5.1 KiB
This file is fairly incomplete. Help is welcome.
Tiers
The tier is a string, currently "LV"
, "MV"
and "HV"
are supported.
Network
The network is the cable with the connected machine nodes. Currently the switching station handles the network activity.
Helper functions
technic.pretty_num(num)
- Converts the number
num
to a human-readable string. - Use this function when showing players power values.
- Converts the number
technic.swap_node(pos, nodename)
- Same as
mintest.swap_node
but it only changes the nodename. - It uses
minetest.get_node
before swapping to ensure the new nodename is not the same as the current one.
- Same as
technic.get_or_load_node(pos)
- If the mapblock is loaded, it returns the node at pos,
else it loads the chunk and returns
nil
.
- If the mapblock is loaded, it returns the node at pos,
else it loads the chunk and returns
technic.set_RE_wear(itemstack, item_load, max_charge)
- If the
wear_represents
field in the item's nodedef is"technic_RE_charge"
, this function does nothing.
- If the
technic.refill_RE_charge(itemstack)
- This function fully recharges an RE chargeable item.
- If
technic.power_tools[itemstack:get_name()]
isnil
(orfalse
), this function does nothing, else that value is the maximum charge. - The itemstack metadata is changed to contain the charge.
technic.is_tier_cable(nodename, tier)
- Tells whether the node
nodename
is the cable of the tiertier
.
- Tells whether the node
technic.get_cable_tier(nodename)
- Returns the tier of the cable
nodename
ornil
.
- Returns the tier of the cable
technic.trace_node_ray(pos, dir, range)
- Returns an iteration function (usable in the for loop) to iterate over the node positions along the specified ray.
- The returned positions will not include the starting position
pos
.
technic.trace_node_ray_fat(pos, dir, range)
- Like
technic.trace_node_ray
but includes extra positions near the ray. - The node ray functions are used for mining lasers.
- Like
technic.config:get(name)
- Some configuration function
technic.tube_inject_item(pos, start_pos, velocity, item)
- Same as
pipeworks.tube_inject_item
- Same as
Registration functions
technic.register_power_tool(itemname, max_charge)
- Same as
technic.power_tools[itemname] = max_charge
- This function makes the craftitem
itemname
chargeable.
- Same as
technic.register_machine(tier, nodename, machine_type)
- Same as
technic.machines[tier][nodename] = machine_type
- Currently this is requisite to make technic recognize your node.
- See also
Machine types
- Same as
technic.register_tier(tier)
- Same as
technic.machines[tier] = {}
- See also
tiers
- Same as
Specific machines
technic.register_solar_array(data)
- data is a table
Used itemdef fields
- groups:
technic_<ltier> = 1
ltier is a tier in small letters; this group makes the node connect to the cable(s) of the right tier.technic_machine = 1
Currently used for
connect_sides
- In addition to the default use (see lua_api.txt), this tells where the machine can be connected.
technic_run(pos, node)
- This function is currently used to update the node. Modders have to manually change the information about supply etc. in the node metadata.
Machine types
There are currently following types:
technic.receiver = "RE"
e.g. grindertechnic.producer = "PR"
e.g. solar paneltechnic.producer_receiver = "PR_RE"
supply convertertechnic.battery = "BA"
e.g. LV batbox
Switching Station
The switching station is the center of all power distribution on an electric network.
The station collects power from sources (PR), distributes it to sinks (RE), and uses the excess/shortfall to charge and discharge batteries (BA).
For now, all supply and demand values are expressed in kW.
It works like this: All PR,BA,RE nodes are indexed and tagged with the switching station. The tagging is a workaround to allow more stations to be built without allowing a cheat with duplicating power. All the RE nodes are queried for their current EU demand. Those which are off would require no or a small standby EU demand, while those which are on would require more. If the total demand is less than the available power they are all updated with the demand number. If any surplus exists from the PR nodes the batteries will be charged evenly with this. If the total demand requires draw on the batteries they will be discharged evenly.
If the total demand is more than the available power all RE nodes will be shut down. We have a brown-out situation.
Hence for now all the power distribution logic resides in this single node.
Node meta usage
Nodes connected to the network will have one or more of these parameters as meta
data:
* <LV|MV|HV>_EU_supply
: Exists for PR and BA node types.
This is the EU value supplied by the node. Output
* <LV|MV|HV>_EU_demand
: Exists for RE and BA node types.
This is the EU value the node requires to run. Output
* <LV|MV|HV>_EU_input
: Exists for RE and BA node types.
This is the actual EU value the network can give the node. Input
The reason the LV|MV|HV type is prepended to meta data is because some machine could require several supplies to work. This way the supplies are separated per network.