Replace nodeupdate call
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@ -33,7 +33,7 @@ local trap_on_timer = function (pos, elapsed)
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if n and n.name then
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if n and n.name then
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if minetest.registered_nodes[n.name]._tsm_pyramids_crack and minetest.registered_nodes[n.name]._tsm_pyramids_crack < 2 then
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if minetest.registered_nodes[n.name]._tsm_pyramids_crack and minetest.registered_nodes[n.name]._tsm_pyramids_crack < 2 then
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minetest.set_node(pos, {name="tsm_pyramids:trap_2"})
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minetest.set_node(pos, {name="tsm_pyramids:trap_2"})
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nodeupdate(pos)
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minetest.check_for_falling(pos)
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end
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end
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end
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end
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end
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end
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