Commit Graph

  • e387808065
    Fix warnings (mt 5.8+) due to disallowed filenames (#23) master Niklp 2023-10-15 18:34:26 +0200
  • 1c881d6f22
    add initial_properties (#22) tenplus1 2023-09-25 12:50:55 +0100
  • cd6bf1eabe
    Complete Spanish translation (#21) David Leal 2023-07-09 18:08:59 -0600
  • 1dd01e3bc6
    Make missing strings translatable, update locale files and German (#19) Wuzzy 2023-07-04 19:03:49 +0200
  • ed3a679bca
    don't emit translation strings to the log (#17) fluxionary 2022-12-10 11:36:58 -0800
  • 5ae111e1fa
    fix unconditional access to `default` global (#16) Buckaroo Banzai 2022-11-25 21:33:34 +0100
  • aff005e745
    handle interactions w/ explosions (#14) fluxionary 2022-10-26 17:01:27 -0700
  • 3d0e8d47e6
    add setting for custom edit priv (#15) Niklp 2022-10-27 02:00:43 +0200
  • 8aafe6608c update API.md Niklp 2022-07-21 07:57:45 +0200
  • e66863d115
    Merge pull request #11 from Niklp09/master Niklp 2022-06-19 17:18:57 +0200
  • 4018128e84
    use signs_lib.S Niklp 2022-06-19 08:33:39 +0200
  • a9858c76af use MT5 translator Niklp09 2022-06-18 20:15:43 +0200
  • 60d67afab3 force all signs into the sign group flux 2022-05-11 10:49:23 -0700
  • 4dbfbec96e
    remove sign entity if sign is gone (due to voxelmanip or such) (#9) fluxionary 2022-05-10 16:47:15 -0700
  • 14efa6eeb7
    hotfix fake player action Luke aka SwissalpS 2022-03-09 01:10:54 +0100
  • b0808a376a
    Remove `default` dependency (#6) wsor4035 2022-02-07 07:54:55 -0500
  • aa5f865131
    Add luacheck (#3) OgelGames 2021-12-09 15:46:33 +1100
  • 30d0af57be optimize all textures OgelGames 2021-12-08 21:06:20 +1100
  • fe5cbb0a66
    Full Unicode Plane 0 charset support (63000+ chars, only ~2MB) (#2) Sekai Zhou 2021-12-08 18:01:30 +0800
  • 1327cb2112 make sure digger is valid before checking for creative (else assume survival) Vanessa Dannenberg 2021-07-15 15:14:52 -0400
  • c08eb3452f allow writing `#` on signs OgelGames 2021-06-05 17:06:08 +1000
  • 3ee06f9ba2 protect against nil player on rightclick (some mods' machines don't supply a valid player object) Vanessa Dannenberg 2021-06-03 08:40:45 -0400
  • 02c19e89d9 don't try to run the glow code if the sign's being punched by a machine that doesn't use a fake player object e.g. basic_machines Vanessa Dannenberg 2021-05-29 07:58:01 -0400
  • 8b6f5e23a6 fix typo Vanessa Dannenberg 2021-05-28 13:24:01 -0400
  • 85dd92fb25 update register_sign to add glow effect for all signs with allow_glow check. tenplus1 2021-05-27 19:07:46 +0000
  • 16b9251511 Add glow feature to signs, with three brightness levels tenplus1 2021-05-27 17:33:20 +0000
  • b0fac5ef9f remove the old blue/starry background (replaced with a transparent image so that it can still be themed by Dreambuilder) tidied up the formspec a bit Vanessa Dannenberg 2021-03-04 09:40:14 -0500
  • 34689b5b04 bump minimum engine ver Vanessa Dannenberg 2021-03-04 08:47:17 -0500
  • 8b6e41c3fe Fix warnings regarding use_texture_alpha bri cassa 2021-02-28 12:27:34 +0100
  • d077d23f1a mod.conf update to minetest 5.2.0+ compat Nathaniel Freeman 2021-02-27 05:15:21 +0000
  • d71dcf4874 add text check for entity creation 2021-02-19 tenplus1 2021-02-19 09:33:14 +0000
  • ac8b00f826 Merge branch 'nonascii' into nonascii-european-test 2021-02-17 Isidor Zeuner 2021-02-17 17:37:36 +0100
  • 707f633f0d Merge branch 'master' into nonascii Isidor Zeuner 2021-02-17 17:37:11 +0100
  • 8527f1d5b2 writing [ or ] into a sign breaks the form for some users 2021-01-30 VanessaE 2021-01-21 13:32:28 -0500
  • 3c824aedf8 Merge branch 'updateonoff' into 'master' Vanessa Dannenberg 2021-01-18 15:18:55 +0000
  • fe72e32396 update on off Zughy 2021-01-16 11:57:06 +0100
