Add intllib support
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@ -1,3 +1,4 @@
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default
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farming?
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treasurer?
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intllib?
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7
locale/template.txt
Normal file
7
locale/template.txt
Normal file
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Cracked sandstone brick =
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Fallen cracked sandstone brick =
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Mummy spawn-egg =
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Mummy spawner =
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Sandstone with eye engraving =
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Sandstone with man engraving =
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Sandstone with sun engraving =
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12
mummy.lua
12
mummy.lua
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@ -1,4 +1,10 @@
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--pyramids = {}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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local mummy_walk_limit = 1
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local mummy_chillaxin_speed = 1
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@ -305,7 +311,7 @@ minetest.register_entity("tsm_pyramids:mummy_spawner", spawner_DEF)
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--spawn-egg/spawner
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minetest.register_craftitem("tsm_pyramids:spawn_egg", {
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description = "Mummy spawn-egg",
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description = S("Mummy spawn-egg"),
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inventory_image = "tsm_pyramids_mummy_egg.png",
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liquids_pointable = false,
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stack_max = 99,
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@ -333,7 +339,7 @@ else
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end
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minetest.register_node("tsm_pyramids:spawner_mummy", {
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description = "Mummy spawner",
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description = S("Mummy spawner"),
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paramtype = "light",
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tiles = {"tsm_pyramids_spawner.png"},
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is_ground_content = false,
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14
nodes.lua
14
nodes.lua
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@ -1,4 +1,12 @@
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local desc = {"Sandstone with eye engraving", "Sandstone with man engraving", "Sandstone with sun engraving"}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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local desc = {S("Sandstone with eye engraving"), S("Sandstone with man engraving"), S("Sandstone with sun engraving")}
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local img = {"eye", "men", "sun"}
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for i=1,3 do
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@ -26,7 +34,7 @@ local trap_on_timer = function (pos, elapsed)
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end
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minetest.register_node("tsm_pyramids:trap", {
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description = "Cracked sandstone brick",
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description = S("Cracked sandstone brick"),
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png"},
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is_ground_content = false,
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groups = {crumbly=3,cracky=3},
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@ -40,7 +48,7 @@ minetest.register_node("tsm_pyramids:trap", {
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})
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minetest.register_node("tsm_pyramids:trap_2", {
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description = "Fallen cracked sandstone brick",
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description = S("Fallen cracked sandstone brick"),
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png^[transformR90"},
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is_ground_content = false,
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groups = {crumbly=3,cracky=3,falling_node=1,not_in_creative_inventory=1},
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