forked from mtcontrib/throwing
1.0rc1
This commit is contained in:
parent
79a546378e
commit
d1ab5dd697
142
bows.lua
142
bows.lua
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@ -1,4 +1,8 @@
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local stiffness= 0
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--~
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--~ Shot and reload system
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--~
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local stiffness= 0
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local reload = 0
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minetest.register_on_joinplayer(function(player)
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@ -69,14 +73,18 @@ local function reloading (player)
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minetest.after(reload, reloaded, player, throwing_hud)
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end
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if not disable_wooden_bow then
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--~
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--~ Bows
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--~
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if not DISABLE_WOODEN_BOW then
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minetest.register_tool("throwing:bow_wood", {
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description = "Wooden Bow",
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inventory_image = "throwing_bow_wood.png",
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wield_scale = {x=1, y=1, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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stiffness = 13
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stiffness = 11
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reload = 1.2
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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reloading(user)
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@ -91,69 +99,31 @@ if not disable_wooden_bow then
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minetest.register_craft({
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output = 'throwing:bow_wood',
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recipe = {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'group:wood'},
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{'farming:string', 'group:wood', ''},
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{'', 'default:stick', ''},
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{'farming:string', '', 'default:stick'},
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{'', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_wood',
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recipe = {
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{'', 'group:wood', 'farming:string'},
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{'group:wood', '', 'farming:string'},
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{'', 'group:wood', 'farming:string'},
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{'', 'default:stick', ''},
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{'default:stick', '', 'farming:string'},
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{'', 'default:stick', ''},
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}
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})
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end
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if not disable_golden_bow then -- To be changed soon
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minetest.register_tool("throwing:bow_gold", {
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description = "Golden Bow",
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inventory_image = "throwing_bow_gold.png",
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wield_scale = {x=1, y=1, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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stiffness = 16
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reload = 1.6
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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reloading(user)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/400)
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end
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end
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return itemstack
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end,
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})
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minetest.register_craft({
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output = 'throwing:bow_gold',
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recipe = {
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{'farming:string', 'default:gold_ingot', ''},
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{'farming:string', '', 'default:gold_ingot'},
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{'farming:string', 'default:gold_ingot', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_gold',
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recipe = {
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{'', 'default:gold_ingot', 'farming:string'},
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{'default:gold_ingot', '', 'farming:string'},
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{'', 'default:gold_ingot', 'farming:string'},
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}
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})
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end
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if not disable_composite_bow then
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minetest.register_tool("throwing:bow_composite", {
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description = "Composite Bow",
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inventory_image = "throwing_bow_composite.png",
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wield_scale = {x=1, y=1, z=0.5},
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if not DISABLE_LONGBOW then
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minetest.register_tool("throwing:longbow", {
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description = "Longbow",
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inventory_image = "throwing_longbow.png",
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wield_scale = {x=1, y=2.5, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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stiffness = 18
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reload = 1.4
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reload = 2.5
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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reloading(user)
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if not minetest.setting_getbool("creative_mode") then
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@ -163,39 +133,77 @@ if not disable_composite_bow then
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return itemstack
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end,
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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output = 'throwing:longbow',
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recipe = {
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{'farming:string', 'group:wood', ''},
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{'farming:string', 'default:steel_ingot', 'default:steel_ingot'},
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{'farming:string', '', 'group:wood'},
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{'farming:string', 'group:wood', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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output = 'throwing:longbow',
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recipe = {
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{'', 'group:wood', 'farming:string'},
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{'default:steel_ingot', 'default:steel_ingot', 'farming:string'},
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{'group:wood', '', 'farming:string'},
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{'', 'group:wood', 'farming:string'},
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}
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})
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end
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if not disable_steel_bow then
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minetest.register_tool("throwing:bow_steel", {
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description = "Steel Bow",
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inventory_image = "throwing_bow_steel.png",
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wield_scale = {x=1, y=1, z=0.5},
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if not DISABLE_COMPOSITE_BOW then
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minetest.register_tool("throwing:bow_composite", {
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description = "Composite Bow",
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inventory_image = "throwing_bow_composite.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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stiffness = 20
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reload = 1.6
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stiffness = 18
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reload = 1.5
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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reloading(user)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/200)
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itemstack:add_wear(65535/150)
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end
