Added case study of radiated power through inductive coils.
|
@ -40,6 +40,10 @@ dofile(modpath.."/down_converter_mv.lua")
|
|||
dofile(modpath.."/electric_furnace_mv.lua")
|
||||
dofile(modpath.."/alloy_furnace_mv.lua")
|
||||
dofile(modpath.."/forcefield.lua")
|
||||
-- These two are a concept study: Supplying appliances with inductive coupled power:
|
||||
-- lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
|
||||
dofile(modpath.."/power_radiator.lua")
|
||||
dofile(modpath.."/lighting.lua")
|
||||
|
||||
--HV machines
|
||||
dofile(modpath.."/wires_hv.lua")
|
||||
|
|
594
technic/lighting.lua
Normal file
|
@ -0,0 +1,594 @@
|
|||
-- NOTE: The code is takes directly from VanessaE's homedecor mod.
|
||||
-- I just made it the lights into indictive appliances for this mod.
|
||||
|
||||
-- This file supplies electric powered glowlights
|
||||
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S
|
||||
if (minetest.get_modpath("intllib")) then
|
||||
dofile(minetest.get_modpath("intllib").."/intllib.lua")
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function ( s ) return s end
|
||||
end
|
||||
|
||||
function technic_homedecor_node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
|
||||
if not protector.can_dig(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local dirs1 = { 20, 23, 22, 21 }
|
||||
local dirs2 = { 9, 18, 7, 12 }
|
||||
|
||||
function technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
if not technic_homedecor_node_is_owned(pointed_thing.under, placer)
|
||||
and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local pname = minetest.env:get_node(under).name
|
||||
local node = minetest.env:get_node(above)
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local wield_name = itemstack:get_name()
|
||||
|
||||
if not minetest.registered_nodes[pname]
|
||||
or not minetest.registered_nodes[pname].on_rightclick then
|
||||
|
||||
local iswall = (above.x ~= under.x) or (above.z ~= under.z)
|
||||
local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
|
||||
local pos1 = above
|
||||
|
||||
if minetest.registered_nodes[pname]["buildable_to"] then
|
||||
pos1 = under
|
||||
iswall = false
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes[minetest.env:get_node(pos1).name]["buildable_to"] then return end
|
||||
|
||||
if iswall then
|
||||
minetest.env:add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
|
||||
elseif isceiling then
|
||||
minetest.env:add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
|
||||
else
|
||||
minetest.env:add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up
|
||||
end
|
||||
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Yellow -- Half node
|
||||
minetest.register_node('technic:homedecor_glowlight_half_yellow', {
|
||||
description = S("Yellow Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
print("Hello")
|
||||
technic_inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
|
||||
print("Hello2")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
print("Punch")
|
||||
technic_inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_yellow_active")
|
||||
print("Punch2")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_half_yellow_active', {
|
||||
description = S("Yellow Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thick_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_half_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
-- Yellow -- Quarter node
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_yellow', {
|
||||
description = S("Yellow Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_yellow_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_yellow_active', {
|
||||
description = S("Yellow Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_thin_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_quarter_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- White -- half node
|
||||
minetest.register_node('technic:homedecor_glowlight_half_white', {
|
||||
description = S("White Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "White Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_half_white_active', {
|
||||
description = S("White Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png',
|
||||
'technic_homedecor_glowlight_thick_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_half_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "White Glowlight (thick)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_white")
|
||||
end
|
||||
})
|
||||
|
||||
-- White -- Quarter node
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_white', {
|
||||
description = S("White Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "White Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_quarter_white_active', {
