change sounds, fixed problem to dig it in admin mode
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9ce4e8034f
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37e8a1d861
@ -71,7 +71,7 @@ end
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local metal_footstep = {
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footstep = {name="metal_footstep", gain=0.8},
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dug = {name="", gain = 0.8},
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dig = {name="metal_footstep", gain = 0.8},
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}
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minetest.register_node("technology:armature_h", {
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@ -93,8 +93,8 @@ minetest.register_node("technology:armature_h", {
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}},
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tiles = {"steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_h_side.png", "steel_armature_h_side.png"},
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walkable = true,
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -117,8 +117,8 @@ minetest.register_node("technology:armature_v", {
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}},
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tiles = {"steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_v_side.png", "steel_armature_v_side.png"},
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walkable = true,
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1,},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -140,8 +140,8 @@ minetest.register_node("technology:grid_v", {
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}},
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tiles = {"bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_front.png", "steel_grid_front.png"},
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walkable = true,
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -163,8 +163,8 @@ minetest.register_node("technology:grid_h", {
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}},
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tiles = {"bronze_grid_side.png", "bronze_grid_front.png", "bronze_grid_side.png", "bronze_grid_front.png", "bronze_grid_side.png", "steel_grid_side.png"},
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walkable = true,
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -243,8 +243,8 @@ minetest.register_node("technology:floor", {
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}},
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tiles = {"floor_top.png", "floor_bottom.png", "floor_side.png", "floor_side.png", "floor_side.png", "floor_side.png"},
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walkable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -274,8 +274,8 @@ minetest.register_node("technology:stairs", {
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}},
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tiles = {"floor_top.png", "floor_bottom.png", "floor_side.png", "floor_side.png", "floor_side.png", "floor_side.png"},
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walkable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -296,8 +296,8 @@ minetest.register_node("technology:edge", {
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}},
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tiles = {"edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png"},
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walkable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -322,8 +322,8 @@ minetest.register_node("technology:edge_angle", {
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}},
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tiles = {"edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png"},
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walkable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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drop = "technology:edge",
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})
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@ -344,8 +344,8 @@ minetest.register_node("technology:triangle", {
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}},
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tiles = {"triangle_side.png", "triangle_side.png", "triangle_right.png", "triangle_left.png", "triangle_side.png", "triangle_side.png"},
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walkable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -379,8 +379,8 @@ minetest.register_node("technology:ladder", {
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tiles = {"technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png"},
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walkable = true,
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climbable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -422,8 +422,8 @@ minetest.register_node("technology:ladder_closed", {
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tiles = {"technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png"},
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walkable = true,
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climbable = true,
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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groups = {cracky=1,mechanic=1},
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--on_punch = metal_punch,
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sounds = metal_footstep,
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})
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