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end
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return itemstack
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end,
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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recipe = {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'group:wood', ''},
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}
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})
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minetest.register_craft({
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output = 'throwing:bow_composite',
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recipe = {
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{'', 'group:wood', 'farming:string'},
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{'default:steel_ingot', '', 'farming:string'},
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{'', 'group:wood', 'farming:string'},
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}
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})
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end
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if not DISABLE_STEEL_BOW then
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minetest.register_tool("throwing:bow_steel", {
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description = "Steel Bow",
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inventory_image = "throwing_bow_steel.png",
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wield_scale = {x=1, y=1.4, z=0.5},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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stiffness = 20
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reload = 1.7
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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reloading(user)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/250)
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end
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end
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return itemstack
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84
init.lua
84
init.lua
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@ -13,42 +13,58 @@ arrows = {
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{"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"},
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}
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dofile(minetest.get_modpath("throwing").."/config.lua")
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dofile(minetest.get_modpath("throwing").."/bows.lua")
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if not disable_steel_arrow then
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dofile(minetest.get_modpath("throwing").."/steel_arrow.lua")
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end
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if not disable_stone_arrow then
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dofile(minetest.get_modpath("throwing").."/stone_arrow.lua")
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end
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if not disable_stone_arrow then
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dofile(minetest.get_modpath("throwing").."/obsidian_arrow.lua")
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end
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if not disable_fire_arrow then
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dofile(minetest.get_modpath("throwing").."/fire_arrow.lua")
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end
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if not disable_teleport_arrow then
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dofile(minetest.get_modpath("throwing").."/teleport_arrow.lua")
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end
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if not disable_dig_arrow then
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dofile(minetest.get_modpath("throwing").."/dig_arrow.lua")
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end
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if not disable_build_arrow then
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dofile(minetest.get_modpath("throwing").."/build_arrow.lua")
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end
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if not disable_tnt_arrow then
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dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua")
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end
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if not disable_torch_arrow then
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dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
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end
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if not disable_diamond_arrow then
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dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
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end
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if not disable_shell_arrow then
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dofile(minetest.get_modpath("throwing").."/shell_arrow.lua")
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local input = io.open(minetest.get_modpath("throwing").."/throwing.conf", "r")
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if input then
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dofile(minetest.get_modpath("throwing").."/throwing.conf")
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input:close()
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input = nil
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end
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dofile(minetest.get_modpath("throwing").."/bows.lua")
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if not DISABLE_STEEL_ARROW then
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dofile(minetest.get_modpath("throwing").."/steel_arrow.lua")
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end
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if not DISABLE_STONE_ARROW then
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dofile(minetest.get_modpath("throwing").."/stone_arrow.lua")
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end
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if not DISABLE_STONE_ARROW then
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dofile(minetest.get_modpath("throwing").."/obsidian_arrow.lua")
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end
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if not DISABLE_FIRE_ARROW then
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dofile(minetest.get_modpath("throwing").."/fire_arrow.lua")
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end
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if not DISABLE_TELEPORT_ARROW then
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dofile(minetest.get_modpath("throwing").."/teleport_arrow.lua")
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end
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if not DISABLE_DIG_ARROW then
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dofile(minetest.get_modpath("throwing").."/dig_arrow.lua")
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end
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if not DISABLE_BUILD_ARROW then
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dofile(minetest.get_modpath("throwing").."/build_arrow.lua")
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end
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if not DISABLE_TNT_ARROW then
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dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua")
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end
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if not DISABLE_TORCH_ARROW then
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dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
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end
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if not DISABLE_DIAMOND_ARROW then
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dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
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end
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if not DISABLE_SHELL_ARROW then
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dofile(minetest.get_modpath("throwing").."/shell_arrow.lua")
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end
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if minetest.setting_get("log_mods") then
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minetest.log("action", "throwing loaded")
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Binary file not shown.
Before Width: | Height: | Size: 584 B After Width: | Height: | Size: 581 B |
BIN
textures/throwing_longbow.png
Normal file
BIN
textures/throwing_longbow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 661 B |
1
throwing.conf
Normal file
1
throwing.conf
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@ -0,0 +1 @@
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DISABLE_TNT_ARROW = true
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6
throwing.conf.example
Normal file
6
throwing.conf.example
Normal file
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@ -0,0 +1,6 @@
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# You can disable any bow and arrow by writing lines like these inside throwing.conf
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#
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# DISABLE_WOODEN_BOW = true
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#
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# DISABLE_TNT_ARROW = true
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