Ajout de la régénération des items toutes les 30 minutes

- Les coffres deviennent indestructibles
- Ajout d'un timer de 30 minutes pour le régénération des items
This commit is contained in:
sys4-fr 2018-12-23 13:01:43 +01:00
parent 99349cc616
commit 7b281bec47
3 changed files with 152 additions and 99 deletions

View File

@ -1,4 +1,5 @@
pyramids = {}
pyramids.max_time = 60 * 30
local random = math.random
dofile(minetest.get_modpath("tsm_pyramids").."/mummy.lua")
@ -17,12 +18,12 @@ local chest_stuff = {
}
function pyramids.fill_chest(pos)
minetest.after(2, function()
local n = minetest.get_node(pos)
if n and n.name and n.name == "default:chest" then
if n and n.name and n.name == "tsm_pyramids:chest" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_list("main", { [1] = "", [32] = "" })
if random(1,10) < 7 then return end
local stacks = {}
if minetest.get_modpath("treasurer") ~= nil then
@ -39,9 +40,7 @@ function pyramids.fill_chest(pos)
inv:set_stack("main", random(1,32), stacks[s])
end
end
end
end)
end
local function add_spawner(pos)
@ -134,7 +133,10 @@ local function ground(pos, old)
end
minetest.register_on_generated(function(minp, maxp, seed)
minetest.register_on_generated(
function(minp, maxp, seed)
minetest.after(
3, function(minp, maxp, seed)
if maxp.y < 0 then return end
math.randomseed(seed)
local cnt = 0
@ -209,7 +211,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
minetest.after(0.8, make, p2, "default:sandstonebrick", "default:sandstone", "default:sandstone", "default:sand")
end
end
end)
end, minp, maxp, seed)
end)
-- Add backwards-compability for nodes from the original pyramids mod
if minetest.get_modpath("pyramids") == nil then

View File

@ -65,3 +65,53 @@ minetest.register_node("tsm_pyramids:trap_2", {
sounds = default.node_sound_stone_defaults(),
drop = "",
})
local function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
return formspec
end
local chestdef = minetest.registered_nodes["default:chest"]
minetest.register_node(
"tsm_pyramids:chest", {
description = "tsm_pyramids Chest auto refilled",
tiles = chestdef.tiles,
stack_max = 1000,
paramtype2 = "facedir",
is_ground_content = false,
on_construct = function(pos)
chestdef.on_construct(pos)
minetest.get_node_timer(pos):start(pyramids.max_time)
pyramids.fill_chest(pos)
end,
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
groups = {unbreakable = 1, not_in_creative_inventory = 1},
on_timer = function(pos, elapsed)
pyramids.fill_chest(pos)
return true
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not default.can_interact_with_node(clicker, pos) then
return itemstack
end
minetest.after(
0.2,
minetest.show_formspec,
clicker:get_player_name(),
"default:chest", get_chest_formspec(pos))
end,
})

View File

@ -35,6 +35,7 @@ local function replace(str,iy)
if iy == 0 and str == "s" then out = "tsm_pyramids:" str = "sun" end
if iy == 3 and str == "s" then out = "tsm_pyramids:" str = "men" end
if str == "a" then out = "" end
if str == "c" then out = "tsm_pyramids:" end
if str == "s" then out = "maptools:" end
return out..code[str]
end
@ -57,7 +58,6 @@ function pyramids.make_room(pos)
local p2 = 0
if n_str == "c" then
if ix < 3 then p2 = 1 else p2 = 3 end
pyramids.fill_chest({x=loch.x+ix,y=loch.y-iy,z=loch.z+iz})
end
minetest.set_node({x=loch.x+ix,y=loch.y-iy,z=loch.z+iz}, {name=replace(n_str,iy), param2=p2})
end