forked from mtcontrib/throwing
Update 1.1
This commit is contained in:
parent
0650a511f2
commit
b64a278837
@ -20,7 +20,13 @@ Grahpics & sounds: CC-BY 3.0 (see http://creativecommons.org/licenses/by/3.0/leg
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Changelog:
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Update 1.0
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Update 1.1:
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- Added crossbow
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- Code shring
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- Offensive arrows go through flora's and farming's
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- Small fixes
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Update 1.0:
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- Definitive reload, unload and shot system based on tool metadata, new global functions, no more "throw" privilege
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- New textures for loaded bows
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- Fireworks arrows to celebrate!
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303
bows.lua
303
bows.lua
@ -1,303 +0,0 @@
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--~
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--~ Bows
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--~
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if not DISABLE_WOODEN_BOW then
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minetest.register_tool("throwing:bow_wood", {
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description = "Wooden Bow",
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inventory_image = "throwing_bow_wood.png",
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wield_scale = {x=1, y=1, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local reload_time = 0.8
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local loaded = "throwing:bow_wood_loaded"
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local is_cross = false
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_wood_loaded", {
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description = "Wooden Bow",
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inventory_image = "throwing_bow_wood_loaded.png",
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wield_scale = {x=1, y=1, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local stiffness = 11
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local wear = itemstack:get_wear()
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local is_cross = false
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/50)
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end
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local unloaded = "throwing:bow_wood"
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:bow_wood"
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:bow_wood',
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recipe = {
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{'', 'default:stick', ''},
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{'farming:string', '', 'default:stick'},
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{'', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_wood',
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recipe = {
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{'', 'default:stick', ''},
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{'default:stick', '', 'farming:string'},
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{'', 'default:stick', ''},
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}
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})
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end
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if not DISABLE_LONGBOW then
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minetest.register_tool("throwing:longbow", {
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description = "Longbow",
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inventory_image = "throwing_longbow.png",
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wield_scale = {x=1, y=2.5, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local reload_time = 1.8
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local loaded = "throwing:longbow_loaded"
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local is_cross = false
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
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return itemstack
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end,
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})
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minetest.register_tool("throwing:longbow_loaded", {
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description = "Longbow",
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inventory_image = "throwing_longbow_loaded.png",
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wield_scale = {x=1, y=2.5, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local stiffness = 17
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local wear = itemstack:get_wear()
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local is_cross = false
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/100)
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end
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local unloaded = "throwing:longbow"
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:longbow"
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:longbow',
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recipe = {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'group:wood'},
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{'farming:string', 'group:wood', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:longbow',
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recipe = {
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{'', 'group:wood', 'farming:string'},
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{'group:wood', '', 'farming:string'},
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{'', 'group:wood', 'farming:string'},
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}
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})
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end
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if not DISABLE_COMPOSITE_BOW then
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minetest.register_tool("throwing:bow_composite", {
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description = "Composite Bow",
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inventory_image = "throwing_bow_composite.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local reload_time = 1
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local loaded = "throwing:bow_composite_loaded"
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local is_cross = false
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_composite_loaded", {
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description = "Composite Bow",
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inventory_image = "throwing_bow_composite_loaded.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local stiffness = 17
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local wear = itemstack:get_wear()
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local is_cross = false
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/150)
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end
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local unloaded = "throwing:bow_composite"
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:bow_composite"
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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recipe = {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'group:wood', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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recipe = {
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{'', 'group:wood', 'farming:string'},
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{'default:steel_ingot', '', 'farming:string'},
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{'', 'group:wood', 'farming:string'},
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}
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})
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end
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if not DISABLE_STEEL_BOW then
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minetest.register_tool("throwing:bow_steel", {
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description = "Steel Bow",
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inventory_image = "throwing_bow_steel.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local reload_time = 1.2
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local loaded = "throwing:bow_steel_loaded"
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local is_cross = false
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_steel_loaded", {
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description = "Steel Bow",
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inventory_image = "throwing_bow_steel_loaded.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local stiffness = 20
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local wear = itemstack:get_wear()
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local is_cross = false
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/250)
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end
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local unloaded = "throwing:bow_steel"
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:bow_steel"
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:bow_steel',
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recipe = {
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{'farming:string', 'default:steel_ingot', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'default:steel_ingot', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_steel',
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recipe = {
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{'', 'default:steel_ingot', 'farming:string'},
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{'default:steel_ingot', '', 'farming:string'},
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{'', 'default:steel_ingot', 'farming:string'},
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}
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})
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end
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if not DISABLE_ROYAL_BOW then
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minetest.register_tool("throwing:bow_royal", {
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description = "Royal Bow",
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inventory_image = "throwing_bow_royal.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local reload_time = 1.2
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local loaded = "throwing:bow_royal_loaded"
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local is_cross = false
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_royal_loaded", {
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description = "Royal Bow",
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inventory_image = "throwing_bow_royal_loaded.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local stiffness = 18
