forked from minetest-mods/technic
Update Stargates v1.0
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92c9f662ba
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1d101ca1e5
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@ -138,7 +138,7 @@ function placeGate (player,pos)
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minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
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minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
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local meta = minetest.env:get_meta(gateNodes[1].pos)
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meta:set_string("infotext", "Stargate inactive\nOwned by: "..player_name)
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meta:set_string("infotext", "Stargate\nOwned by: "..player_name)
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meta:set_string("gateNodes",minetest.serialize(gateNodes))
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meta:set_int("gateActive",0)
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meta:set_string("owner",player_name)
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@ -158,13 +158,12 @@ function removeGate (pos)
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stargate.unregisterGate(player_name,gateNodes[1].pos)
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end
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function activateGate (player,pos)
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function activateGate (pos)
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local node = minetest.env:get_node(pos)
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local dir=node.param2
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local meta = minetest.env:get_meta(pos)
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local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
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meta:set_int("gateActive",1)
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meta:set_string("infotext", "Stargate active")
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meta:set_string("dont_destroy","true")
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minetest.sound_play("gateOpen", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
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swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
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@ -179,14 +178,13 @@ function activateGate (player,pos)
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meta:set_string("dont_destroy","false")
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end
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function deactivateGate (player,pos)
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function deactivateGate (pos)
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local node = minetest.env:get_node(pos)
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local dir=node.param2
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local meta = minetest.env:get_meta(pos)
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local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
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meta:set_int("gateActive",0)
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meta:set_string("dont_destroy","true")
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meta:set_string("infotext", "Stargate inactive")
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minetest.sound_play("gateClose", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
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swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
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swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
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@ -486,13 +484,22 @@ minetest.register_abm({
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
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if object:is_player() then
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local player_name = object:get_player_name()
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local gate=stargate.getCurrentGate (player_name,pos)
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local owner=meta:get_string("owner")
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local gate=stargate.findGate (pos)
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if gate==nil then print("Gate is not registered!") return end
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local pos1={}
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pos1.x=gate["destination"].x
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pos1.y=gate["destination"].y
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pos1.z=gate["destination"].z
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local dest_gate=stargate.findGate (pos1)
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if dest_gate==nil then
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gate["destination"]=nil
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deactivateGate(pos)
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stargate.save_data(owner)
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return
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end
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if player_name~=owner and gate["type"]=="private" then return end
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local dir1=gate["destination_dir"]
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local dir=minetest.dir_to_facedir(object:get_look_dir())
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if dir1 == 0 then
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pos1.z=pos1.z+2
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elseif dir1 == 1 then
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@ -502,10 +509,8 @@ minetest.register_abm({
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elseif dir1 == 3 then
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pos1.x=pos1.x-2
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end
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object:moveto(pos1,true)
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print(dump(gate["dest"]))
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object:moveto(pos1,false)
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minetest.sound_play("enterEventHorizon", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
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end
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end
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end
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@ -51,6 +51,7 @@ minetest.register_on_joinplayer(function(player)
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local new={}
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new["player_name"]=player_name
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table.insert(stargate_network["registered_players"],new)
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stargate_network[player_name]={}
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stargate.save_data("registered_players")
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stargate.save_data(player_name)
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end
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@ -74,6 +75,7 @@ stargate.registerGate = function(player_name,pos,dir)
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new_gate["type"]="private"
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new_gate["description"]=""
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new_gate["dir"]=dir
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new_gate["owner"]=player_name
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table.insert(stargate_network[player_name],new_gate)
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if stargate.save_data(player_name)==nil then
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print ("[stargate] Couldnt update network file!")
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@ -92,10 +94,17 @@ stargate.unregisterGate = function(player_name,pos)
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end
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end
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stargate.getCurrentGate = function(player_name,pos)
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for __,gates in ipairs(stargate_network[player_name]) do
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if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
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return gates
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stargate.findGate = function(pos)
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for __,tab in ipairs(stargate_network["registered_players"]) do
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local player_name=tab["player_name"]
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if type(stargate_network[player_name])=="table" then
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for __,gates in ipairs(stargate_network[player_name]) do
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if gates then
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if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
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return gates
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end
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end
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end
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end
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end
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return nil
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@ -111,6 +120,8 @@ stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
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stargate_network["players"][player_name]["own_gates"]={}
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stargate_network["players"][player_name]["public_gates"]={}
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local own_gates_count=0
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local public_gates_count=0
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for __,gates in ipairs(stargate_network[player_name]) do
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if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
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current_gate=gates
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@ -120,6 +131,21 @@ stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
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end
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end
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stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
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-- get all public gates
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for __,tab in ipairs(stargate_network["registered_players"]) do
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local temp=tab["player_name"]
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if type(stargate_network[temp])=="table" and temp~=player_name then
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for __,gates in ipairs(stargate_network[temp]) do
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if gates["type"]=="public" then
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public_gates_count=public_gates_count+1
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table.insert(stargate_network["players"][player_name]["public_gates"],gates)
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end
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end
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end
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end
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print(dump(stargate_network["players"][player_name]["public_gates"]))
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if current_gate==nil then
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print ("Gate not registered in network! Please remove it and place once again.")