|
||||
description = S("White Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_white_tb.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png',
|
||||
'technic_homedecor_glowlight_thin_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_quarter_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 100, "White Glowlight (thin)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_white")
|
||||
end
|
||||
})
|
||||
|
||||
-- Glowlight "cubes" - yellow
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_yellow', {
|
||||
description = S("Yellow Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_yellow_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_yellow_active', {
|
||||
description = S("Yellow Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_tb.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png',
|
||||
'technic_homedecor_glowlight_cube_yellow_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_cube_yellow",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_yellow")
|
||||
end
|
||||
})
|
||||
|
||||
-- Glowlight "cubes" - white
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_white', {
|
||||
description = S("White Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 50, "White Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_white_active")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('technic:homedecor_glowlight_small_cube_white_active', {
|
||||
description = S("White Glowlight (small cube)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_tb.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png',
|
||||
'technic_homedecor_glowlight_cube_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
groups = { snappy = 3, not_in_creative_inventory=1},
|
||||
drop="technic:homedecor_glowlight_cube_white",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
technic_inductive_on_construct(pos, 50, "White Glowlight (small cube)")
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
technic_inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_white")
|
||||
end
|
||||
})
|
||||
|
||||
register_inductive_machine("technic:homedecor_glowlight_half_yellow")
|
||||
register_inductive_machine("technic:homedecor_glowlight_half_white")
|
||||
register_inductive_machine("technic:homedecor_glowlight_quarter_yellow")
|
||||
register_inductive_machine("technic:homedecor_glowlight_quarter_white")
|
||||
register_inductive_machine("technic:homedecor_glowlight_small_cube_yellow")
|
||||
register_inductive_machine("technic:homedecor_glowlight_small_cube_white")
|
308
technic/power_radiator.lua
Normal file
|
@ -0,0 +1,308 @@
|
|||
-- The power radiator fuctions like an inductive charger
|
||||
-- only better in the game setting.
|
||||
-- The purpose is to allow small appliances to receive power
|
||||
-- without the overhead of the wiring needed for larger machines.
|
||||
--
|
||||
-- The power radiator will consume power corresponding to the
|
||||
-- sum(power rating of the attached appliances)/0.6
|
||||
-- Using inductive power transfer is very inefficient so this is
|
||||
-- set to the factor 0.6.
|
||||
|
||||
-- API for inductive powered nodes:
|
||||
-- Use the functions below to set the corresponding callbacks
|
||||
-- Also two nodes are needed: The inactive and the active one. The active must be called <name>_active .
|
||||
|
||||
-- Register a new appliance using this function
|
||||
technic_inductive_nodes = {}
|
||||
registered_inductive_count=0
|
||||
|
||||
register_inductive_machine = function(name)
|
||||
registered_inductive_count=registered_inductive_count+1
|
||||
technic_inductive_nodes[registered_inductive_count]=name
|
||||
registered_inductive_count=registered_inductive_count+1
|
||||
technic_inductive_nodes[registered_inductive_count]=name.."_active"
|
||||
end
|
||||
|
||||
|
||||
-- Appliances:
|
||||
-- has_supply: pos of supply node if the appliance has a power radiator near with sufficient power for the demand else ""
|
||||
-- EU_demand: The power demand of the device.
|
||||
-- EU_charge: Actual use. set to EU_demand if active==1
|
||||
-- active: set to 1 if the device is on
|
||||
technic_inductive_on_construct = function(pos, eu_demand, infotext)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("infotext", infotext)
|
||||
meta:set_int("technic_inductive_power_machine", 1)
|
||||
meta:set_int("EU_demand",eu_demand) -- The power demand of this appliance
|
||||
meta:set_int("EU_charge",0) -- The actual power draw of this appliance
|
||||
meta:set_string("has_supply","") -- Register whether we are powered or not. For use with several radiators.
|
||||
meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this.
