forked from minetest-mods/technic
correct injector inventory handling by tubes
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ce40d1cfb8
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@ -66,7 +66,15 @@ minetest.register_node("technic:injector", {
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tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
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tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
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"technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
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"technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
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tube = {connect_sides={bottom=1}},
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tube = {
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can_insert = function(pos, node, stack, direction)
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return minetest.get_meta(pos):get_inventory():room_for_item("main",stack)
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end,
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insert_object = function(pos, node, stack, direction)
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return minetest.get_meta(pos):get_inventory():add_item("main",stack)
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end,
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connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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