forked from minetest-mods/technic
Forcefield now working with updated power scheme.
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9770be430d
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@ -1,12 +1,13 @@
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technic 0.4.6
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technic 0.4.7
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Technic mod for Minetest 0.4.6
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Technic mod for Minetest 0.4.7
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Credits for contributing to the project:
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Nekogloop
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ShadowNinja
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VanessaE
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Nore/Novatux
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kpoppel
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And many others for ideas/inspiring
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Licences:
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@ -1,7 +1,9 @@
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--Forcefield mod by ShadowNinja
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-- Forcefield mod by ShadowNinja
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-- Modified by kpoppel
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--
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-- Forcefields are powerful barriers but they consume huge amounts of power.
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-- Forcefield Generator is a HV machine.
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local forcefield_emitter_buffer_size = 10000
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local forcefield_emitter_power_consumption = 0.8
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local forcefield_update_interval = 1
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minetest.register_craft({
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@ -13,22 +15,13 @@ minetest.register_craft({
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}
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})
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local function get_forcefield_count(range)
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local count = 0
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for x=-range,range do
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for y=-range,range do
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for z=-range,range do
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if ((x*x+y*y+z*z) <= (range * range + range)) then
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if (y == 0) or ((range-1) * (range-1) + (range-1) <= x*x+y*y+z*z) then
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count = count + 1
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end
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end
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end
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end
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end
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return count
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end
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-- Idea: Let forcefields have different colors by upgrade slot.
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-- Idea: Let forcefields add up by detecting if one hits another.
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-- ___ __
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-- / \/ \
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-- | |
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-- \___/\___/
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--
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local function add_forcefield(pos, range)
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for x=-range,range do
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for y=-range,range do
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@ -66,69 +59,90 @@ local function remove_forcefield(p, range)
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end
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end
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local forcefield_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.env:get_meta(pos)
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local range = meta:get_int("range")
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if fields.add then range = range + 1 end
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if fields.subtract then range = range - 1 end
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if fields.toggle then
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if meta:get_int("enabled") == 1 then
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meta:set_int("enabled", 0)
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else
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meta:set_int("enabled", 1)
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end
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end
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if range <= 20 and range >= 0 and meta:get_int("range") ~= range then
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remove_forcefield(pos, meta:get_int("range"))
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meta:set_int("range", range)
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local buffer = meta:get_float("internal_EU_buffer")
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local buffer_size = meta:get_float("internal_EU_buffer_size")
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local load = math.floor(buffer / buffer_size * 100)
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meta:set_string("formspec", get_forcefield_formspec(range, 0))
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end
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local get_forcefield_formspec = function(range)
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-- return "invsize[8,9;]".. (if upgrades added later - colors for instance)
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return "invsize[3,4;]"..
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"label[0,0;Forcefield emitter]"..
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"label[1,1;Range]"..
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"label[1,2;"..range.."]"..
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"button[0,2;1,1;subtract;-]"..
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"button[2,2;1,1;add;+]"..
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"button[0,3;3,1;toggle;Enable/Disable]" -- ..
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-- "list[current_player;main;0,5;8,4;]"
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end
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local get_forcefield_formspec = function(range, load)
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if not load then load = 0 end
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return "invsize[8,9;]"..
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"label[0,0;Forcefield emitter]"..
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"label[1,3;Power level]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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load..":technic_power_meter_fg.png]"..
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"label[4,1;Range]"..
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"label[4,2;"..range.."]"..
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"button[3,2;1,1;add;+]"..
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"button[5,2;1,1;subtract;-]"..
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"button[3,3;3,1;toggle;Enable/Disable]"..
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"list[current_player;main;0,5;8,4;]"
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end
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local forcefield_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.env:get_meta(pos)
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local range = meta:get_int("range")
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if fields.add then range = range + 1 end
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if fields.subtract then range = range - 1 end
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if fields.toggle then
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if meta:get_int("enabled") == 1 then
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meta:set_int("enabled", 0)
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else
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meta:set_int("enabled", 1)
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end
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end
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-- Smallest field is 5. Anything less is asking for trouble.
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-- Largest is 20. It is a matter of pratical node handling.
