forked from minetest-mods/technic
		
	More manual on power generation
Sections on solar and wind. Some rewording of the section on fuel-fired generators.
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							@@ -1061,12 +1061,13 @@ power generators
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### fuel-fired generators ###
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Electrical energy can be generated at any voltage (LV, MV, or HV)
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by fuel-fired generators.  These are all capable of burning any type
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of combustible fuel, such as coal.  They are relatively easy to build,
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and so tend to be the first kind of generator used to power electrical
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machines.  In this role they form an intermediate step between the
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directly fuel-fired machines and a more mature electrical network
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The fiel-fired generators are electrical power generators that generate
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power by the combustion of fuel.  Versions of them are available for
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all three voltages (LV, MV, and HV).  These are all capable of burning
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any type of combustible fuel, such as coal.  They are relatively easy
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to build, and so tend to be the first kind of generator used to power
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electrical machines.  In this role they form an intermediate step between
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the directly fuel-fired machines and a more mature electrical network
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powered by means other than fuel combustion.  They are also, by virtue of
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simplicity and controllability, a useful fallback or peak load generator
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for electrical networks that normally use more sophisticated generators.
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@@ -1088,6 +1089,25 @@ is needed to overcome the inefficiency of supply converters, so it is
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worth operating fuel-fired generators at a higher tier than the machines
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being powered.
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### solar generators ###
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The solar generators are electrical power generators that generate power
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from sunlight.  Versions of them are available for all three voltages
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(LV, MV, and HV).  There are four types in total, two LV and one each
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of MV and HV, forming a sequence of four tiers.  The higher-tier ones
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are each built mainly from three solar generators of the next tier down,
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and their outputs scale in rough accordance, tripling at each tier.
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To operate, an arrayed solar generator must be at elevation +1 or above
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and have a transparent block (typically air) immediately above it.
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It will generate power only when the block above is well lit during
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daylight hours.  It will generate more power at higher elevation,
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reaching maximum output at elevation +36 or higher when sunlit.  The small
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solar generator has similar rules with slightly different thresholds.
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These rules are an attempt to ensure that the generator will only operate
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from sunlight, but it is actually possible to fool them to some extent
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with light sources such as meselamps.
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### hydro generator ###
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The hydro generator is an LV power generator that generates a small amount
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@@ -1118,6 +1138,15 @@ water block adjacent to the geothermal generator.  This increases the
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generator's output, with the maximum output achieved with two adjacent
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blocks of each liquid.
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### wind generator ###
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The wind generator is an MV power generator that generates a moderate
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amount of energy from wind.  To operate, the generator must be placed
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atop a column of at least 20 wind mill frame blocks, and must be at
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an elevation of +30 or higher.  It generates more at higher elevation,
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reaching maximum output at elevation +50 or higher.  Its surroundings
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don't otherwise matter; it doesn't actually need to be in open air.
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administrative world anchor
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---------------------------
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@@ -1180,8 +1209,6 @@ subjects missing from this manual
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This manual needs to be extended with sections on:
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*   power generators
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    *   wind
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    *   solar
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    *   nuclear
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*   powered tools
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    *   tool charging
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