Refactor a lot of code: make only one registration function for grinder, extractor and electric furnace (compressor will follow soon)

This commit is contained in:
Novatux 2014-07-02 22:24:38 +02:00
parent 88cbc6c2a7
commit aa8af0c871
8 changed files with 260 additions and 553 deletions

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@ -1,170 +1,9 @@
local S = technic.getter
local tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("src",stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
}
function technic.register_electric_furnace(data)
local tier = data.tier
local ltier = string.lower(tier)
local tube_side_texture = data.tube and "technic_"..ltier.."_electric_furnace_side_tube.png"
or "technic_"..ltier.."_electric_furnace_side.png"
local groups = {cracky=2}
local active_groups = {cracky=2, not_in_creative_inventory=1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
active_groups.tubedevice = 1
active_groups.tubedevice_receiver = 1
end
local formspec =
"invsize[8,10;]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,6;8,4;]"..
"label[0,0;"..S("%s Furnace"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,4;1,1;]"..
"list[current_name;upgrade2;2,4;1,1;]"..
"label[1,5;"..S("Upgrade Slots").."]"
end
minetest.register_node("technic:"..ltier.."_electric_furnace", {
description = S("%s Furnace"):format(tier),
tiles = {"technic_"..ltier.."_electric_furnace_top.png",
"technic_"..ltier.."_electric_furnace_bottom.png",
tube_side_texture,
tube_side_texture,
"technic_"..ltier.."_electric_furnace_side.png",
"technic_"..ltier.."_electric_furnace_front.png"},
paramtype2 = "facedir",
groups = groups,
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
tube = data.tube and tube or nil,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
meta:set_string("infotext", S("%s Furnace"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:"..ltier.."_electric_furnace_active", {
description = ("%s Furnace"):format(tier),
tiles = {"technic_"..ltier.."_electric_furnace_top.png",
"technic_"..ltier.."_electric_furnace_bottom.png",
tube_side_texture,
tube_side_texture,
"technic_"..ltier.."_electric_furnace_side.png",
"technic_"..ltier.."_electric_furnace_front_active.png"},
paramtype2 = "facedir",
drop = "technic:"..ltier.."_electric_furnace",
groups = active_groups,
light_source = 8,
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
tube = data.tube and tube or nil,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
local data = minetest.registered_nodes[name].technic
meta:set_string("infotext", S("%s Furnace"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_electric_furnace",
"technic:"..ltier.."_electric_furnace_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int(tier.."_EU_input")
-- Machine information
local machine_name = S("%s Furnace"):format(tier)
local machine_node = "technic:"..ltier.."_electric_furnace"
local machine_demand = data.demand
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, tier)
-- Check upgrade slots
local EU_upgrade, tube_upgrade = 0, 0
if data.upgrade then
EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
end
if data.tube then
technic.handle_machine_pipeworks(pos, tube_upgrade)
end
local result = minetest.get_craft_result({
method = "cooking",
width = 1,
items = inv:get_list("src")})
if not result or result.time == 0 or
not inv:room_for_item("dst", result.item) then
meta:set_int(tier.."_EU_demand", 0)
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_name))
return
end
if eu_input < machine_demand[EU_upgrade+1] then
-- Unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= machine_demand[EU_upgrade+1] then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
technic.smelt_item(meta, result, data.speed)
end
meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1])
end,
})
technic.register_machine(tier, "technic:"..ltier.."_electric_furnace", technic.receiver)
technic.register_machine(tier, "technic:"..ltier.."_electric_furnace_active", technic.receiver)
end -- End registration
data.typename = "cooking"
data.machine_name = "electric_furnace"
data.machine_desc = S("%s Furnace")
technic.register_base_machine(data)
end

