codexp
fa5b88197e
add russian translation
2018-03-24 22:27:54 +01:00
codexp
c6e81f2882
add support for cyrillic cahracters
2018-03-24 20:35:42 +01:00
Vanessa Dannenberg
fc529993b8
Merge pull request #23 from MuhdNurHidayat/master
...
Add Malay translation
2017-11-16 14:02:06 -05:00
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2ac9f2d3f4
Add Malay translation
2017-11-17 02:38:46 +08:00
Vanessa Ezekowitz
a755607f7d
remove unneeded recipe for locked sign
2017-09-25 23:29:44 -04:00
Vanessa Ezekowitz
f6b8c941c3
Merge pull request #21 from fat115/master
...
updated intllib method (po/pot files)
2017-08-12 16:28:58 -04:00
fat115
96161c18dc
updated intllib method (po/pot files)
...
added french translation (complete)
german and spanish translations are incomplete
2017-07-31 18:55:35 +02:00
Vanessa Ezekowitz
217ea08cac
Merge pull request #20 from tenplus1/patch-1
...
add nil check
2017-07-20 01:44:27 -04:00
tenplus1
cba3e847d9
add nil check
...
add nil check to fix this error: https://github.com/minetest-mods/signs_lib/issues/18
2017-07-19 19:46:54 +01:00
Carlos Barraza
3e001599a6
Add spanish translation.
2017-05-20 12:10:41 -03:00
Vanessa Ezekowitz
347d6ffaa4
Merge pull request #14 from AntumDeluge/settings
...
Replace deprecated methods
2017-05-18 05:44:03 -04:00
Vanessa Ezekowitz
1470570405
Merge pull request #13 from AntumDeluge/craft_guide
...
Add cornernote's 'craft_guide' as optional dependency:
2017-05-18 05:43:55 -04:00
AntumDeluge
a33f58df61
Replace deprecated methods:
...
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
2017-05-12 21:57:11 -07:00
AntumDeluge
770978c632
Add cornernote's 'craft_guide' as optional dependency:
...
http://cornernote.github.io/minetest-craft_guide/
2017-05-11 12:10:12 -07:00
Vanessa Ezekowitz
2c36937054
Merge pull request #11 from MinetestForFun/master
...
Fix unplaceable signs on blocks w/ on_rightclick when sneaking
2017-03-05 14:19:52 -05:00
Dorian Wouters
523978edcf
Fix unplaceable signs on blocks w/ on_rightclick when sneaking
2017-03-05 13:56:13 -05:00
Vanessa Ezekowitz
7657d0d1f2
pass pointed_thing to on_rightclick
2017-01-28 06:59:19 -05:00
Vanessa Ezekowitz
66265132dd
Merge pull request #7 from xisd/patch-1
...
make colored metal signs optional (default to enabled)
2016-10-04 05:14:42 -04:00
xisd
9daf035d44
colored metal signs optional and display size
...
That a small change but for someone who try to prevent having one craft guide page per item (and multiples variants) it make all the difference :)
This mod is great but it would be even greater if it was easier to configure
like an option use_big_font_size that would change CHARS_PERLINE from 30 to 12 and NUMBER_OF_LINES from 6 to 3
(I tried to do that but I failed)
2016-10-04 10:43:07 +02:00
Vanessa Ezekowitz
db0973439c
minor API change: defaultcolor -> default_color
2016-09-15 08:40:16 -04:00
Vanessa Ezekowitz
4481ea8726
infinite stacks only depend on creative mode now
...
(don't care of unified inventory is installed)
2016-09-15 08:33:23 -04:00
Vanessa Ezekowitz
9dab7d8736
add default steel sign to restore-entities LBM
2016-09-15 07:57:34 -04:00
Vanessa Ezekowitz
a6caa51a85
allow custom nodes to define the text entity's size
...
in your node def, add:
text_size = {x=foo, y=bar},
Size defaults to x=0.8 and y=0.5, respectively.
2016-09-15 07:20:34 -04:00
Vanessa Ezekowitz
707f28c309
removed metal sign -> locked wooden sign recipe
...
(makes no sense in practice)
2016-09-09 06:45:50 -04:00
Vanessa Ezekowitz
a6be7f222d
Allow setting default text color in sign node def
...
Caveat: signs used to reset the text color to black at the start of each
line. Now, they reset to the node's default text color, after which
users' "#x" color codes are applied. This means some signs will change
to a new color where the user didn't explicitly set it. This will only
be visible on green, red w/white border, white w/red border, blue, and
brown metal signs, as these have either white or red as the new default
color. All other signs will render in black, as usual.
2016-09-09 05:37:36 -04:00
Vanessa Ezekowitz
b85eabb58d
added option to specify text position when making a custom sign node
2016-09-09 04:32:51 -04:00
Vanessa Ezekowitz
5bbaa4f294
remove debug stuff
2016-09-09 04:14:34 -04:00
Vanessa Ezekowitz
9d6d9b11e1
add support for visible text on default steel signs
...
(if defined by subgame)
2016-09-09 04:08:20 -04:00
Vanessa Ezekowitz
931a3e2b15
Use minetest_game steel sign to craft the various colored metal signs
...
instead of using steel ingots. Reduced yield to one per craft.
(the "sheet metal" recipes still exist for users of "steel" mod, yield
there is unchanged)
2016-09-09 03:45:25 -04:00
Vanessa Ezekowitz
fef163662a
adjusted positions of all signs' entities
...
to move them to approx. 1 pixels in front of the surface
(trying to workaround an apparent irrlicht/Minetest precision glitch on
entity reload)
2016-09-09 03:28:32 -04:00
Vanessa Ezekowitz
7735a3a382
Clarify comment/reason for LBM
2016-09-09 02:55:21 -04:00
Vanessa Ezekowitz
700baef196
Merge pull request #6 from cheapie/master
...
Use LBM instead of ABM to restore sign text
2016-09-03 17:59:15 -04:00
Carter Kolwey
d85713cf63
Use LBM instead of ABM to restore sign text
2016-09-03 15:09:55 -05:00
Auke Kok
cbe3c8a811
"debug" is not a valid log level.
2016-04-23 19:57:16 -07:00
Auke Kok
f40f588367
Add screenshot.png
2016-03-27 22:24:35 -07:00
Auke Kok
62989f1e1d
Adding standard mod files
2016-03-27 21:35:38 -07:00
Diego Martinez
2f2f1e4b0a
Support renamed default wooden sign.
2016-03-14 20:26:11 -03:00
Diego Martinez
7d87049693
First commit.
...
Split from [homedecor](https://github.com/VanessaE/homedecor_modpack ).
See the homedecor repository's commit log for full history.
Additionally, removed extra fonts. These will be distributed separately
to avoid bloating the repo too much.
2016-03-14 19:03:44 -03:00