Set is_ground_content=false
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@ -329,7 +329,7 @@ minetest.register_node("tsm_pyramids:spawner_mummy", {
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description = "Mummy spawner",
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paramtype = "light",
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tiles = {"tsm_pyramids_spawner.png"},
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is_ground_content = true,
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is_ground_content = false,
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drawtype = "allfaces",
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groups = {cracky=1,level=1},
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drop = "",
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@ -4,7 +4,7 @@ for i=1,3 do
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minetest.register_node("tsm_pyramids:deco_stone"..i, {
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description = "Sandstone with "..img[i],
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tiles = {"default_sandstone.png^tsm_pyramids_"..img[i]..".png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {crumbly=2,cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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@ -27,7 +27,7 @@ end
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minetest.register_node("tsm_pyramids:trap", {
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description = "Cracked sandstone brick",
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {crumbly=2,cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -41,7 +41,7 @@ minetest.register_node("tsm_pyramids:trap", {
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minetest.register_node("tsm_pyramids:trap_2", {
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description = "trapstone",
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png^[transformR90"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {crumbly=2,cracky=3,falling_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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drop = "",
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