forked from mtcontrib/spears
Update 2.3
This commit is contained in:
parent
a6ca632829
commit
a523aff826
|
@ -1,3 +1,8 @@
|
|||
Version 2.3:
|
||||
- Updated to Minetest 5.6.0 API
|
||||
- Changed receipts to avoid being confused with arrows
|
||||
- Various cleansing and fixes
|
||||
|
||||
Version 2.2:
|
||||
- "Hit detection" based on spearhead position
|
||||
- Spears go through buildable_to nodes (snow)
|
||||
|
|
2
README
2
README
|
@ -19,7 +19,7 @@ Spears can be used to dig, but are slower and weaker and pickaxes.
|
|||
If you miss the target it's your fault, the spear is fine.
|
||||
You can grab a spear on the fly (or maybe wait until it falls?).
|
||||
You can stick a spear into a block, but if you remove the block then the spear falls (obviously).
|
||||
This mod contains the word "spear" more than 100 times, if you want the exact number count them yourself.
|
||||
This mod contains the word "spear" more than 100 times, if you want the exact number you can count them.
|
||||
If you feel clever, throw a spear right above you and look at it to see what happens.
|
||||
You can even throw a spear from above down to your foes, it's even easier to hit.
|
||||
Someone once reported to have hit its own foot but it takes practice to do that.
|
||||
|
|
|
@ -4,3 +4,4 @@ DISABLE_COPPER_SPEAR = false
|
|||
DISABLE_BRONZE_SPEAR = false
|
||||
DISABLE_DIAMOND_SPEAR = false
|
||||
DISABLE_OBSIDIAN_SPEAR = false
|
||||
DISABLE_GOLD_SPEAR = false
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
default
|
|
@ -7,7 +7,7 @@ function spears_throw (itemstack, player, pointed_thing)
|
|||
local pitch = player:get_look_vertical()
|
||||
local yaw = player:get_look_horizontal()
|
||||
local rotation = vector.new(0, yaw + math.pi/2, pitch + math.pi/6)
|
||||
-- Plant into node
|
||||
-- Stick into node
|
||||
if pointed_thing.type == "node" then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if minetest.registered_nodes[node.name].walkable and vector.distance(pointed_thing.above, throw_pos) < 1 then
|
||||
|
@ -23,7 +23,7 @@ function spears_throw (itemstack, player, pointed_thing)
|
|||
while vector.distance(player_pos, throw_pos) < 1.2 do
|
||||
throw_pos = vector.add(throw_pos, vector.multiply(direction, 0.1))
|
||||
end
|
||||
local player_vel = player:get_player_velocity()
|
||||
local player_vel = player:get_velocity()
|
||||
local spear_object = minetest.add_entity(throw_pos, spear)
|
||||
spear_object:set_velocity(vector.add(player_vel, vector.multiply(direction, throw_speed)))
|
||||
spear_object:set_rotation(rotation)
|
||||
|
@ -63,6 +63,7 @@ function spears_set_entity(spear_type, base_damage, toughness)
|
|||
self.object:remove()
|
||||
return
|
||||
end
|
||||
local pos = self.object:get_pos()
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = vector.length(velocity)
|
||||
-- Spear is stuck ?
|
||||
|
@ -72,21 +73,20 @@ function spears_set_entity(spear_type, base_damage, toughness)
|
|||
if node_cracky and node_cracky < 3 then
|
||||
minetest.sound_play("default_metal_footstep", {pos = pos}, true)
|
||||
self.object:remove()
|
||||
minetest.add_item(self.object:get_pos(), {name='spears:spear_' .. spear_type, wear = self._wear})
|
||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = self._wear})
|
||||
elseif not self._node_walkable then
|
||||
minetest.sound_play("default_place_node", {pos = throw_pos}, true)
|
||||
minetest.sound_play("default_place_node", {pos = pos}, true)
|
||||
end
|
||||
self._node_walkable = minetest.registered_nodes[node.name].walkable
|
||||
if not node or not self._node_walkable then -- Fall when node is removed
|
||||
self.object:remove()
|
||||
minetest.add_item(self.object:get_pos(), {name='spears:spear_' .. spear_type, wear = self._wear})
|
||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = self._wear})
|
||||
return
|
||||
end
|
||||
else -- Spear is flying
|
||||
local direction = vector.normalize(velocity)
|
||||
local yaw = minetest.dir_to_yaw(direction)
|
||||
local pitch = math.acos(velocity.y/speed) - math.pi/3
|
||||
local pos = self.object:get_pos()
|
||||
local spearhead_pos = vector.add(pos, vector.multiply(direction, 0.5))
|
||||
local node = minetest.get_node(spearhead_pos)
|
||||
self.object:set_rotation({x = 0, y = yaw + math.pi/2, z = pitch})
|
||||
|
|
5
init.lua
5
init.lua
|
@ -11,7 +11,8 @@ dofile(minetest.get_modpath("spears").."/functions.lua")
|
|||
|
||||
dofile(minetest.get_modpath("spears").."/tools.lua")
|
||||
|
||||
local log_mods = minetest.settings:get_bool("log_mods")
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "spears loaded")
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "[MOD] Spears loaded")
|
||||
end
|
||||
|
|
7
mod.conf
Normal file
7
mod.conf
Normal file
|
@ -0,0 +1,7 @@
|
|||
name = spears
|
||||
depends = default
|
||||
description = Add spears to Minetest, versatile weapons that can be thrown
|
||||
release = 2.3
|
||||
author = Echoes91
|
||||
title = Spears
|
||||
|
|
@ -3,4 +3,5 @@ DISABLE_STEEL_SPEAR = true
|
|||
DISABLE_COPPER_SPEAR = true
|
||||
DISABLE_BRONZE_SPEAR = true
|
||||
DISABLE_DIAMOND_SPEAR = true
|
||||
DISABLE_OBSIDIAN_SPEAR = true
|
||||
DISABLE_OBSIDIAN_SPEAR = true
|
||||
DISABLE_GOLD_SPEAR = true
|
||||
|
|
12
tools.lua
12
tools.lua
|
@ -7,14 +7,14 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
|
|||
wield_scale= {x = 1.5, y = 1.5, z = 1.5},
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
spears_throw(itemstack, user, pointed_thing)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
spears_throw(itemstack, user, pointed_thing)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
|
@ -38,14 +38,18 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
|
|||
minetest.register_craft({
|
||||
output = 'spears:spear_' .. spear_type,
|
||||
recipe = {
|
||||
{'group:stick', 'group:stick', material},
|
||||
{"", "", material},
|
||||
{"", "group:stick", ""},
|
||||
{"group:stick", "", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'spears:spear_' .. spear_type,
|
||||
recipe = {
|
||||
{material, 'group:stick', 'group:stick'},
|
||||
{material, "", ""},
|
||||
{"", "group:stick", ""},
|
||||
{"", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue
Block a user