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@ -1,154 +1,9 @@
local S = technic.getter
local extractor_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("%s Extractor"):format("LV").."]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
function technic.register_extractor(data)
local tier = data.tier
local ltier = string.lower(tier)
local groups = {cracky = 2}
local active_groups = {cracky = 2, not_in_creative_inventory = 1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
active_groups.tubedevice = 1
active_groups.tubedevice_receiver = 1
end
local formspec =
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;"..S("%s Extractor"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,4;1,1;]"..
"list[current_name;upgrade2;2,4;1,1;]"..
"label[1,5;"..S("Upgrade Slots").."]"
end
minetest.register_node("technic:"..ltier.."_extractor", {
description = S("%s Extractor"):format(tier),
tiles = {"technic_"..ltier.."_extractor_top.png", "technic_"..ltier.."_extractor_bottom.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_side.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_front.png"},
paramtype2 = "facedir",
groups = groups,
tube = data.tube and tube or nil,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Extractor"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:"..ltier.."_extractor_active",{
description = S("%s Grinder"):format(tier),
tiles = {"technic_"..ltier.."_extractor_top.png", "technic_"..ltier.."_extractor_bottom.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_side.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_front_active.png"},
paramtype2 = "facedir",
drop = "technic:"..ltier.."_extractor",
groups = active_groups,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_extractor","technic:"..ltier.."_extractor_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int(tier.."_EU_input")
local machine_name = S("%s Extractor"):format(tier)
local machine_node = "technic:"..ltier.."_extractor"
local machine_demand = data.demand
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int(tier.."_EU_demand", machine_demand[1])
meta:set_int(tier.."_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, tier)
local EU_upgrade, tube_upgrade = 0, 0
if data.upgrade then
EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
end
if data.tube then
technic.handle_machine_pipeworks(pos, tube_upgrade)
end
local srcstack = inv:get_stack("src", 1)
local result = technic.get_extractor_recipe(inv:get_stack("src", 1))
if not result then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int(tier.."_EU_demand", 0)
return
end
if eu_input < machine_demand[EU_upgrade+1] then
-- Unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= machine_demand[EU_upgrade+1] then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= result.time / data.speed then
meta:set_int("src_time", 0)
local result_stack = ItemStack(result.output)
if inv:room_for_item("dst", result_stack) then
srcstack = inv:get_stack("src", 1)
srcstack:take_item(ItemStack(result.input):get_count())
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result_stack)
end
end
end
meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1])
end
})
technic.register_machine(tier, "technic:"..ltier.."_extractor", technic.receiver)
technic.register_machine(tier, "technic:"..ltier.."_extractor_active", technic.receiver)
end -- End registration
data.typename = "extracting"
data.machine_name = "extractor"
data.machine_desc = S("%s Extractor")
technic.register_base_machine(data)
end

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@ -1,53 +1,11 @@
local S = technic.getter
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type("extracting", {
description = S("Extracting"),
height = 1,
width = 1,
})
end
technic.extractor_recipes = {}
technic.register_recipe_type("extracting", S("Extracting"))
function technic.register_extractor_recipe(data)
data.time = data.time or 4
local src = ItemStack(data.input):get_name()
technic.extractor_recipes[src] = data
if unified_inventory then
unified_inventory.register_craft({
type = "extracting",
output = data.output,
items = {data.input},
width = 0,
})
end
end
-- Receive an ItemStack of result by an ItemStack input
function technic.get_extractor_recipe(item)
if technic.extractor_recipes[item:get_name()] and
item:get_count() >= ItemStack(technic.extractor_recipes[item:get_name()].input):get_count() then
return technic.extractor_recipes[item:get_name()]
else
return nil
end
end
minetest.after(0.01, function ()
for ingredient, recipe in pairs(technic.extractor_recipes) do
ingredient = minetest.registered_aliases[ingredient]
while ingredient do
technic.grinder_recipes[ingredient] = recipe
ingredient = minetest.registered_aliases[ingredient]
end
end
end)
-- Receive an ItemStack of result by an ItemStack input
function technic.get_grinder_recipe(itemstack)
return technic.grinder_recipes[itemstack:get_name()]
technic.register_recipe("extracting", data)
end
local recipes = {

