Added MV solar panels and battery boxes

This commit is contained in:
Maciej Kasatkin 2012-11-02 00:57:30 +01:00
parent 2d853d264e
commit 808049bb2f
34 changed files with 441 additions and 37 deletions

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@ -102,8 +102,8 @@ minetest.register_node("technic:battery_box", {
for i=1,8,1 do
minetest.register_node("technic:battery_box"..i, {
description = "Battery box",
tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side"..i..".png",
"technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png"},
tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png",
"technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,

322
battery_box_mv.lua Normal file
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@ -0,0 +1,322 @@
minetest.register_craft({
output = 'technic:mv_battery_box 1',
recipe = {
{'technic:battery_box', 'technic:battery_box', 'technic:battery_box'},
{'technic:battery_box', 'technic:mv_transformer', 'technic:battery_box'},
{'', 'technic:mv_cable', ''},
}
})
mv_battery_box_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;technic_battery_reload.png]"..
"list[current_name;dst;5,1;1,1;]"..
"label[0,0;MV_Battery box]"..
"label[3,0;Charge]"..
"label[5,0;Discharge]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:mv_battery_box", {
description = "Battery box",
tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png",
"technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
technic_mv_power_machine=1,
last_side_shown=0,
drop="technic:mv_battery_box",
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "MV Battery box")
meta:set_float("technic_mv_power_machine", 1)
meta:set_string("formspec", battery_box_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 1)
battery_charge = 0
max_charge = 300000
last_side_shown=0
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
for i=1,8,1 do
minetest.register_node("technic:mv_battery_box"..i, {
description = "Battery box",
tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png",
"technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,
last_side_shown=0,
drop="technic:mv_battery_box",
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "MV Battery box")
meta:set_float("technic_mv_power_machine", 1)
meta:set_string("formspec", battery_box_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 1)
battery_charge = 0
max_charge = 300000
last_side_shown=0
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
end
MV_nodes_visited = {}
minetest.register_abm({
nodenames = {"technic:mv_battery_box","technic:mv_battery_box1","technic:mv_battery_box2","technic:mv_battery_box3","technic:mv_battery_box4",
"technic:mv_battery_box5","technic:mv_battery_box6","technic:mv_battery_box7","technic:mv_battery_box8"
},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
charge= meta:get_int("battery_charge")
max_charge= 300000
local i=math.ceil((charge/max_charge)*8)
if i>8 then i=8 end
j=meta:get_float("last_side_shown")
if i~=j then
if i>0 then hacky_swap_node(pos,"technic:mv_battery_box"..i)
elseif i==0 then hacky_swap_node(pos,"technic:mv_battery_box") end
meta:set_float("last_side_shown",i)
end
--loading registered power tools
local inv = meta:get_inventory()
if inv:is_empty("src")==false then
srcstack = inv:get_stack("src", 1)
src_item=srcstack:to_table()
item_meta=srcstack:get_metadata()
if src_item["metadata"]=="" then src_item["metadata"]="0" end --create meta for not used before tool/item
local item_max_charge = nil
local counter=registered_power_tools_count-1
for i=1, counter,1 do
if power_tools[i].tool_name==src_item["name"] then
item_max_charge=power_tools[i].max_charge
end
end
if item_max_charge then
load1=tonumber((src_item["metadata"]))
load_step=4000
if load1<item_max_charge and charge>0 then
if charge-load_step<0 then load_step=charge end
if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
load1=load1+load_step
charge=charge-load_step
set_RE_wear(src_item,load1,item_max_charge)
src_item["metadata"]=tostring(load1)
inv:set_stack("src", 1, src_item)
end
meta:set_int("battery_charge",charge)
end
end
-- dischargin registered power tools
if inv:is_empty("dst") == false then
srcstack = inv:get_stack("dst", 1)
src_item=srcstack:to_table()
local item_max_charge = nil
local counter=registered_power_tools_count-1
for i=1, counter,1 do
if power_tools[i].tool_name==src_item["name"] then
item_max_charge=power_tools[i].max_charge
end
end
if item_max_charge then
if src_item["metadata"]=="" then src_item["metadata"]="0" end --create meta for not used before battery/crystal
local load1=tonumber((src_item["metadata"]))
load_step=4000
if load1>0 and charge<max_charge then
if charge+load_step>max_charge then load_step=max_charge-charge end
if load1-load_step<0 then load_step=load1 end
load1=load1-load_step
charge=charge+load_step
set_RE_wear(src_item,load1,item_max_charge)
src_item["metadata"]=tostring(load1)
inv:set_stack("dst", 1, src_item)
end
end
end
meta:set_int("battery_charge",charge)
local load = math.floor(charge/300000 * 100)
meta:set_string("formspec",
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;technic_battery_reload.png]"..
