New machine: geothermal generator

This commit is contained in:
Maciej Kasatkin 2012-09-02 13:11:01 +02:00
parent ad8932ac99
commit 3c09c52102
6 changed files with 138 additions and 0 deletions

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@ -511,6 +511,8 @@ if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_node
if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:generator" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:generator_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:geothermal" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:geothermal_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end

135
geothermal.lua Normal file
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@ -0,0 +1,135 @@
minetest.register_alias("geothermal", "technic:geothermal")
minetest.register_craft({
output = 'technic:geothermal',
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'moreores:copper_ingot', 'technic:diamond', 'moreores:copper_ingot'},
{'default:stone', 'moreores:copper_ingot', 'default:stone'},
}
})
minetest.register_craftitem("technic:geothermal", {
description = "Geothermal Generator",
stack_max = 99,
})
geothermal_formspec =
"invsize[8,4;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"label[0,0;Geothermal Generator]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:geothermal", {
description = "Geothermal Generator",
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,
internal_EU_buffer=0;
internal_EU_buffer_size=5000;
burn_time=0;
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "Geothermal Generator")
meta:set_float("technic_power_machine", 1)
meta:set_float("internal_EU_buffer", 0)
meta:set_float("internal_EU_buffer_size", 2000)
meta:set_string("formspec", geothermal_formspec)
end,
})
minetest.register_node("technic:geothermal_active", {
description = "Geothermal Generator",
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop="technic:geothermal",
technic_power_machine=1,
internal_EU_buffer=0;
internal_EU_buffer_size=0;
})
minetest.register_abm({
nodenames = {"technic:geothermal","technic:geothermal_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local charge= meta:get_float("internal_EU_buffer")
local max_charge= meta:get_float("internal_EU_buffer_size")
local water_nodes = 0
local lava_nodes = 0
local production_level=0
local load_step=0
pos.x=pos.x+1
local check=check_node_around (pos)
if check==1 then water_nodes=water_nodes+1 end
if check==2 then lava_nodes=lava_nodes+1 end
pos.x=pos.x-2
check=check_node_around (pos)
if check==1 then water_nodes=water_nodes+1 end
if check==2 then lava_nodes=lava_nodes+1 end
pos.x=pos.x+1
pos.z=pos.z+1
check=check_node_around (pos)
if check==1 then water_nodes=water_nodes+1 end
if check==2 then lava_nodes=lava_nodes+1 end
pos.z=pos.z-2
check=check_node_around (pos)
if check==1 then water_nodes=water_nodes+1 end
if check==2 then lava_nodes=lava_nodes+1 end
pos.z=pos.z+1
if water_nodes==1 and lava_nodes==1 then production_level=50 load_step=30 end
if water_nodes==2 and lava_nodes==1 then production_level=75 load_step=45 end
if water_nodes==1 and lava_nodes==2 then production_level=75 load_step=45 end
if water_nodes==2 and lava_nodes==2 then production_level=100 load_step=60 end
if water_nodes==3 and lava_nodes==1 then production_level=25 load_step=15 end
if water_nodes==1 and lava_nodes==3 then production_level=25 load_step=15 end
if production_level>0 then
if charge+load_step>max_charge then
load_step=max_charge-charge
end
if load_step>0 then
charge=charge+load_step
meta:set_float("internal_EU_buffer",charge)
end
end
local load = math.floor((charge/max_charge)*100)
meta:set_string("formspec",
"invsize[8,4;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"label[0,0;Geothermal Generator]"..
"label[1,3;Power level]"..
"label[4,0;Production at "..tostring(production_level).."%]"
)
if production_level>0 and minetest.env:get_node(pos).name=="technic:geothermal" then
hacky_swap_node (pos,"technic:geothermal_active")
return
end
if production_level==0 then hacky_swap_node (pos,"technic:geothermal") end
end
})
function check_node_around (pos)
local node=minetest.env:get_node(pos)
if node.name=="default:water_source" or node.name=="default:water_flowing" then return 1 end
if node.name=="default:lava_source" or node.name=="default:lava_flowing" then return 2 end
return 0
end

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@ -33,6 +33,7 @@ dofile(minetest.get_modpath("technic").."/mining_laser_mk1.lua")
--dofile(minetest.get_modpath("technic").."/injector.lua")
dofile(minetest.get_modpath("technic").."/generator.lua")
dofile(minetest.get_modpath("technic").."/solar_panel.lua")
dofile(minetest.get_modpath("technic").."/geothermal.lua")
function has_locked_chest_privilege(meta, player)

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