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local wear = itemstack:get_wear()
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local is_cross = false
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/750)
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end
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local unloaded = "throwing:bow_royal"
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:bow_royal"
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:bow_royal',
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recipe = {
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{'farming:string', 'group:wood', 'default:diamond'},
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{'farming:string', '', 'default:gold_ingot'},
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{'farming:string', 'group:wood', 'default:diamond'},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_royal',
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recipe = {
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{'default:diamond', 'group:wood', 'farming:string'},
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{'default:gold_ingot', '', 'farming:string'},
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{'default:diamond', 'group:wood', 'farming:string'},
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}
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})
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end
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@ -1,98 +0,0 @@
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minetest.register_craftitem("throwing:arrow_diamond", {
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description = "Diamond arrow",
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inventory_image = "throwing_arrow_diamond.png",
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})
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minetest.register_node("throwing:arrow_diamond_box", {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- Shaft
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{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
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--Spitze
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{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
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{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
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--Federn
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{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
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}
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},
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tiles = {"throwing_arrow_diamond.png", "throwing_arrow_diamond.png", "throwing_arrow_diamond_back.png", "throwing_arrow_diamond_front.png", "throwing_arrow_diamond_2.png", "throwing_arrow_diamond.png"},
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groups = {not_in_creative_inventory=1},
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})
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local THROWING_ARROW_ENTITY={
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.1, y=0.1},
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textures = {"throwing:arrow_diamond_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "throwing:arrow_diamond_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local speed = vector.length(self.object:getvelocity())
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local damage = ((speed + 10)^1.2)/10
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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local toughness = 0.97
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if math.random() < toughness then
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minetest.add_item(self.lastpos, 'throwing:arrow_diamond')
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else
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minetest.add_item(self.lastpos, 'default:stick')
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end
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end
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" then
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self.object:remove()
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local toughness = 0.95
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if math.random() < toughness then
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minetest.add_item(self.lastpos, 'throwing:arrow_diamond')
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else
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minetest.add_item(self.lastpos, 'default:stick')
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end
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("throwing:arrow_diamond_entity", THROWING_ARROW_ENTITY)
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minetest.register_craft({
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output = 'throwing:arrow_diamond 16',
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recipe = {
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{'default:stick', 'default:stick', 'default:diamond'},
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}
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})
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minetest.register_craft({
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output = 'throwing:arrow_diamond 16',
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recipe = {
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{'default:diamond', 'default:stick', 'default:stick'},
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}
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})
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18
init.lua
18
init.lua
@ -23,19 +23,9 @@ end
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dofile(minetest.get_modpath("throwing").."/functions.lua")
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dofile(minetest.get_modpath("throwing").."/bows.lua")
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dofile(minetest.get_modpath("throwing").."/tools.lua")
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if not DISABLE_STEEL_ARROW then
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dofile(minetest.get_modpath("throwing").."/steel_arrow.lua")
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end
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if not DISABLE_STONE_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/stone_arrow.lua")
|
||||
end
|
||||
|
||||
if not DISABLE_STONE_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/obsidian_arrow.lua")
|
||||
end
|
||||
dofile(minetest.get_modpath("throwing").."/standard_arrows.lua")
|
||||
|
||||
if not DISABLE_FIRE_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/fire_arrow.lua")
|
||||
@ -61,10 +51,6 @@ if not DISABLE_TORCH_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
|
||||
end
|
||||
|
||||
if not DISABLE_DIAMOND_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
|
||||
end
|
||||
|
||||
if not DISABLE_SHELL_ARROW then
|
||||
dofile(minetest.get_modpath("throwing").."/shell_arrow.lua")
|
||||
end
|
||||
|
@ -1,98 +0,0 @@
|
||||
minetest.register_craftitem("throwing:arrow_obsidian", {
|
||||
description = "Obsidian arrow",
|
||||
inventory_image = "throwing_arrow_obsidian.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_obsidian_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_obsidian.png", "throwing_arrow_obsidian.png", "throwing_arrow_obsidian_back.png", "throwing_arrow_obsidian_front.png", "throwing_arrow_obsidian_2.png", "throwing_arrow_obsidian.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_obsidian_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_obsidian_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local speed = vector.length(self.object:getvelocity())
|
||||
local damage = ((speed + 15)^1.2)/10
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
local toughness = 0.94
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_obsidian')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
self.object:remove()
|
||||
local toughness = 0.88
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_obsidian')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_obsidian_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_obsidian 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:obsidian'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_obsidian 16',
|
||||
recipe = {
|
||||
{'default:obsidian', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
@ -93,7 +93,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
if node.name ~= "air" and not string.find(node.name, 'default:grass') and not string.find(node.name, 'default:junglegrass') and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
|
||||
self.object:remove()
|
||||
boom(self.lastpos)
|
||||
end
|
||||
|
@ -1,98 +0,0 @@
|
||||
minetest.register_craftitem("throwing:arrow_steel", {
|
||||
description = "Steel arrow",
|
||||
inventory_image = "throwing_arrow_steel.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_steel_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_steel.png", "throwing_arrow_steel.png", "throwing_arrow_steel_back.png", "throwing_arrow_steel_front.png", "throwing_arrow_steel_2.png", "throwing_arrow_steel.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_steel_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_steel_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local speed = vector.length(self.object:getvelocity())
|
||||
local damage = ((speed + 5)^1.2)/10
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
local toughness = 0.95
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_steel')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
self.object:remove()
|
||||
local toughness = 0.9
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_steel')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_steel_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_steel 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_steel 16',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
@ -1,98 +0,0 @@
|
||||
minetest.register_craftitem("throwing:arrow_stone", {
|
||||
description = "Stone arrow",
|
||||
inventory_image = "throwing_arrow_stone.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_stone_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_stone.png", "throwing_arrow_stone.png", "throwing_arrow_stone_back.png", "throwing_arrow_stone_front.png", "throwing_arrow_stone_2.png", "throwing_arrow_stone.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_stone_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_stone_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local speed = vector.length(self.object:getvelocity())
|
||||
local damage = ((speed)^1.2)/10
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
local toughness = 0.94
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_stone')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
self.object:remove()
|
||||
local toughness = 0.88
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(self.lastpos, 'throwing:arrow_stone')
|
||||
else
|
||||
minetest.add_item(self.lastpos, 'default:stick')
|
||||
end
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_stone_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_stone 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'group:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_stone 16',
|
||||
recipe = {
|
||||
{'group:stone', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
Loading…
Reference in New Issue
Block a user