forked from minetest-mods/technic
Restored weak shielding
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@ -264,7 +264,7 @@ local function calculate_base_damage(node_pos, object_pos, strength)
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for ray_pos in technic.trace_node_ray(node_pos,
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vector.direction(node_pos, object_pos), dist) do
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local shield_name = minetest.get_node(ray_pos).name
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shielding = shielding + node_radiation_resistance(shield_name) * 0.1
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shielding = shielding + node_radiation_resistance(shield_name) * 0.025
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end
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local dmg = (strength * strength) /
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