"list[current_name;dst;5,1;1,1;]"..
"label[0,0;MV Battery box]"..
"label[3,0;Charge]"..
"label[5,0;Discharge]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]")
local pos1={}
pos1.y=pos.y-1
pos1.x=pos.x
pos1.z=pos.z
meta1 = minetest.env:get_meta(pos1)
if meta1:get_float("mv_cablelike")~=1 then return end
local MV_nodes = {}
local PR_nodes = {}
local RE_nodes = {}
MV_nodes[1]={}
MV_nodes[1].x=pos1.x
MV_nodes[1].y=pos1.y
MV_nodes[1].z=pos1.z
MV_nodes[1].visited=false
print(dump(PR_nodes))
table_index=1
repeat
check_MV_node (PR_nodes,RE_nodes,MV_nodes,table_index)
table_index=table_index+1
if MV_nodes[table_index]==nil then break end
until false
local pos1={}
i=1
repeat
if PR_nodes[i]==nil then break end -- gettin power from all connected producers
pos1.x=PR_nodes[i].x
pos1.y=PR_nodes[i].y
pos1.z=PR_nodes[i].z
local meta1 = minetest.env:get_meta(pos1)
local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
if charge<max_charge then
charge_to_take=1000
if internal_EU_buffer-charge_to_take<=0 then
charge_to_take=internal_EU_buffer
end
if charge_to_take>0 then
charge=charge+charge_to_take
internal_EU_buffer=internal_EU_buffer-charge_to_take
meta1:set_float("internal_EU_buffer",internal_EU_buffer)
end
end
i=i+1
until false
if charge>max_charge then charge=max_charge end
i=1
repeat
if RE_nodes[i]==nil then break end
pos1.x=RE_nodes[i].x -- loading all conected machines buffers
pos1.y=RE_nodes[i].y
pos1.z=RE_nodes[i].z
local meta1 = minetest.env:get_meta(pos1)
local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
local charge_to_give=1000
if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
charge_to_give=internal_EU_buffer_size-internal_EU_buffer
end
if charge-charge_to_give<0 then charge_to_give=charge end
internal_EU_buffer=internal_EU_buffer+charge_to_give
meta1:set_float("internal_EU_buffer",internal_EU_buffer)
charge=charge-charge_to_give;
i=i+1
until false
charge=math.floor(charge)
charge_string=tostring(charge)
meta:set_string("infotext", "Battery box: "..charge_string.."/"..max_charge);
meta:set_int("battery_charge",charge)
end
})
function add_new_MVcable_node (MV_nodes,pos1)
local i=1
repeat
if MV_nodes[i]==nil then break end
if pos1.x==MV_nodes[i].x and pos1.y==MV_nodes[i].y and pos1.z==MV_nodes[i].z then return false end
i=i+1
until false
MV_nodes[i]={}
MV_nodes[i].x=pos1.x
MV_nodes[i].y=pos1.y
MV_nodes[i].z=pos1.z
MV_nodes[i].visited=false
return true
end
function check_MV_node (PR_nodes,RE_nodes,MV_nodes,i)
local pos1={}
pos1.x=MV_nodes[i].x
pos1.y=MV_nodes[i].y
pos1.z=MV_nodes[i].z
MV_nodes[i].visited=true
new_node_added=false
pos1.x=pos1.x+1
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.x=pos1.x-2
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.y=pos1.y-2
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.y=pos1.y+1
pos1.z=pos1.z+1
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.z=pos1.z-2
check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
pos1.z=pos1.z+1
return new_node_added
end
function check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
meta = minetest.env:get_meta(pos1)