  • f7a4fefd34 Merge branch 'no_priv' into 'master' Vanessa Dannenberg 2021-01-08 18:29:44 +0000
  • 664e99d34a Sign and land owners always able to edit a sign Zughy 2021-01-08 18:29:44 +0000
  • e3c5fd2736 Merge branch 'separate_formspec' into 'master' Vanessa Dannenberg 2021-01-03 18:39:29 +0000
  • e7ab3e66a7 Signs formspec as separate formspecs (instead of dwelling in nodes metadata) Zughy 2021-01-03 18:39:29 +0000
  • c82952befb Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-12-07 13:45:07 +0100
  • 26c3935c9b add texture generation scripts from https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-07 13:38:31 +0100
  • 3ef11a995b recreate textures using latest version of https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-05 18:55:42 +0100
  • 22af21aeaf Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-12-05 18:53:57 +0100
  • af45e591e3 recreate textures using https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-05 18:53:42 +0100
  • b174cea893 Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-11-26 05:54:25 +0100
  • 4a196211ee Merge branch 'master' into nonascii Isidor Zeuner 2020-11-26 05:53:45 +0100
  • 942e91e00e better align to existing font Isidor Zeuner 2020-11-14 13:04:50 +0100
  • 4b2d4db848 test with some european languages Isidor Zeuner 2020-11-13 12:08:39 +0100
  • 4b432eec08 support for non-ascii characters Isidor Zeuner 2020-11-12 06:22:34 +0100
  • d956c87dbc support for non-ascii characters Isidor Zeuner 2020-11-12 06:02:56 +0100
  • 1a6b9f38ff enable static save on signs' entities VanessaE 2020-11-01 12:43:55 -0500
  • 8b975d7fa1 add minimum minetest version key for contentdb 20200603-1302 VanessaE 2020-06-03 13:00:34 -0400
  • b633a4bf8c fix wrong default sign entity ref VanessaE 2020-04-16 17:06:07 -0400
  • bd20f9b776 add prefab_redo to opt depends Vanessa Dannenberg 2020-02-26 16:03:48 +0000
  • 7c6a1c7611 add some missing aliases (and rearrange them) 2019-10-22-1 Vanessa Dannenberg 2019-10-22 15:25:58 -0400
  • bd8ae112d0 README tweaks 2019-10-12-1 Vanessa Dannenberg 2019-10-11 06:00:31 -0400
  • 8669385718 various readability improvements in API.md, MODELS.md, and README.md 2019-10-03-1 Vanessa Dannenberg 2019-09-26 03:27:01 -0400
  • 0398684bfb tweak README Vanessa Dannenberg 2019-09-26 02:00:23 -0400
  • b52913d506 fix wrong textures for stick and hangers Vanessa Dannenberg 2019-09-26 01:17:44 -0400
  • ebeb035fac allow using "Sneak"/Shift to skip the on-pole/hanging/yard checks Vanessa Dannenberg 2019-09-26 01:10:28 -0400
  • e92177b83e allowing `true` for horizontal pole function makes no sense Vanessa Dannenberg 2019-09-26 01:02:00 -0400
  • 684e9237cd don't allow top of bottom to be considered a mountable surface on a a pole/post. Vanessa Dannenberg 2019-09-26 01:00:15 -0400
  • 3836215268 API changes to allow for more mounting styles Vanessa Dannenberg 2019-09-26 00:48:53 -0400
  • 6a4ddfddab attempt to work around engine player model bug Vanessa Dannenberg 2019-09-25 15:31:56 -0400
  • 1e05aa9309 fix bad selection box for prefab concrete rail Vanessa Dannenberg 2019-09-25 15:39:51 -0400
  • 80c0fc6a7e Add README and basic modeling instructions, and document the API Vanessa Dannenberg 2019-09-24 05:25:00 -0400
  • 42091db05e treat cottages:table and prefab_redo:concrete_railing as vertical posts Vanessa Dannenberg 2019-09-23 17:02:19 -0400
  • de5926233a also include hanging widefont signs 2019-09-22-4 Vanessa Dannenberg 2019-09-22 06:01:32 -0400
  • ae6e707ebe forgot to include onpole_widefont signs in conversion list 2019-09-22-3 Vanessa Dannenberg 2019-09-22 04:28:01 -0400
  • dcdee22265 allow mods to pass a function or just `true` 2019-09-22-1 Vanessa Dannenberg 2019-09-22 03:19:31 -0400
