node group mecanic renamed to mechanic
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10
elevator.lua
10
elevator.lua
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@ -171,8 +171,8 @@ minetest.register_entity(elevator_entity, elevator)
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minetest.register_craftitem("technology:elevator", {
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description = "Elevator",
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inventory_image="technology_elevator.png",
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wield_image = "technology_elevator.png",
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inventory_image="technology_elevator_item.png",
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wield_image = "technology_elevator_item.png",
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wield_scale = {x=6, y=6, z=2},
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on_place = function(itemstack, placer, pointed_thing)
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@ -207,8 +207,6 @@ local zmin = -0.5
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local zmax = 0.5
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minetest.register_node("technology:elevator_rail", {
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description = "Vertical rail for elevator",
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--inventory_image = "technology_elevator_rail.png",
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--wield_image = "technology_elevator_rail.png",
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node_placement_prediction = "",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -232,13 +230,13 @@ minetest.register_node("technology:elevator_rail", {
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"technology_elevator_rail_front.png" --front
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},
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walkable = true,
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groups = {mecanic=1, oddly_breakable_by_hand=1},
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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technology.register_plan("ELEVATOR", "technology:elevator", nil, {
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"technic:hv_transformer",
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"technic:hv_transformer 1",
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"technic:motor 1",
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"technology:wire 2",
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"default:bronze_ingot 6",
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@ -93,7 +93,7 @@ minetest.register_node("technology:armature_h", {
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}},
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tiles = {"steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_h_side.png", "steel_armature_h_side.png"},
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walkable = true,
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groups = {mecanic=1, oddly_breakable_by_hand=1},
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -117,7 +117,7 @@ minetest.register_node("technology:armature_v", {
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}},
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tiles = {"steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_top.png", "steel_armature_v_side.png", "steel_armature_v_side.png"},
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walkable = true,
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groups = {mecanic=1, oddly_breakable_by_hand=1},
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -140,7 +140,7 @@ minetest.register_node("technology:grid_v", {
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}},
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tiles = {"bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_side.png", "bronze_grid_front.png", "steel_grid_front.png"},
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walkable = true,
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groups = {mecanic=1, oddly_breakable_by_hand=1},
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -163,7 +163,7 @@ minetest.register_node("technology:grid_h", {
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}},
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tiles = {"bronze_grid_side.png", "bronze_grid_front.png", "bronze_grid_side.png", "bronze_grid_front.png", "bronze_grid_side.png", "steel_grid_side.png"},
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walkable = true,
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groups = {mecanic=1, oddly_breakable_by_hand=1},
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groups = {mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -243,7 +243,7 @@ minetest.register_node("technology:floor", {
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}},
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tiles = {"floor_top.png", "floor_bottom.png", "floor_side.png", "floor_side.png", "floor_side.png", "floor_side.png"},
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walkable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -274,7 +274,7 @@ minetest.register_node("technology:stairs", {
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}},
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tiles = {"floor_top.png", "floor_bottom.png", "floor_side.png", "floor_side.png", "floor_side.png", "floor_side.png"},
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walkable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -296,7 +296,7 @@ minetest.register_node("technology:edge", {
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}},
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tiles = {"edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png"},
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walkable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -322,7 +322,7 @@ minetest.register_node("technology:edge_angle", {
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}},
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tiles = {"edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png", "edge_side.png"},
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walkable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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drop = "technology:edge",
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@ -344,7 +344,7 @@ minetest.register_node("technology:triangle", {
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}},
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tiles = {"triangle_side.png", "triangle_side.png", "triangle_right.png", "triangle_left.png", "triangle_side.png", "triangle_side.png"},
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walkable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -379,7 +379,7 @@ minetest.register_node("technology:ladder", {
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tiles = {"technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png"},
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walkable = true,
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climbable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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@ -422,7 +422,7 @@ minetest.register_node("technology:ladder_closed", {
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tiles = {"technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png", "technology_ladder.png"},
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walkable = true,
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climbable = true,
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groups = {paffly=2, mecanic=1, oddly_breakable_by_hand=1},
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groups = {paffly=2, mechanic=1, oddly_breakable_by_hand=1},
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on_punch = metal_punch,
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sounds = metal_footstep,
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})
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