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@ -1,159 +1,9 @@
local S = technic.getter
local tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("src", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
}
function technic.register_grinder(data)
local tier = data.tier
local ltier = string.lower(tier)
local groups = {cracky=2}
local active_groups = {cracky=2, not_in_creative_inventory=1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
active_groups.tubedevice = 1
active_groups.tubedevice_receiver = 1
end
local formspec =
"invsize[8,10;]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,6;8,4;]"..
"label[0,0;"..S("%s Grinder"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,4;1,1;]"..
"list[current_name;upgrade2;2,4;1,1;]"..
"label[1,5;"..S("Upgrade Slots").."]"
end
minetest.register_node("technic:"..ltier.."_grinder", {
description = S("%s Grinder"):format(tier),
tiles = {"technic_"..ltier.."_grinder_top.png", "technic_"..ltier.."_grinder_bottom.png",
"technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_side.png",
"technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_front.png"},
paramtype2 = "facedir",
groups = groups,
tube = data.tube and tube or nil,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Grinder"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:"..ltier.."_grinder_active",{
description = S("%s Grinder"):format(tier),
tiles = {"technic_"..ltier.."_grinder_top.png", "technic_"..ltier.."_grinder_bottom.png",
"technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_side.png",
"technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_front_active.png"},
paramtype2 = "facedir",
drop = "technic:"..ltier.."_grinder",
groups = active_groups,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_grinder","technic:"..ltier.."_grinder_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int(tier.."_EU_input")
local machine_name = S("%s Grinder"):format(tier)
local machine_node = "technic:"..ltier.."_grinder"
local machine_demand = data.demand
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int(tier.."_EU_demand", machine_demand[1])
meta:set_int(tier.."_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, tier)
local EU_upgrade, tube_upgrade = 0, 0
if data.upgrade then
EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
end
if data.tube then
technic.handle_machine_pipeworks(pos, tube_upgrade)
end
local result = technic.get_grinder_recipe(inv:get_stack("src", 1))
if not result then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int(tier.."_EU_demand", 0)
return
end
if eu_input < machine_demand[EU_upgrade+1] then
-- Unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= machine_demand[EU_upgrade+1] then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= result.time / data.speed then
meta:set_int("src_time", 0)
local result_stack = ItemStack(result.output)
if inv:room_for_item("dst", result_stack) then
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result_stack)
end
end
end
meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1])
end
})
technic.register_machine(tier, "technic:"..ltier.."_grinder", technic.receiver)
technic.register_machine(tier, "technic:"..ltier.."_grinder_active", technic.receiver)
end -- End registration
data.typename = "grinding"
data.machine_name = "grinder"
data.machine_desc = S("%s Grinder")
technic.register_base_machine(data)
end

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@ -1,59 +1,30 @@
local S = technic.getter
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type("grinding", {
description = S("Grinding"),
height = 1,
width = 1,
})
end
technic.grinder_recipes = {}
technic.register_recipe_type("grinding", S("Grinding"))
function technic.register_grinder_recipe(data)
data.time = data.time or 3
technic.grinder_recipes[data.input] = data
if unified_inventory then
unified_inventory.register_craft({
type = "grinding",
output = data.output,
items = {data.input},
width = 0,
})
end
technic.register_recipe("grinding", data)
end
minetest.after(0.01, function ()
for ingredient, recipe in pairs(technic.grinder_recipes) do
ingredient = minetest.registered_aliases[ingredient]
while ingredient do
technic.grinder_recipes[ingredient] = recipe
ingredient = minetest.registered_aliases[ingredient]
end
end
end)
-- Receive an ItemStack of result by an ItemStack input
function technic.get_grinder_recipe(itemstack)
return technic.grinder_recipes[itemstack:get_name()]
end
-- Sorted alphebeticaly
local recipes = {
-- Dusts
{"default:coal_lump", "technic:coal_dust 2"},
{"default:cobble", "default:gravel"},
{"default:copper_lump", "technic:copper_dust 2"},
{"default:desert_stone", "default:desert_sand"},
{"default:gold_lump", "technic:gold_dust 2"},
{"default:gravel", "default:dirt"},
{"default:iron_lump", "technic:wrought_iron_dust 2"},
{"default:stone", "default:sand"},
{"moreores:mithril_lump", "technic:mithril_dust 2"},
{"moreores:silver_lump", "technic:silver_dust 2"},
{"moreores:tin_lump", "technic:tin_dust 2"},
{"technic:chromium_lump", "technic:chromium_dust 2"},
{"technic:zinc_lump", "technic:zinc_dust 2"},
-- Other
{"default:cobble", "default:gravel"},
{"default:gravel", "default:dirt"},
{"default:stone", "default:sand"},
}
if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then
@ -69,7 +40,7 @@ if minetest.get_modpath("homedecor") then
end
for _, data in pairs(recipes) do
technic.register_grinder_recipe({input=data[1], output=data[2]})
technic.register_grinder_recipe({input = data[1], output = data[2]})
end
local function register_dust(name, ingot)

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@ -1,5 +1,7 @@
local path = technic.modpath.."/machines/register"
dofile(path.."/recipes.lua")
dofile(path.."/machine_base.lua")
dofile(path.."/alloy_furnace.lua")
dofile(path.."/battery_box.lua")
dofile(path.."/cables.lua")

