Removed uneeded table and builder skills

This commit is contained in:
Austin Shenk 2013-07-04 21:41:52 -04:00
parent 508956b3e5
commit 3a30da674a

View File

@ -1,7 +1,6 @@
--Other mods can use this table to check player's specialty levels
specialties = {}
specialties.players = {}
specialties.tools = {}
--The GUI used to display the skills of each specialty
specialties.skills = {}
@ -25,12 +24,7 @@ specialties.skills["digger"] = {menu="button[4.5,1;3,0.5;healshovel;(100)Heal Sh
"list[current_player;shovel;5.5,0;1,1;]",
specials={{name="superheat", description="Super Heat"}},
tool="shovel"}
specialties.skills["builder"] = {menu="list[current_player;buildrefill;4.5,1;1,1;]"..
"field[4.875,2.5;1,.5;refillamount;;1]"..
"button[4.5,3;1,0.5;dorefill;Refill]"..
"list[current_player;buildtrash;6.5,1;1,1;]"..
"field[6.875,2.5;1,.5;trashamount;;1]"..
"button[6.5,3;1,0.5;dotrash;Trash]",
specialties.skills["builder"] = {menu="",
specials={}, tool=""}
if(minetest.get_modpath("farming") ~= nil or minetest.get_modpath("farming") ~= "") then
specialties.skills["farmer"] = {menu="button[4.5,1;3,0.5;healhoe;(100)Heal Hoe]"..