|
||||
end
|
||||
|
||||
technic_inductive_on_punch_off = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if meta:get_string("has_supply") ~= "" then
|
||||
hacky_swap_node(pos, swapnode)
|
||||
meta:set_int("active", 1)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
--print("Turn on:")
|
||||
--print("EUcha:"..meta:get_int("EU_charge"))
|
||||
--print("has_supply:"..meta:get_string("has_supply"))
|
||||
--print("<----------->")
|
||||
end
|
||||
end
|
||||
|
||||
technic_inductive_on_punch_on = function(pos, eu_charge, swapnode)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
hacky_swap_node(pos, swapnode)
|
||||
meta:set_int("active", 0)
|
||||
meta:set_int("EU_charge",eu_charge)
|
||||
--print("-----------")
|
||||
--print("Turn off:")
|
||||
--print("EUcha:"..meta:get_int("EU_charge"))
|
||||
--print("has_supply:"..meta:get_string("has_supply"))
|
||||
--print("<---------->")
|
||||
end
|
||||
|
||||
--minetest.register_node(
|
||||
-- "technic:test_induc", {
|
||||
-- description = "Test radiator node",
|
||||
-- drawtype = "nodebox",
|
||||
-- tiles = {
|
||||
-- 'homedecor_glowlight_yellow_tb.png',
|
||||
-- 'homedecor_glowlight_yellow_tb.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png'
|
||||
-- },
|
||||
--
|
||||
---- tiles = {"technic_hv_down_converter_top.png", "technic_hv_down_converter_top.png", "technic_hv_down_converter_top.png",
|
||||
---- "technic_hv_down_converter_top.png", "technic_hv_down_converter_top.png", "technic_hv_down_converter_top.png"},
|
||||
-- selection_box = {
|
||||
-- type = "fixed",
|
||||
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
-- },
|
||||
-- node_box = {
|
||||
-- type = "fixed",
|
||||
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
-- },
|
||||
-- sunlight_propagates = false,
|
||||
-- paramtype = "light",
|
||||
-- paramtype2 = "facedir",
|
||||
-- walkable = true,
|
||||
-- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
-- on_place = function(itemstack, placer, pointed_thing)
|
||||
-- homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
-- return itemstack
|
||||
-- end,
|
||||
-- on_construct = function(pos)
|
||||
-- local meta = minetest.env:get_meta(pos)
|
||||
-- meta:set_string("infotext", "Power Radiator Appliance")
|
||||
-- meta:set_int("technic_inductive_power_machine", 1)
|
||||
-- meta:set_int("EU_demand",200) -- The power demand of this appliance
|
||||
-- meta:set_int("EU_charge",0) -- The actual power draw of this appliance
|
||||
-- meta:set_string("has_supply","") -- Register whether we are powered or not. For use with several radiators.
|
||||
-- meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this.
|
||||
-- end,
|
||||
-- on_punch = function(pos,node,puncher)
|
||||
-- local meta = minetest.env:get_meta(pos)
|
||||
-- if meta:get_string("has_supply") ~= "" then
|
||||
-- hacky_swap_node(pos, "technic:test_induc_active")
|
||||
-- meta:set_int("active", 1)
|
||||
-- meta:set_int("EU_charge",200)
|
||||
-- print("-----------")
|
||||
-- print("Turn on:")
|
||||
-- print("EUcha:"..meta:get_int("EU_charge"))
|
||||
-- print("<----------->")
|
||||
-- end
|
||||
-- end,
|
||||
-- })
|
||||
--
|
||||
--minetest.register_node(
|
||||
-- "technic:test_induc_active", {
|
||||
-- description = "Test radiator node",
|
||||
-- drawtype = "nodebox",
|
||||
-- tiles = {
|
||||
-- 'homedecor_glowlight_yellow_tb.png',
|
||||
-- 'homedecor_glowlight_yellow_tb.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png',
|
||||
-- 'homedecor_glowlight_thick_yellow_sides.png'
|
||||
-- },
|
||||
--
|
||||
---- tiles = {"technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png",
|
||||
---- "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png"},
|
||||
-- selection_box = {
|
||||
-- type = "fixed",
|
||||
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
-- },
|
||||
-- node_box = {
|
||||
-- type = "fixed",
|
||||
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
|
||||
-- },
|
||||
-- sunlight_propagates = false,
|
||||
-- paramtype = "light",
|
||||
-- paramtype2 = "facedir",
|
||||
-- walkable = true,
|
||||
-- light_source=14,
|
||||
-- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||
-- drop="technic:test_induc",
|
||||
-- on_place = function(itemstack, placer, pointed_thing)
|
||||
-- homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
-- return itemstack
|
||||
-- end,
|
||||
-- on_construct = function(pos)
|
||||
-- local meta = minetest.env:get_meta(pos)
|
||||
-- meta:set_string("infotext", "Power Radiator Appliance Active")
|
||||
-- meta:set_int("technic_inductive_power_machine", 1)
|
||||
-- meta:set_int("EU_demand",200) -- The power demand of this appliance
|
||||
-- meta:set_int("EU_charge",0) -- The actual power draw of this appliance
|
||||
-- meta:set_string("has_supply","") -- Register whether we are powered or not. For use with several radiators.
