Generate desert pyramids

This commit is contained in:
Wuzzy 2019-08-20 20:32:14 +02:00
parent 783a5d8666
commit 461326ad32
1 changed files with 6 additions and 4 deletions

View File

@ -204,7 +204,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
if noise1 > 0.25 or noise1 < -0.26 then
local mpos = {x=math.random(minp.x,maxp.x), y=math.random(minp.y,maxp.y), z=math.random(minp.z,maxp.z)}
local sands = {"default:sand", "default:desert_sand"}
local sands = {"default:sand", "default:desert_sand", "default:desert_stone"}
local p2
local psand = {}
local sand
@ -257,15 +257,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
if math.random(0,10) > 7 then
return
end
if (mg_name == "v6" and math.random(1, 2) == 1) then
if (mg_name == "v6" and sand == "default:desert_sand" and math.random(1, 2) == 1) then
sand = "default:sand"
end
if sand == "default:desert_sand" then
-- Desert sandstone pyramid
minetest.after(0.8, make, p2, "default:desert_sandstone_brick", "default:desert_sandstone", "default:desert_stone", "default:desert_sand", "desert_sandstone")
else
elseif sand == "default:sand" then
-- Sandstone pyramid
minetest.after(0.8, make, p2, "default:sandstonebrick", "default:sandstone", "default:sandstone", "default:sand", "sandstone")
else
-- Desert stone pyramid
minetest.after(0.8, make, p2, "default:desert_stonebrick", "default:desert_stone_block", "default:desert_stone", "default:desert_sand", "desert_stone")
end
end
end)
@ -303,7 +306,6 @@ minetest.register_chatcommand("spawnpyramid", {
end
local ok, msg
pos = vector.add(pos, {x=-11, y=-1, z=0})
s = 3
if s == 1 then
ok, msg = make(pos, "default:sandstonebrick", "default:sandstone", "default:sandstone", "default:sand", "sandstone", room_id)
elseif s == 2 then