immediate=2},
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drop = default_sign,
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on_construct = function(pos)
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signs_lib.construct_sign(pos)
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end,
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on_destruct = function(pos)
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signs_lib.destruct_sign(pos)
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end,
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on_construct = function(pos)
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signs_lib.construct_sign(pos)
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end,
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on_destruct = function(pos)
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signs_lib.destruct_sign(pos)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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signs_lib.receive_fields(pos, formname, fields, sender)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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on_rotate = signs_lib.facedir_rotate_simple
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})
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minetest.register_node(":signs:sign_hanging", {
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.hanging_sign_model.nodebox,
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selection_box = {
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.hanging_sign_model.nodebox,
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selection_box = {
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type = "fixed",
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fixed = {-0.45, -0.275, -0.049, 0.45, 0.5, 0.049}
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},
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tiles = {
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tiles = {
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"signs_hanging_top.png",
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"signs_hanging_bottom.png",
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"signs_hanging_side.png",
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@ -817,31 +778,31 @@ minetest.register_node(":signs:sign_hanging", {
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"signs_hanging_back.png",
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"signs_hanging_front.png"
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},
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groups = {choppy=2, dig_immediate=2},
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drop = default_sign,
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groups = {choppy=2, dig_immediate=2},
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drop = default_sign,
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on_construct = function(pos)
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signs_lib.construct_sign(pos)
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end,
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on_destruct = function(pos)
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signs_lib.destruct_sign(pos)
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end,
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on_construct = function(pos)
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signs_lib.construct_sign(pos)
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end,
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on_destruct = function(pos)
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signs_lib.destruct_sign(pos)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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signs_lib.receive_fields(pos, formname, fields, sender)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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on_rotate = signs_lib.facedir_rotate_simple
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})
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minetest.register_node(":signs:sign_post", {
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.sign_post_model.nodebox,
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tiles = {
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.sign_post_model.nodebox,
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tiles = {
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"signs_post_top.png",
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"signs_post_bottom.png",
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"signs_post_side.png",
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@ -849,14 +810,14 @@ minetest.register_node(":signs:sign_post", {
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"signs_post_back.png",
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"signs_post_front.png",
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},
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groups = {choppy=2, dig_immediate=2},
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drop = {
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groups = {choppy=2, dig_immediate=2},
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drop = {
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max_items = 2,
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items = {
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{ items = { default_sign }},
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{ items = { "default:fence_wood" }},
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},
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},
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},
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on_rotate = signs_lib.facedir_rotate_simple
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})
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@ -896,7 +857,7 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
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signs_lib.receive_fields(pos, formname, fields, sender, true)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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@ -937,7 +898,7 @@ if minetest.registered_nodes["default:sign_wall_steel"] then
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signs_lib.receive_fields(pos, formname, fields, sender)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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on_rotate = signs_lib.wallmounted_rotate
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})
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@ -991,7 +952,7 @@ if enable_colored_metal_signs then
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signs_lib.receive_fields(pos, formname, fields, sender)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end,
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on_rotate = signs_lib.facedir_rotate
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})
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@ -1012,9 +973,9 @@ signs_text_on_activate = function(self)
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end
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minetest.register_entity(":signs:text", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "upright_sprite",
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textures = {},
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "upright_sprite",
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textures = {},
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on_activate = signs_text_on_activate,
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})
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@ -1022,17 +983,17 @@ minetest.register_entity(":signs:text", {
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-- And the good stuff here! :-)
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function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
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local def = minetest.registered_nodes[fencename]
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local def_sign = minetest.registered_nodes[fencewithsignname]
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if not (def and def_sign) then
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minetest.log("warning", "[signs_lib] "..S("Attempt to register unknown node as fence"))
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return
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end
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def = signs_lib.table_copy(def)
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def_sign = signs_lib.table_copy(def_sign)
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fences_with_sign[fencename] = fencewithsignname
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local def = minetest.registered_nodes[fencename]
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local def_sign = minetest.registered_nodes[fencewithsignname]
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if not (def and def_sign) then
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minetest.log("warning", "[signs_lib] "..S("Attempt to register unknown node as fence"))
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return
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end
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def = signs_lib.table_copy(def)
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def_sign = signs_lib.table_copy(def_sign)
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fences_with_sign[fencename] = fencewithsignname
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def_sign.on_place = function(itemstack, placer, pointed_thing, ...)
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def_sign.on_place = function(itemstack, placer, pointed_thing, ...)
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local node_above = minetest.get_node_or_nil(pointed_thing.above)
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local node_under = minetest.get_node_or_nil(pointed_thing.under)
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local def_above = node_above and minetest.registered_nodes[node_above.name]
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@ -1077,16 +1038,16 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
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signs_lib.receive_fields(pos, formname, fields, sender)
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end
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def_sign.on_punch = function(pos, node, puncher, ...)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end
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local fencename = fencename
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def_sign.after_dig_node = function(pos, node, ...)
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node.name = fencename
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minetest.add_node(pos, node)
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node.name = fencename
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minetest.add_node(pos, node)
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end
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def_sign.on_rotate = signs_lib.facedir_rotate_simple
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def_sign.drop = default_sign
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def_sign.drop = default_sign
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minetest.register_node(":"..fencename, def)
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minetest.register_node(":"..fencewithsignname, def_sign)
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table.insert(signs_lib.sign_node_list, fencewithsignname)
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@ -1109,18 +1070,18 @@ minetest.register_lbm({
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label = "Restore sign text",
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run_at_every_load = true,
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action = function(pos, node)
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signs_lib.update_sign(pos)
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signs_lib.update_sign(pos,nil,nil,node)
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end
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})
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-- locked sign
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minetest.register_craft({
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output = "locked_sign:sign_wall_locked",
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recipe = {
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{default_sign},
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{"default:steel_ingot"},
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},
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output = "locked_sign:sign_wall_locked",
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recipe = {
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{default_sign},
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{"default:steel_ingot"},
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},
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})
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||||
-- craft recipes for the metal signs
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||||
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