if meta:get_float("mv_cablelike")==1 then new_node_added=add_new_MVcable_node(MV_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:solar_panel_mv" then new_node_added=add_new_MVcable_node(PR_nodes,pos1) end
end

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@ -14,44 +14,51 @@ minetest.register_alias("gold_locked_chest", "technic:gold_locked_chest")
minetest.register_alias("mithril_chest", "technic:mithril_chest")
minetest.register_alias("mithril_locked_chest", "technic:mithril_locked_chest")
modpath=minetest.get_modpath("technic")
--Read technic config file
dofile(minetest.get_modpath("technic").."/config.lua")
dofile(modpath.."/config.lua")
dofile(modpath.."/concrete.lua")
dofile(modpath.."/iron_chest.lua")
dofile(modpath.."/copper_chest.lua")
dofile(modpath.."/silver_chest.lua")
dofile(modpath.."/gold_chest.lua")
dofile(modpath.."/mithril_chest.lua")
dofile(modpath.."/electric_furnace.lua")
dofile(modpath.."/battery_box.lua")
dofile(modpath.."/wires.lua")
dofile(modpath.."/wires_mv.lua")
dofile(modpath.."/ores.lua")
dofile(modpath.."/tool_workshop.lua")
dofile(modpath.."/music_player.lua")
dofile(modpath.."/grinder.lua")
dofile(modpath.."/mining_laser_mk1.lua")
dofile(modpath.."/injector.lua")
dofile(modpath.."/generator.lua")
dofile(modpath.."/solar_panel.lua")
dofile(modpath.."/geothermal.lua")
dofile(modpath.."/water_mill.lua")
dofile(modpath.."/alloy_furnace.lua")
dofile(modpath.."/items.lua")
dofile(modpath.."/mining_drill.lua")
dofile(modpath.."/screwdriver.lua")
dofile(modpath.."/sonic_screwdriver.lua")
dofile(modpath.."/node_breaker.lua")
dofile(modpath.."/deployer.lua")
dofile(modpath.."/constructor.lua")
dofile(modpath.."/tree_tap.lua")
dofile(modpath.."/flashlight.lua")
dofile(modpath.."/cans.lua")
dofile(modpath.."/chainsaw.lua")
dofile(minetest.get_modpath("technic").."/concrete.lua")
dofile(minetest.get_modpath("technic").."/iron_chest.lua")
dofile(minetest.get_modpath("technic").."/copper_chest.lua")
dofile(minetest.get_modpath("technic").."/silver_chest.lua")
dofile(minetest.get_modpath("technic").."/gold_chest.lua")
dofile(minetest.get_modpath("technic").."/mithril_chest.lua")
dofile(minetest.get_modpath("technic").."/electric_furnace.lua")
dofile(minetest.get_modpath("technic").."/battery_box.lua")
dofile(minetest.get_modpath("technic").."/wires.lua")
dofile(minetest.get_modpath("technic").."/wires_mv.lua")
dofile(minetest.get_modpath("technic").."/ores.lua")
if enable_item_drop then dofile(modpath.."/item_drop.lua") end
if enable_item_pickup then dofile(modpath.."/item_pickup.lua") end
dofile(minetest.get_modpath("technic").."/tool_workshop.lua")
dofile(minetest.get_modpath("technic").."/music_player.lua")
dofile(minetest.get_modpath("technic").."/grinder.lua")
dofile(minetest.get_modpath("technic").."/mining_laser_mk1.lua")
dofile(minetest.get_modpath("technic").."/injector.lua")
dofile(minetest.get_modpath("technic").."/generator.lua")
dofile(minetest.get_modpath("technic").."/solar_panel.lua")
dofile(minetest.get_modpath("technic").."/geothermal.lua")
dofile(minetest.get_modpath("technic").."/water_mill.lua")
dofile(minetest.get_modpath("technic").."/alloy_furnace.lua")
dofile(minetest.get_modpath("technic").."/items.lua")