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@ -0,0 +1,169 @@
local S = technic.getter
local tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("src", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
}
function technic.register_base_machine(data)
local typename = data.typename
local machine_name = data.machine_name
local machine_desc = data.machine_desc
local tier = data.tier
local ltier = string.lower(tier)
local groups = {cracky = 2}
local active_groups = {cracky = 2, not_in_creative_inventory = 1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
active_groups.tubedevice = 1
active_groups.tubedevice_receiver = 1
end
local formspec =
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;"..S("%s Grinder"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,3;1,1;]"..
"list[current_name;upgrade2;2,3;1,1;]"..
"label[1,4;"..S("Upgrade Slots").."]"
end
minetest.register_node("technic:"..ltier.."_"..machine_name, {
description = machine_desc:format(tier),
tiles = {"technic_"..ltier.."_"..machine_name.."_top.png",
"technic_"..ltier.."_"..machine_name.."_bottom.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_front.png"},
paramtype2 = "facedir",
groups = groups,
tube = data.tube and tube or nil,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", machine_desc:format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:"..ltier.."_"..machine_name.."_active",{
description = machine_desc:format(tier),
tiles = {"technic_"..ltier.."_"..machine_name.."_top.png",
"technic_"..ltier.."_"..machine_name.."_bottom.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_side.png",
"technic_"..ltier.."_"..machine_name.."_front_active.png"},
paramtype2 = "facedir",
drop = "technic:"..ltier.."_"..machine_name,
groups = active_groups,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_"..machine_name,
"technic:"..ltier.."_"..machine_name.."_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int(tier.."_EU_input")
local machine_desc_tier = machine_desc:format(tier)
local machine_node = "technic:"..ltier.."_"..machine_name
local machine_demand = data.demand
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int(tier.."_EU_demand", machine_demand[1])
meta:set_int(tier.."_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, tier)
local EU_upgrade, tube_upgrade = 0, 0
if data.upgrade then
EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
end
if data.tube then
technic.handle_machine_pipeworks(pos, tube_upgrade)
end
local result = technic.get_recipe(typename, inv:get_stack("src", 1))
if not result then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_desc_tier))
meta:set_int(tier.."_EU_demand", 0)
return
end
if eu_input < machine_demand[EU_upgrade+1] then
-- Unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_desc_tier))
elseif eu_input >= machine_demand[EU_upgrade+1] then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_desc_tier))
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= result.time / data.speed then
meta:set_int("src_time", 0)
local result_stack = ItemStack(result.output)
if inv:room_for_item("dst", result_stack) then
srcstack = inv:get_stack("src", 1)
srcstack:take_item(ItemStack(result.input):get_count())
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result_stack)
end
end
end
meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1])
end
})
technic.register_machine(tier, "technic:"..ltier.."_"..machine_name, technic.receiver)
technic.register_machine(tier, "technic:"..ltier.."_"..machine_name.."_active", technic.receiver)
end -- End registration

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@ -0,0 +1,63 @@
technic.recipes = {}
function technic.register_recipe_type(typename, desc)
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type(typename, {
description = desc,
height = 1,
width = 1,
})
end
technic.recipes[typename] = {}
end
function technic.register_recipe(typename, data)
local src = ItemStack(data.input):get_name()
technic.recipes[typename][src] = data
if unified_inventory then
unified_inventory.register_craft({
type = typename,
output = data.output,
items = {data.input},
width = 0,
})
end
end
function technic.get_recipe(typename, item)
if typename == "cooking" then -- Already builtin in Minetest, so use that
local result = minetest.get_craft_result({
method = "cooking",
width = 1,
items = {item}})
-- Compatibility layer
if not result or result.time == 0 then
return nil
else
return {time = result.time,
input = item:get_name(),
output = result.item:to_string()}
end
end
local recipe = technic.recipes[typename][item:get_name()]
if recipe and item:get_count() >= ItemStack(recipe.input):get_count() then
return recipe
else
return nil
end
end
-- Handle aliases
minetest.after(0.01, function ()
for _, recipes_list in pairs(technic.recipes) do
for ingredient, recipe in pairs(recipes_list) do
ingredient = minetest.registered_aliases[ingredient]
while ingredient do
recipes_list[ingredient] = recipe
ingredient = minetest.registered_aliases[ingredient]
end
end
end
end)