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if range < 5 then range = 5 end
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if range > 20 then range = 20 end
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if range <= 20 and range >= 5 and meta:get_int("range") ~= range then
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remove_forcefield(pos, meta:get_int("range"))
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meta:set_int("range", range)
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meta:set_string("formspec", get_forcefield_formspec(range))
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end
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end
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local forcefield_check = function(pos)
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local meta = minetest.env:get_meta(pos)
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local node = minetest.env:get_node(pos)
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local internal_EU_buffer=meta:get_float("internal_EU_buffer")
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local internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")
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local meta = minetest.env:get_meta(pos)
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local node = minetest.env:get_node(pos)
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local eu_input = meta:get_int("HV_EU_input")
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local eu_demand = meta:get_int("HV_EU_demand")
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local enabled = meta:get_int("enabled")
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-- Power off automatically if no longer connected to a switching station
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technic.switching_station_timeout_count(pos, "HV")
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local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100)
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meta:set_string("formspec", get_forcefield_formspec(meta:get_int("range"), load))
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local power_requirement
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if enabled == 1 then
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power_requirement = math.floor(4*math.pi*math.pow(meta:get_int("range"), 2)) * 1
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else
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power_requirement = eu_demand
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end
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local power_requirement = get_forcefield_count(meta:get_int("range")) * forcefield_emitter_power_consumption
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if meta:get_int("enabled") == 1 and internal_EU_buffer >= power_requirement then
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if node.name == "technic:forcefield_emitter_off" then
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hacky_swap_node(pos, "technic:forcefield_emitter_on")
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end
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internal_EU_buffer=internal_EU_buffer-power_requirement;
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meta:set_float("internal_EU_buffer", internal_EU_buffer)
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add_forcefield(pos, meta:get_int("range"))
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else
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if node.name == "technic:forcefield_emitter_on" then
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remove_forcefield(pos, meta:get_int("range"))
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hacky_swap_node(pos, "technic:forcefield_emitter_off")
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end
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end
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return true
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end
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if eu_input == 0 then
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meta:set_string("infotext", "Forcefield Generator Unpowered")
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meta:set_int("HV_EU_demand", 100)
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if node.name == "technic:forcefield_emitter_on" then
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remove_forcefield(pos, meta:get_int("range"))
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hacky_swap_node(pos, "technic:forcefield_emitter_off")
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meta:set_int("enabled", 0)
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end
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elseif eu_input == power_requirement then
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if meta:get_int("enabled") == 1 then
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if node.name == "technic:forcefield_emitter_off" then
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hacky_swap_node(pos, "technic:forcefield_emitter_on")
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meta:set_string("infotext", "Forcefield Generator Active")
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add_forcefield(pos, meta:get_int("range"))
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else
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-- Range updated. Move the forcefield.
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add_forcefield(pos, meta:get_int("range"))
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end
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else
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if node.name == "technic:forcefield_emitter_on" then
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remove_forcefield(pos, meta:get_int("range"))
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hacky_swap_node(pos, "technic:forcefield_emitter_off")
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meta:set_int("HV_EU_demand", 100)
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meta:set_string("infotext", "Forcefield Generator Idle")
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end
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end
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else
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meta:set_int("HV_EU_demand", power_requirement)
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end
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return true
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end
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local mesecons = {effector = {
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action_on = function(pos, node)
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@ -150,12 +164,12 @@ minetest.register_node("technic:forcefield_emitter_off", {
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on_construct = function(pos)
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minetest.env:get_node_timer(pos):start(forcefield_update_interval)
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local meta = minetest.env:get_meta(pos)
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 0)
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meta:set_float("internal_EU_buffer_size", forcefield_emitter_buffer_size)
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meta:set_float("technic_hv_power_machine", 1)
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meta:set_int("HV_EU_input", 0)
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meta:set_int("HV_EU_demand", 0)
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meta:set_int("range", 10)
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meta:set_int("enabled", 1)
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meta:set_string("formspec", get_forcefield_formspec(meta:get_int("range", 0)))
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meta:set_int("enabled", 0)
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meta:set_string("formspec", get_forcefield_formspec(meta:get_int("range")))
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meta:set_string("infotext", "Forcefield emitter");
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end,
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mesecons = mesecons
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@ -172,19 +186,18 @@ minetest.register_node("technic:forcefield_emitter_on", {
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on_construct = function(pos)
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minetest.env:get_node_timer(pos):start(forcefield_update_interval)
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local meta = minetest.env:get_meta(pos)
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 0)
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meta:set_float("internal_EU_buffer_size", forcefield_emitter_buffer_size)
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meta:set_int("range", 10)
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meta:set_int("enabled", 1)
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meta:set_string("formspec", get_forcefield_formspec(meta:get_int("range"), 0))
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meta:set_string("infotext", "Forcefield emitter");
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-- meta:set_float("technic_hv_power_machine", 1)
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-- meta:set_float("HV_EU_input", 0)
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-- meta:set_float("HV_EU_demand", 0)
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-- meta:set_int("range", 10)
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-- meta:set_int("enabled", 1)
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meta:set_string("formspec", get_forcefield_formspec(meta:get_int("range")))
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-- meta:set_string("infotext", "Forcefield emitter");
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end,
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on_dig = function(pos, node, digger)
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remove_forcefield(pos, minetest.env:get_meta(pos):get_int("range"))
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return minetest.node_dig(pos, node, digger)
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end,
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technic_power_machine=1,
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mesecons = mesecons
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})
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@ -192,6 +205,7 @@ minetest.register_node("technic:forcefield", {
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description = "Forcefield (you hacker you)",
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sunlight_propagates = true,
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drop = '',
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light_source = 8,
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tiles = {{name="technic_forcefield_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}},
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is_ground_content = true,
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groups = {not_in_creative_inventory=1, unbreakable=1},
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@ -205,5 +219,5 @@ minetest.register_node("technic:forcefield", {
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},
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})
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technic.register_MV_machine("technic:forcefield_emitter_on","RE")
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technic.register_MV_machine("technic:forcefield_emitter_off","RE")
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technic.register_HV_machine("technic:forcefield_emitter_on","RE")
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technic.register_HV_machine("technic:forcefield_emitter_off","RE")
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@ -51,7 +51,7 @@ dofile(modpath.."/battery_box_mv.lua")
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dofile(modpath.."/solar_array_mv.lua")
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dofile(modpath.."/electric_furnace_mv.lua")
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dofile(modpath.."/alloy_furnace_mv.lua")
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--dofile(modpath.."/forcefield.lua")
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dofile(modpath.."/forcefield.lua")
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---- The power radiator supplies appliances with inductive coupled power:
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---- lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
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dofile(modpath.."/power_radiator.lua")
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