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return nil
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@ -186,22 +212,39 @@ stargate.get_formspec = function(player_name,page)
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local list_index=stargate_network["players"][player_name]["current_index"]
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local page=math.floor(list_index / 24 + 1)
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local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
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local x,y
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for y=0,7,1 do
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for x=0,2,1 do
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local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
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if gate_temp then
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formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
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local pagemax
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if stargate_network["players"][player_name]["dest_type"] == "own" then
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pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
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local x,y
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for y=0,7,1 do
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for x=0,2,1 do
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local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
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if gate_temp then
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formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
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end
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list_index=list_index+1
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end
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end
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else
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pagemax = math.floor((stargate_network["players"][player_name]["public_gates_count"] / 24) + 1)
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local x,y
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for y=0,7,1 do
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for x=0,2,1 do
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local gate_temp=stargate_network["players"][player_name]["public_gates"][list_index+1]
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if gate_temp then
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formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["owner"].."]"
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formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
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end
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list_index=list_index+1
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end
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end
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list_index=list_index+1
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end
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end
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formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
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formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
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formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
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formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
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formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
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formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
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return formspec
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@ -219,6 +262,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if temp_gate["type"] == "private" then
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temp_gate["type"] = "public"
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else temp_gate["type"] = "private" end
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stargate_network["players"][player_name]["current_index"]=0
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formspec= stargate.get_formspec(player_name,"main")
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stargate_network["players"][player_name]["formspec"] = formspec
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minetest.show_formspec(player_name, "stargate_main", formspec)
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@ -226,9 +270,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return
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end
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if fields.toggle_dest_type then
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if stargate_network["players"][player_name]["dest_type"] == "all own" then
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if stargate_network["players"][player_name]["dest_type"] == "own" then
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stargate_network["players"][player_name]["dest_type"] = "all public"
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else stargate_network["players"][player_name]["dest_type"] = "all own" end
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else stargate_network["players"][player_name]["dest_type"] = "own" end
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stargate_network["players"][player_name]["current_index"] = 0
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formspec = stargate.get_formspec(player_name,"main")
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stargate_network["players"][player_name]["formspec"] = formspec
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@ -292,6 +336,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.save_changes then
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minetest.sound_play("click", {to_player=player_name, gain = 0.5})
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local meta = minetest.env:get_meta(temp_gate["pos"])
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local infotext=""
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current_gate["type"]=temp_gate["type"]
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current_gate["description"]=temp_gate["description"]
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current_gate["pos"]={}
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@ -310,10 +356,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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current_gate["destination"]=nil
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end
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if current_gate["destination"] then
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activateGate (player,current_gate["pos"])
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activateGate (current_gate["pos"])
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else
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deactivateGate (player,current_gate["pos"])
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deactivateGate (current_gate["pos"])
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end
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if current_gate["type"]=="private" then infotext="Private" else infotext="Public" end
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infotext=infotext.." Gate: "..current_gate["description"].."\n"
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infotext=infotext.."Owned by "..player_name.."\n"
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if current_gate["destination"] then
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infotext=infotext.."Destination: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..") "
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infotext=infotext..current_gate["destination_description"]
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end
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meta:set_string("infotext",infotext)
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if stargate.save_data(player_name)==nil then
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print ("[stargate] Couldnt update network file!")
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end
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@ -330,7 +384,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields[button] then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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local gate=stargate_network["players"][player_name]["temp_gate"]
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local dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
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local dest_gate
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if stargate_network["players"][player_name]["dest_type"] == "own" then
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dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
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else
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dest_gate=stargate_network["players"][player_name]["public_gates"][list_index+i+1]
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end
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gate["destination"]={}
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gate["destination"].x=dest_gate["pos"].x
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gate["destination"].y=dest_gate["pos"].y
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