|
||||
-- end,
|
||||
-- on_punch = function(pos,node,puncher)
|
||||
-- local meta = minetest.env:get_meta(pos)
|
||||
-- hacky_swap_node(pos, "technic:test_induc")
|
||||
-- meta:set_int("active", 0)
|
||||
-- meta:set_int("EU_charge",0)
|
||||
-- print("-----------")
|
||||
-- print("Turn off:")
|
||||
-- print("EUcha:"..meta:get_int("EU_charge"))
|
||||
-- print("<---------->")
|
||||
-- end,
|
||||
-- })
|
||||
|
||||
local shutdown_inductive_appliances = function(pos)
|
||||
-- The supply radius
|
||||
local rad = 4
|
||||
-- If the radiator is removed. turn off all appliances in region
|
||||
-- If another radiator is near it will turn on the appliances again
|
||||
local positions = minetest.env:find_nodes_in_area({x=pos.x-rad,y=pos.y-rad,z=pos.z-rad},{x=pos.x+rad,y=pos.y+rad,z=pos.z+rad}, technic_inductive_nodes)
|
||||
for _,pos1 in ipairs(positions) do
|
||||
local meta1 = minetest.env:get_meta(pos1)
|
||||
-- If the appliance is belonging to this node
|
||||
if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
|
||||
local nodename = minetest.env:get_node(pos1).name
|
||||
-- Swap the node and make sure it is off and unpowered
|
||||
if string.sub(nodename, -7) == "_active" then
|
||||
hacky_swap_node(pos1, string.sub(nodename, 1, -8))
|
||||
meta1:set_int("active", 0)
|
||||
meta1:set_int("EU_charge", 0)
|
||||
end
|
||||
meta1:set_string("has_supply", "")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node(
|
||||
"technic:power_radiator", {
|
||||
description = "Power Radiator",
|
||||
tiles = {"technic_hv_down_converter_top.png", "technic_hv_down_converter_bottom.png", "technic_hv_down_converter_side.png",
|
||||
"technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png"},
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_int("technic_mv_power_machine", 1) -- MV machine
|
||||
meta:set_int("internal_EU_buffer",0) -- internal buffer value
|
||||
meta:set_int("internal_EU_buffer_size",1000) -- Size of buffer
|
||||
meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances
|
||||
meta:set_string("infotext", "Power Radiator")
|
||||
-- meta:set_int("active", 0)
|
||||
end,
|
||||
on_dig = function(pos, node, digger)
|
||||
shutdown_inductive_appliances(pos)
|
||||
return minetest.node_dig(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'technic:power_radiator 1',
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
|
||||
{'technic:copper_coil', 'technic:mv_transformer', 'technic:copper_coil'},
|
||||
{'technic:rubber', 'technic:mv_cable', 'technic:rubber'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"technic:power_radiator"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local my_supply = meta:get_int("internal_EU_buffer")
|
||||
-- The maximum EU sourcing a single radiator can provide.