  • e4336e320c fix empty lines being skipped 2019-09-21-1 Vanessa Dannenberg 2019-09-21 22:04:24 -0400
  • d41e2ffd73 use a meta key to select wide-font mode instead of using a separate node add LBM to convert old nodes. Vanessa Dannenberg 2019-09-21 21:38:31 -0400
  • 77987d12b9 detect streets:bigpole_tjunction Vanessa Dannenberg 2019-09-21 19:48:35 -0400
  • dfece5275e rework horizontal pole detection slightly Vanessa Dannenberg 2019-09-21 19:24:48 -0400
  • 6285d250d7 default "allow_onpole" to disabled for consistency with other similar flags Vanessa Dannenberg 2019-09-21 15:56:45 -0400
  • 9502812088 Add necessary bits to allow signs to be placed onto horizontal poles (both wooden and steel signs) Vanessa Dannenberg 2019-09-21 15:45:48 -0400
  • c66c1b70bd disable backface culling on the sign entity (allows for transparent signs i.e. glass) 2019-09-19-1 Vanessa Dannenberg 2019-09-19 01:02:44 -0400
  • 831055095c remove debug prints 2019-09-18-5 Vanessa Dannenberg 2019-09-18 20:28:42 -0400
  • f0bc18154e fix corner case Vanessa Dannenberg 2019-09-18 20:22:30 -0400
  • 4eeaf90ae3 allow placement of "facedir" signs flat on floor (and on ceiling, if hanging isn't available) mimics the way wallmounted signs behave Vanessa Dannenberg 2019-09-18 20:12:31 -0400
  • 906ddbbcc5 rotation fixups Vanessa Dannenberg 2019-09-18 19:47:50 -0400
  • 01e2adaa46 allow visible text on floor and when flat on a ceiling Vanessa Dannenberg 2019-09-18 17:23:07 -0400
  • 03bd471230 fix a couple of global warnings Vanessa Dannenberg 2019-09-18 16:33:56 -0400
  • e5d525c272 in fact, just bail out if the sign needs no entity 2019-09-18-4 Vanessa Dannenberg 2019-09-18 14:21:56 -0400
  • a907f9535c bail out of make_sign_texture is the node is unknown 2019-09-18-3 Vanessa Dannenberg 2019-09-18 14:08:17 -0400
  • bbd580acb1 remove debug prints 2019-09-18-2 Vanessa Dannenberg 2019-09-18 13:57:57 -0400
  • 2d29a539f8 fix minor global warning 2019-09-18-1 Vanessa Dannenberg 2019-09-18 13:55:19 -0400
  • 4b2abfadce centralize entity handling minor re-factor as needed for that don't store entities statically, let the LBM generate them. Vanessa Dannenberg 2019-09-18 13:51:53 -0400
  • ee2dc495c3 treat streets:streetlamp_basic_top_* as a type of post as far as sign placement is concerned. 2019-09-17-1 Vanessa Dannenberg 2019-09-16 22:46:26 -0400
  • f944337b1c fix non-writable signs not fitting onto a pole/fence 2019-09-15-3 Vanessa Dannenberg 2019-09-15 18:37:03 -0400
  • a5e711d354 Use sign formspec to switch between wide/narrow font 2019-09-15-2 Vanessa Dannenberg 2019-09-15 16:10:11 -0400
  • bcb6a3aa39 add "wide font" overlay image 2019-09-15-1 Vanessa Dannenberg 2019-09-15 03:18:52 -0400
  • b021b9666f Allow mod to specify custom selbox for on-pole variants Vanessa Dannenberg 2019-09-15 01:56:41 -0400
  • c765d3b316 allow locked and all steel signs to hang from ceiling Vanessa Dannenberg 2019-09-15 01:26:05 -0400
  • 78418de9c9 create a generic hanging sign feature and move basic_signs' hanging wooden sign back to here, use it. Vanessa Dannenberg 2019-09-15 01:23:40 -0400
  • f6673dc0f1 added a proper register-sign API call (see api.lua and standard_signs.lua for examples) 2019-09-14-1 Vanessa Dannenberg 2019-09-14 20:46:20 -0400
  • fe57c23132 Add standard wood and steel signs sound defs use them in standard signs. Vanessa Dannenberg 2019-09-14 17:59:21 -0400
  • 94745e123e get standard sign groups directly from the original default node defs (instead of hard-coding them) Vanessa Dannenberg 2019-09-14 17:42:51 -0400
  • 5131eac4bb Move text entity out a bit further from sign surface was ~7.81 mm (2/256), now ~11.72 mm (3/256) Vanessa Dannenberg 2019-09-14 17:30:07 -0400