forked from minetest-mods/technic
Machine casing item
The casing is intended to be an ingredient in craft recipes for machines. It isn't actually used in any recipes yet. Although mainly a craft item, it is defined as a node type, mainly to get an appropriately cubic inventory image. It is incidentally possible to place it as a node: this makes some sense, although the empty machine casing isn't actually useful as a node.
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@ -131,6 +131,15 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "technic:machine_casing",
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recipe = {
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{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
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{ "technic:cast_iron_ingot", "technic:brass_ingot", "technic:cast_iron_ingot" },
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{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
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},
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})
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-- Remove some recipes
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minetest.register_craftitem("technic:nothing", {
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description = "",
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@ -144,3 +144,12 @@ minetest.register_craftitem("technic:carbon_cloth", {
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inventory_image = "technic_carbon_cloth.png",
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})
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minetest.register_node("technic:machine_casing", {
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description = S("Machine Casing"),
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groups = {cracky=2},
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sunlight_propagates = true,
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paramtype = "light",
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drawtype = "allfaces",
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tiles = {"technic_machine_casing.png"},
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sounds = default.node_sound_stone_defaults(),
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})
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BIN
technic/textures/technic_machine_casing.png
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BIN
technic/textures/technic_machine_casing.png
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