UI updates
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@ -152,23 +152,30 @@ unified_inventory.get_formspec = function(player,page)
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end
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-- main buttons
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formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]"
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formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]"
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formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]"
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formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]"
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local start_x=0
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formspec = formspec .. "image_button["..(start_x+.65*0)..",9;.8,.8;ui_craft_icon.png;craft;]"
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formspec = formspec .. "image_button["..(start_x+.65*1)..",9;.8,.8;ui_craftguide_icon.png;craftguide;]"
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formspec = formspec .. "image_button["..(start_x+.65*2)..",9;.8,.8;ui_bags_icon.png;bags;]"
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formspec = formspec .. "image_button["..(start_x+.65*3)..",9;.8,.8;ui_sethome_icon.png;home_gui_set;]"
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formspec = formspec .. "image_button["..(start_x+.65*4)..",9;.8,.8;ui_gohome_icon.png;home_gui_go;]"
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if minetest.setting_getbool("creative_mode") then
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formspec = formspec .. "image_button["..(start_x+.65*5)..",9;.8,.8;ui_sun_icon.png;misc_set_day;]"
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formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
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formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
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end
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--controls to flip items pages
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local start_x=9.2
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formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]"
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formspec = formspec .. "button["..(start_x+.6*1)..",9;.8,.5;rewind3;<<]"
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formspec = formspec .. "button["..(start_x+.6*2)..",9;.8,.5;rewind1;<]"
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formspec = formspec .. "button["..(start_x+.6*3)..",9;.8,.5;forward1;>]"
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formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]"
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formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]"
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start_x=9.2
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formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
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formspec = formspec .. "image_button["..(start_x+.6*1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
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formspec = formspec .. "image_button["..(start_x+.6*2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
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formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
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formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
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formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
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-- search box
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formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
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formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
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formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
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formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
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-- craft page
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if page=="craft" then
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@ -248,26 +255,6 @@ unified_inventory.get_formspec = function(player,page)
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end
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end
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-- Miscellaneous
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if page=="misc" then
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formspec = formspec.."label[0,0;Miscellaneous]"
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formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]"
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formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]"
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local home = homepos[player_name]
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if home ~= nil then
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formspec = formspec
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formspec=formspec.."label[4,.9;Home set to:]"
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formspec=formspec.."label[5.7,.9;("..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z)..")]"
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end
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if minetest.setting_getbool("creative_mode") then
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formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]"
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formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]"
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end
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formspec = formspec.."label[0,3;Sound volume: "..unified_inventory.players[player_name]["sound_volume"].."]"
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formspec=formspec.."button[2.5,3;.8,0.5;misc_vol_down;-]"
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formspec=formspec.."button[3.2,3;.8,0.5;misc_vol_up;+]"
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end
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--Items list
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local list_index=unified_inventory.current_index[player_name]
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local page=math.floor(list_index / (80) + 1)
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@ -309,11 +296,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
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return
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end
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if fields.misc then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
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return
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end
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-- bags
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for i=1,4 do
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@ -329,8 +313,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- Miscellaneous
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if fields.home_gui_set then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
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unified_inventory.set_home(player, player:getpos())
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local home = homepos[player_name]
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if home ~= nil then
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minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
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end
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end
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if fields.home_gui_go then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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@ -352,21 +339,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.chat_send_player(player_name, "You don't have settime priviledge!")
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end
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end
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if fields.misc_vol_down then
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local sound_volume=unified_inventory.players[player_name]["sound_volume"]
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sound_volume=sound_volume-1
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if sound_volume<0 then sound_volume=0 end
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minetest.setting_set("sound_volume",sound_volume/10)
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unified_inventory.players[player_name]["sound_volume"]=sound_volume
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
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end
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if fields.misc_vol_up then
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local sound_volume=unified_inventory.players[player_name]["sound_volume"]
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sound_volume=sound_volume+1
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if sound_volume>10 then sound_volume=10 end
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minetest.setting_set("sound_volume",sound_volume/10)
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unified_inventory.players[player_name]["sound_volume"]=sound_volume
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
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if fields.clear_inv then
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local inventory = {}
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player:get_inventory():set_list("main", inventory)
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minetest.chat_send_player(player_name, 'Inventory Cleared!')
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end
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-- Inventory page controls
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@ -412,7 +389,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if minetest.setting_getbool("creative_mode")==false then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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page="craftguide"
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end
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end
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if page=="craftguide" then
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unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
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unified_inventory.alternate[player_name] = 1
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@ -484,7 +461,8 @@ load_home() -- run it now
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-- set_home
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unified_inventory.set_home = function(player, pos)
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homepos[player:get_player_name()] = pos
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local player_name=player:get_player_name()
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homepos[player_name] = pos
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-- save the home data from the table to the file
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local output = io.open(unified_inventory.home_filename..".home", "w")
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for k, v in pairs(homepos) do
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BIN
unified_inventory/textures/ui_bags_icon.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
unified_inventory/textures/ui_craft_icon.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
unified_inventory/textures/ui_craftguide_icon.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
unified_inventory/textures/ui_doubleleft_icon.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
unified_inventory/textures/ui_doubleright_icon.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
unified_inventory/textures/ui_gohome_icon.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
unified_inventory/textures/ui_home_icon.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
unified_inventory/textures/ui_left_icon.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
unified_inventory/textures/ui_moon_icon.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
unified_inventory/textures/ui_right_icon.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
unified_inventory/textures/ui_search_icon.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
unified_inventory/textures/ui_sethome_icon.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
unified_inventory/textures/ui_skip_backward_icon.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
unified_inventory/textures/ui_skip_forward_icon.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
unified_inventory/textures/ui_sun_icon.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
unified_inventory/textures/ui_trash_icon.png
Normal file
After Width: | Height: | Size: 4.3 KiB |