dofile(minetest.get_modpath("technic").."/mining_drill.lua")
dofile(minetest.get_modpath("technic").."/screwdriver.lua")
dofile(minetest.get_modpath("technic").."/sonic_screwdriver.lua")
dofile(minetest.get_modpath("technic").."/node_breaker.lua")
dofile(minetest.get_modpath("technic").."/deployer.lua")
dofile(minetest.get_modpath("technic").."/constructor.lua")
dofile(minetest.get_modpath("technic").."/tree_tap.lua")
dofile(minetest.get_modpath("technic").."/flashlight.lua")
dofile(minetest.get_modpath("technic").."/cans.lua")
dofile(minetest.get_modpath("technic").."/chainsaw.lua")
if enable_item_drop then dofile(minetest.get_modpath("technic").."/item_drop.lua") end
--MV machines
dofile(modpath.."/solar_panel_mv.lua")
dofile(modpath.."/battery_box_mv.lua")
function has_locked_chest_privilege(meta, player)

76
solar_panel_mv.lua Normal file
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@ -0,0 +1,76 @@
minetest.register_node("technic:solar_panel_mv", {
tiles = {"technic_mv_solar_panel_top.png", "technic_mv_solar_panel_bottom.png", "technic_mv_solar_panel_side.png",
"technic_mv_solar_panel_side.png", "technic_mv_solar_panel_side.png", "technic_mv_solar_panel_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
description="MV Solar Panel",
active = false,
technic_mv_power_machine=1,
internal_EU_buffer=0;
internal_EU_buffer_size=10000;
drawtype = "nodebox",
paramtype = "light",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_float("technic_mv_power_machine", 1)
meta:set_float("internal_EU_buffer", 0)
meta:set_float("internal_EU_buffer_size", 10000)
meta:set_string("infotext", "MV Solar Panel")
meta:set_float("active", false)
end,
})
minetest.register_craft({
output = 'technic:solar_panel_mv 1',
recipe = {
{'technic:solar_panel', 'technic:solar_panel','technic:solar_panel'},
{'technic:solar_panel', 'technic:mv_transformer','technic:solar_panel'},
{'', 'technic:mv_cable',''},
}
})
minetest.register_abm(
{nodenames = {"technic:solar_panel_mv"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos1={}
pos1.y=pos.y+1
pos1.x=pos.x
pos1.z=pos.z
local light = minetest.env:get_node_light(pos1, nil)
local meta = minetest.env:get_meta(pos)
if light == nil then light = 0 end
if light >= 14 then
meta:set_string("infotext", "Solar Panel is active ")
meta:set_float("active",1)
local internal_EU_buffer=meta:get_float("internal_EU_buffer")
local internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")
local charge_to_give=300+(pos1.y/250*300) -- make solar energy depending on height
if charge_to_give<0 then charge_to_give=0 end
if charge_to_give>600 then charge_to_give=600 end
if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
charge_to_give=internal_EU_buffer_size-internal_EU_buffer
end
internal_EU_buffer=internal_EU_buffer+charge_to_give
meta:set_float("internal_EU_buffer",internal_EU_buffer)
else
meta:set_string("infotext", "Solar Panel is inactive");
meta:set_float("active",0)
end
end,
})

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@ -1 +0,0 @@
If you haven't modified the texture_path setting, you can copy textures of your texture packs into here. Folders are currently not supported.