forked from minetest-mods/stained_glass
oops, forgot to remove glass from creative inv after debugging
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2
init.lua
2
init.lua
@ -75,7 +75,7 @@ function makenode(arg)
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use_texture_alpha = true,
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light_source = arg.light,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, -- , not_in_creative_inventory=1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults()
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})
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end
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