Fixed naming bug with latex

This commit is contained in:
Maciej Kasatkin 2012-10-20 05:50:57 +02:00
parent a382a2241a
commit ee9ffa8619

View File

@ -3,12 +3,12 @@
inventory_image = "technic_tree_tap.png",
on_use = function(itemstack,user,pointed_thing)
if pointed_thing.type~="node" then return end
if user:get_inventory():room_for_item("main",ItemStack("technic:caouthouc")) then
if user:get_inventory():room_for_item("main",ItemStack("technic:raw_latex")) then
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
if node_name == "farming_plus:rubber_tree_full" then
user:get_inventory():add_item("main",ItemStack("technic:caouthouc"))
user:get_inventory():add_item("main",ItemStack("technic:raw_latex"))
minetest.env:set_node(pos,node)
local item=itemstack:to_table()
local item_wear=tonumber((item["wear"]))