|
||||
local max_charge = 1000 -- == the max EU demand of the radiator
|
||||
local connected_EU_demand = meta:get_int("connected_EU_demand")
|
||||
--print("--------------------")
|
||||
--print("My Supply:"..my_supply)
|
||||
--print("Connected Demand:"..connected_EU_demand)
|
||||
if my_supply > 0 then
|
||||
-- Efficiency factor
|
||||
local eff_factor = 0.6
|
||||
-- The supply radius
|
||||
local rad = 4
|
||||
|
||||
local meta1 = nil
|
||||
local pos1 = {}
|
||||
local used_charge = 0
|
||||
|
||||
-- Index all nodes within supply range
|
||||
local positions = minetest.env:find_nodes_in_area({x=pos.x-rad,y=pos.y-rad,z=pos.z-rad},{x=pos.x+rad,y=pos.y+rad,z=pos.z+rad}, technic_inductive_nodes)
|
||||
for _,pos1 in ipairs(positions) do
|
||||
local meta1 = minetest.env:get_meta(pos1)
|
||||
-- If not supplied see if this node can handle it.
|
||||
if meta1:get_string("has_supply") == "" then
|
||||
-- if demand surpasses the capacity of this node, don't bother adding it.
|
||||
local eu_demand = meta1:get_int("EU_demand")/eff_factor
|
||||
if connected_EU_demand+eu_demand <= max_charge and connected_EU_demand+eu_demand <= my_supply then
|
||||
-- We can power the appliance. Register, and spend power if it is on.
|
||||
connected_EU_demand = connected_EU_demand+eu_demand
|
||||
|
||||
meta1:set_string("has_supply", pos.x..pos.y..pos.z)
|
||||
used_charge = math.floor(used_charge+meta1:get_int("EU_charge")/eff_factor)
|
||||
end
|
||||
elseif meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
|
||||
-- The appliance has power from this node. Spend power if it is on.
|
||||
used_charge = math.floor(used_charge+meta1:get_int("EU_charge")/eff_factor)
|
||||
end
|
||||
end
|
||||
--If demand surpasses actual supply turn off everything - we are out of power
|
||||
if used_charge>my_supply then
|
||||
meta:set_string("infotext", "Power Radiator is overloaded ("..math.floor(used_charge/my_supply*100).."% of available power)");
|
||||
-- meta:set_int("active",1) -- used for setting textures someday maybe
|
||||
shutdown_inductive_appliances(pos)
|
||||
connected_EU_demand = 0
|
||||
else
|
||||
meta:set_string("infotext", "Power Radiator is powered ("..math.floor(used_charge/my_supply*100).."% of available power)");
|
||||
meta:set_int("internal_EU_buffer",my_supply-used_charge)
|
||||
-- meta:set_int("active",1) -- used for setting textures someday maybe
|
||||
end
|
||||
else
|
||||
meta:set_string("infotext", "Power Radiator is unpowered");
|
||||
-- meta:set_int("active",0) -- used for setting textures someday maybe
|
||||
end
|
||||
|
||||
-- Save state
|
||||
meta:set_int("connected_EU_demand",connected_EU_demand)
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
||||
register_MV_machine ("technic:power_radiator","RE")
|
After Width: | Height: | Size: 255 B |
After Width: | Height: | Size: 258 B |
BIN
technic/textures/technic_homedecor_glowlight_cube_white_tb.png
Normal file
After Width: | Height: | Size: 261 B |
After Width: | Height: | Size: 350 B |
After Width: | Height: | Size: 353 B |
BIN
technic/textures/technic_homedecor_glowlight_cube_yellow_tb.png
Normal file
After Width: | Height: | Size: 352 B |
After Width: | Height: | Size: 264 B |
After Width: | Height: | Size: 265 B |
After Width: | Height: | Size: 475 B |
After Width: | Height: | Size: 478 B |
After Width: | Height: | Size: 225 B |
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After Width: | Height: | Size: 335 B |
After Width: | Height: | Size: 355 B |
BIN
technic/textures/technic_homedecor_glowlight_white_tb.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
technic/textures/technic_homedecor_glowlight_yellow_tb.png
Normal file
After Width: | Height: | Size: 633 B |